Gregory Rainsborough Posted July 14, 2018 Posted July 14, 2018 I believe it's still possible to flip shallow ports in deep water ships. This should be replaced with a system which allows ports only to be flipped by shallow water ships but ONLY shallow water ships can join the hostility missions to prevent them.
HachiRoku Posted July 14, 2018 Posted July 14, 2018 why greg? Just take a requin and capture the deep water ships.
Gregory Rainsborough Posted July 14, 2018 Author Posted July 14, 2018 Ewwww, I use the Herc, much better than the Req and less broken.
Fenris Posted July 14, 2018 Posted July 14, 2018 Lol..State of NA= Asking over and over again for same things. Says a lot about the game.
Christendom Posted July 14, 2018 Posted July 14, 2018 But but using a herc is sinking at 5th rate and shouldn’t be allowed...
Gregory Rainsborough Posted July 14, 2018 Author Posted July 14, 2018 Not using a Herc, I mean 6th rates and below only. Requin should be banned from it and PBs as well but hey ho.
Christendom Posted July 14, 2018 Posted July 14, 2018 1 hour ago, Gregory Rainsborough said: Ewwww, I use the Herc 39 minutes ago, Gregory Rainsborough said: Not using a Herc, I mean 6th rates and below only. Requin should be banned from it and PBs as well but hey ho. umm
Gregory Rainsborough Posted July 14, 2018 Author Posted July 14, 2018 I use the Herc for raiding, I'm just saying you shouldn't be able to use it for hostility missions for shallow ports. Same with Req.
Gregory Rainsborough Posted July 14, 2018 Author Posted July 14, 2018 Hachi you know they changed the hostility missions?
Sir Texas Sir Posted July 14, 2018 Posted July 14, 2018 So you want more PvE for folks to do boring grinding than before. Shallow waters take for ever to grind out if you do it with shallow water ships only....I mean for ever. Don't take ports you don't have deep water ships close to protect than? Worried about off hour flips? Put timers on (which I agree cost is broken with return cause of tax's). Other wise what is the point of owning a port you can't defend, than you deserve to loose the port.
Gregory Rainsborough Posted July 14, 2018 Author Posted July 14, 2018 All you have to do is alter the amount of hostility points per ship sunk to make it more bearable. 2
Kawazz Posted July 14, 2018 Posted July 14, 2018 3 hours ago, Gregory Rainsborough said: I believe it's still possible to flip shallow ports in deep water ships. This should be replaced with a system which allows ports only to be flipped by shallow water ships but ONLY shallow water ships can join the hostility missions to prevent them. No. This is dumb.
Tom Farseer Posted July 14, 2018 Posted July 14, 2018 (edited) While I agree with Greg on the basic problem, the proposed mechanic could easily be exploited. Just bring a few fast frigates (e.g. Hercs), sit in a circle around the hostility mission and wait for the poor fuckers to leave. Tag'em in OW and sink'em. Edited July 14, 2018 by Tom Farseer spelling
Christendom Posted July 14, 2018 Posted July 14, 2018 only solution to make hostility fair is to do away with hostility. bring back flags 1
Fenris Posted July 14, 2018 Posted July 14, 2018 1 hour ago, Christendom said: only solution to make hostility fair is to do away with hostility. bring back flags No. If Flags, then only to initiate raids. And they should cost a lot, 500 CM, for example, to avoid abuse. 1
Fenris Posted July 14, 2018 Posted July 14, 2018 5 hours ago, koiz said: No. This is dumb. That`s not dumb. @Gregory Rainsborough is right. Rising hostility for a shallow port in deep water, with deep water ships is dumb. 2
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