Christoph Posted July 23, 2018 Posted July 23, 2018 (edited) @admin 1 ship tow isnt enough! How many ship tows we need for a better gameplay? i think we need 3! Edited July 23, 2018 by Christoph 1
Lovec1990 Posted July 23, 2018 Posted July 23, 2018 i agree 1 Tow per 24 hr is too much make 1 tow per 1 week 4
MassimoSud Posted July 23, 2018 Posted July 23, 2018 Just now, Lovec1990 said: i agree 1 Tow per 24 hr is too much make 1 tow per 1 week A tow every year would be even better! Joking aside a tow a day seems perfect!
Hethwill, the Red Duke Posted July 23, 2018 Posted July 23, 2018 14 minutes ago, Christoph said: 1 ship tow isnt enough! Not enough for.... please complete the thought. thanks.
Christoph Posted July 23, 2018 Author Posted July 23, 2018 8 minutes ago, Hethwill said: Not enough for.... please complete the thought. thanks. more pvp. we had 3 tows before the wipe. that was better. when you are jobless then you have time for 2 h sailing. i havent time for that
Hethwill, the Red Duke Posted July 23, 2018 Posted July 23, 2018 Just now, Christoph said: more pvp. we had 3 tows before the wipe. that was better. when you are jobless then you have time for 2 h sailing. i havent time for that You are assuming real life issues of other players to support the suggestion. Also, may I remember you that we had absolutely no teleports ( just the tow to capital ) for a long time and, if statistics are correct we had the most concurrent players and number of pvp servers at that time. Please, why do WE ALL need more tows ?
Christoph Posted July 23, 2018 Author Posted July 23, 2018 3 minutes ago, Hethwill said: You are assuming real life issues of other players to support the suggestion. Also, may I remember you that we had absolutely no teleports ( just the tow to capital ) for a long time and, if statistics are correct we had the most concurrent players and number of pvp servers at that time. Please, why do WE ALL need more tows ? if you do not need it, then a dlc would be good. then everyone can decide for themselves. not everyone has enough time for the game 1
Hethwill, the Red Duke Posted July 23, 2018 Posted July 23, 2018 Just now, Christoph said: if you do not need it, then a dlc would be good. then everyone can decide for themselves. not everyone has enough time for the game You misunderstand me. Also I can draw circles as well, and circles within circles while never intersecting each other and thus never making a point.
Christoph Posted July 23, 2018 Author Posted July 23, 2018 more tows make the gamelife easyer. thats all 1
Hethwill, the Red Duke Posted July 23, 2018 Posted July 23, 2018 Oh, absolutely. Undeniable. Maybe remove sailing al'together and make all ships DLC. That would make a lot of people happy but wouldn't be NA but rather moba Legends. If a player has only 60 minutes to spare, NA is surely not the choice of a game though given a battle is coded to last 90 minutes. Sessions of players last on average three hours. 1
Slim McSauce Posted July 23, 2018 Posted July 23, 2018 (edited) You would want it easier wouldn't you ya land'lubber? No hard limits, hard limits are stupid. Let people get carried away, if they want to tow 10 ships a day then it will cost them a couple million. First one being regular price, next one being double, and double again. Da fook do we need a DLC for? That guy with a 500mil, 25 1st rates and a clan warehouse full of danish beer? Make his life make my life easier by letting him occasionally relieve himself of his heavy coin on something as gameplay-minor as teleporting ships back and forth across the map. I'll be in more reasonable competition, when I sink him, it'll hurt just a little bit more Edited July 23, 2018 by Slim McSauce
Hethwill, the Red Duke Posted July 23, 2018 Posted July 23, 2018 A ship sailing is a ship open to PvP. 1
Slim McSauce Posted July 23, 2018 Posted July 23, 2018 54 minutes ago, Hethwill said: A ship sailing is a ship open to PvP. A ship already at it's destination, if that destination is to PVP, is open AND willing to PVP. 1
Celtiberofrog Posted July 23, 2018 Posted July 23, 2018 I got a strong feeling that whatever offers less "long sailing" is better for players motivation. (it would mostly help players that have short time to afford). Whatever gives more reactivity for attending PB's is a good option to get more and better PB's. So more tows per day go in that sense. Tows are already restricted to "empty ship" that generates lot of sailing with supplies, so 2 or 3 tows a day would be a plus still with supplies problematic. 5
Hethwill, the Red Duke Posted July 23, 2018 Posted July 23, 2018 1 minute ago, Slim McSauce said: A ship already at it's destination, if that destination is to PVP, is open AND willing to PVP. A ship sailing is open to PvP even if NOT willing to. PvP is not a one way avenue.
Slim McSauce Posted July 23, 2018 Posted July 23, 2018 (edited) Just now, Hethwill said: A ship sailing is open to PvP even if NOT willing to. PvP is not a one way avenue. So say a ship sailing it's destination and doesn't want to fight, who is open to PVP is of equal value to a combat vessel already posted and ready at it's designated port? Edited July 23, 2018 by Slim McSauce
Hethwill, the Red Duke Posted July 23, 2018 Posted July 23, 2018 3 minutes ago, Slim McSauce said: So say a ship sailing it's destination and doesn't want to fight, who is open to PVP is of equal value to a combat vessel already posted and ready at it's designated port? ::error:: caribbean server detected ::error::
Slim McSauce Posted July 23, 2018 Posted July 23, 2018 (edited) 5 minutes ago, Hethwill said: ::error:: caribbean server detected ::error:: You're getting PVP either way. Would you rather sail an hour to get ganked otw to destination far away or TP to destination far away and die in a semi-consensual way? For me the latter stings because it was a willing engagement on both sides. Edited July 23, 2018 by Slim McSauce
Hethwill, the Red Duke Posted July 23, 2018 Posted July 23, 2018 Not about me. Is about us. me/us being generic references to "one player" and "all players".
Vernon Merrill Posted July 23, 2018 Posted July 23, 2018 27 minutes ago, Slim McSauce said: A ship already at it's destination, if that destination is to PVP, is open AND willing to PVP. Every person who plays in PvP server is “willing PvP”.... The DLC floodgates have officially opened. 1
Tiedemann Posted July 23, 2018 Posted July 23, 2018 I have been sunk probably 100+ times while afk sailing in OW.. Yes it provides other players with "PvP" content, but it is boring as hell most of the time.. The biggest issue this game has is the time sink, that is why players leave. To much time spent compared to how much fun game play they get. When we were forced to sail everywhere I quit the game. That shit was just not funny! I want and support more tows! And for real -> It's not like I will be sailing around in OW any less with more tows available to me.. But some people might not understand that xD 4
Slim McSauce Posted July 23, 2018 Posted July 23, 2018 Just now, Vernon Merrill said: Every person who plays in PvP server is “willing PvP”.... The DLC floodgates have officially opened. Yes of course, some are more willing than others and that's what I'm saying. I'd me myself choose the most willing engagement I can get on both sides over the cat and mouse chase anyday.
Vernon Merrill Posted July 23, 2018 Posted July 23, 2018 Here we go again... because Legends was so popular. Next comes the “my ship is bigger” so I should win crowd. 2
Vernon Merrill Posted July 23, 2018 Posted July 23, 2018 1 minute ago, Slim McSauce said: Yes of course, some are more willing than others and that's what I'm saying. I'd me myself choose the most willing engagement I can get on both sides over the cat and mouse chase anyday. Well that’s good for you that there is one tow... others feel differently. So it looks like both sides get a little of what they want. Win/win
Slim McSauce Posted July 23, 2018 Posted July 23, 2018 (edited) Just now, Vernon Merrill said: Well that’s good for you that there is one tow... others feel differently. So it looks like both sides get a little of what they want. Win/win The others haven't come with a argument as to why their shouldn't be more tows besides unwilling PVP. You can't tow with stuff in the hold, so it's not cutting into bagging traders. Only really people who need to put a PVP ship somewhere else. Why is hitting an unwilling player in transit to PVP better than at the destination, when they're ready and willing? Edited July 23, 2018 by Slim McSauce
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