Bloody Hound Posted July 13, 2018 Posted July 13, 2018 (edited) I like the old Port Battles when you captured towers in the middle of the ocean :D Felt like a strategical advantage to destroy or even take and use them for yourself. Not a fan of fighting over a random circle in a middle of no-where which does nothing other than make battles end quicker. If the circles were there to capture the coastal fortifications to turn them onto there side i wouldn't mind. By the way i'm not blaming/shaming the guys that went to the PB and won it, fair play. It's just lame mechanics reinforced by DLC ships. I like Ports Battle to mean something other that gaining points quickly to obtain 90% of the time a worthless port and a different coloured dot on the map. Lets get off who and what is to blame why we lost, I don't like the Mechanics in the PB, Hostility, Random circles. I want a fun battles We had a fight outside a Port once a good 1st Rate vs 1st Rate fleet in the bay with Spanish, No circles and it turned into the best fight i've had since returning. (And i got blown up early in the fight) Both sides lost alot but the Spanish won. Think @Christendom Spanish guys were there. Was amazing fun. Was the battle. Edited July 13, 2018 by Bloody Hound
Chug Posted July 13, 2018 Posted July 13, 2018 (edited) 18 minutes ago, Flinch said: No idiot. I'm not making your point. If you want a 'battle' then contest during the hostility missions. If you want a PB that requires strategy, prepare for that strategy. You probably could've downgraded to a fleet full of bellonas instead with a few requins in support, you could split your fleet between two points and win. Their ships are not going to touch a couple bellonas in a circle. I'm telling you your philosophy is plain wrong. First off, no need to immediately jump to name calling. Second, we were not about for the hostility. We don't live in the game and cant be on all the time. 3rd, what you call strategy is what we call boring kiting (kind of the point of this topic). 4th, we brought what we could, all very well to say "well you could of brought X players in X ships.." You play with what you have at the time. 5th, so your "strategy" is full Bellona fleet split in half over 2 points with a few Requins ( kinda proving this topics point with those, but moving on..) so you think at most 6 Bellona's could take on their 3 L'Oceans, 2 Vic's plus all the rest? Well that's a nice thought Flinch. trying to keep things on track. The whole point of posting this PB was to show that while premium ships are a problem in PB's they are not THE problem it's the cirlce/points mechanics that are at fault. They seem to discourage people from actually fighting and just encourage kiting. Edited July 14, 2018 by Chug
Guest Posted July 14, 2018 Posted July 14, 2018 15 minutes ago, Chug said: First off, no need to immediately jump to name calling. Second, we were not about for the hostility. We don't live in the game and cant be on all the time. 3rd, what you call strategy is what we call boring kiting. 4th, we brought what we could, all very well to say "well you could of brought X players in X ships.." You play with what you have at the time. Hindsight can make even an idiot look smart. 5th, so your "strategy" is full Bellona fleet split in half over 2 points with a few Requins ( kinda proving this topics point with those, but moving on..) so you think at most 6 Bellona's could take on their 3 L'Oceans, 2 Vic's plus all the rest? Well that's a nice thought Flinch. I don't think 7-8 bellonas could take 5 first rates directly no, but since their fleet would be slower than you they would need to split their forces between multiple circles, while you could react fast with quicker bellonas and gang up 6 bellonas on 2 first rates. Etc. Its tactics, strategy. Whatever. Defenders have a distinct advantage with forts, the attackers must reach 1000 points, and no wasted BR on a motor brig.
NethrosDefectus Posted July 14, 2018 Posted July 14, 2018 On 7/12/2018 at 10:29 PM, Tiedemann said: Yes we would use 1 or maybe even 2 Le Requin no mater what and before that we would use Princes. But we would never have brought Le Requins or even a Hercules into a deep water PB, unless we where not forced to adapt to your fleet setup.. This is the truth, I swear to god almighty! And you knew our port battle fleet setup before you set sail from George Town how exactly?
NethrosDefectus Posted July 14, 2018 Posted July 14, 2018 I also find it funny that even though the Brits in these cases were only doing what is encouraged by the port battle design AND exactly what every other nation does in every port battle. But because it was Brits, we are somehow the bad guys and it is worthy of a complaint on the forums. 1
Tiedemann Posted July 16, 2018 Author Posted July 16, 2018 On 7/14/2018 at 3:16 PM, NethrosDefectus said: bla bla bla... GB are not the bad guys, your just using the ingame mechanics and this is legit. We are fighting GB mostly now, so that is why I'm using our pbs (Spanish vs GB) as the example. It is not intended to paint you guys as the bad guys. I posted this thread because pbs is what keeps me in this game and I fear it is now broken. PBs should gives opportunity for an good equal fight, and that is very rare in this game. Now I fear they are getting unwinnable, because of these small and fast OP premium ships that we use more and more. They sail into a circle and shot a little and then run away to repair, then repeat. Latest pb Spanish 6 premium ships - GB 8, and this is in a 2500BR port battle.
Guest Posted July 16, 2018 Posted July 16, 2018 26 minutes ago, Tiedemann said: GB are not the bad guys, your just using the ingame mechanics and this is legit. We are fighting GB mostly now, so that is why I'm using our pbs (Spanish vs GB) as the example. It is not intended to paint you guys as the bad guys. I posted this thread because pbs is what keeps me in this game and I fear it is now broken. PBs should gives opportunity for an good equal fight, and that is very rare in this game. Now I fear they are getting unwinnable, because of these small and fast OP premium ships that we use more and more. They sail into a circle and shot a little and then run away to repair, then repeat. Latest pb Spanish 6 premium ships - GB 8, and this is in a 2500BR port battle. I don't see a problem here.
Tom Farseer Posted July 16, 2018 Posted July 16, 2018 2 minutes ago, Flinch said: I don't see a problem here. I do: That battle was absolutely no fun. I literally did exactly what @Tiedemann described as "Whack-a-Mole" against Christoph (Herc vs Bellona) for the last 30 or so minutes of that battle just to keep them from generating enough points to win. I'd much rather have a good brawl, honestly. But for as long as we need that Teak Ports (which is basically forever, considering GBs situation) we will have to do everything in order to win those PBs. In a brawl we probably would have lost, because our Wasas were no match for the two spanish Bellonas, yet a brawl would have probably been more fun in my opinion. 1
Gregory Rainsborough Posted July 16, 2018 Posted July 16, 2018 (edited) If you're having trouble then perhaps change your setup. We had to do this when fighting the French, the game cannot revolve around your way of playing, you must adapt and change to suit the mechanics as irritating as that is. If it wasn't a Requin, it'd be a Prince or something else. Edited July 16, 2018 by Gregory Rainsborough 1
Christendom Posted July 16, 2018 Posted July 16, 2018 Personally I think the change allowing shallow water ships (other than MBs) into deep port battles was a foolish one. Allowing DLC ships into any port battle is even more foolish. 4
Gregory Rainsborough Posted July 16, 2018 Posted July 16, 2018 It was a positive change and welcome change. 1
Lovec1990 Posted July 17, 2018 Posted July 17, 2018 (edited) 5 hours ago, Christendom said: Personally I think the change allowing shallow water ships (other than MBs) into deep port battles was a foolish one. Allowing DLC ships into any port battle is even more foolish. Current DLC ships yes but if next DLC ship is 12pd frigate she should be allowed in port battles Edited July 17, 2018 by Lovec1990
Tiedemann Posted July 17, 2018 Author Posted July 17, 2018 (edited) 13 hours ago, Gregory Rainsborough said: If it wasn't a Requin, it'd be a Prince or something else. Nobody brought 5+ small ships into deep water pbs before we got the premium ships. The Prince de Something is much easier to kill and it is only fast upwind, not in both directions.. At the end of the day attackers need to kill defenders or chase them out of the circles, and this is hard/impossible when you can just run away.. @Admin and @ink - The RvR part of you Age of Sails world is on fire here! 😭 Best solution imo would be that the team with the highest BR in the circle gets the points. The feature that we can deny the enemy team points by having a single ship in their circle is to exploitable and should be removed. Only way to stop enemy gaining points should be to by taking the circle with more BR. Then we get decisive battles in pbs again. I'm not sure if it would cure the premium ship plague in RvR instantly, but it would seriously make them consider bringing ships for fighting and not for kiting. At the very least it would make victory possible for attackers again. But as mentioned by some one else here, rising the BR of the Hercules and Le Requin even higher would work as a emergency quick fix. Make them both 200+ BR, just to get them the hell out of RvR. Only issue then is that they become extremely good screening ships in shallow water 🤣 Edited July 17, 2018 by Tiedemann 2
Werewolf Posted July 23, 2018 Posted July 23, 2018 (edited) Tl;Dr Requin sank my first rate, nerf DLC ships to Indian war canoes, blah blah blah Edited July 23, 2018 by Werewolf
Hethwill, the Red Duke Posted July 23, 2018 Posted July 23, 2018 3 minutes ago, Werewolf said: Tl;Dr Requin sank my first rate, nerf DLC ships to Indian war canoes, blah blah blah Dugout canoes / barques longues were a favorite for raiding the Spanish Main back in the bucaneer age Careful what we wish for... ihihihihih 1
Angus MacDuff Posted July 23, 2018 Posted July 23, 2018 Just now, Hethwill said: Dugout canoes / barques longues were a favorite back in the bucaneer age Careful what we wish for... ihihihihih Noooooooo! 2
--Privateer-- Posted August 26, 2018 Posted August 26, 2018 On 7/16/2018 at 3:05 PM, Tiedemann said: I posted this thread because pbs is what keeps me in this game and I fear it is now broken. PBs should gives opportunity for an good equal fight, and that is very rare in this game. Now I fear they are getting unwinnable, because of these small and fast OP premium ships Sort of hypocritical to say you want even brawls in port battles, then the Spanish fleet, including 7UP, shows up to a deep water port battle with a fleet that is 75% shallow DLC ships.
Old Crusty Posted August 26, 2018 Posted August 26, 2018 I do believe that DLC ships have made a mockery of Port Battles. It is their BR. A Le Requins TRUE BR is about 160 but you can bring it into a port battle for only half price at 80 BR. A Hercules should have a BR of about 150 but you can take it in a port battle for 100 BR. Any of our wife’s would tell us that is a discount that can’t be ignored. We are foolish if we don’t use these OP ships to win port battles. The game has been broken. 1
Hethwill, the Red Duke Posted August 26, 2018 Posted August 26, 2018 Question: - how many points is a ship worth in the PB, when sunk ? Its own BR value or is there a fixed amount ?
Licinio Chiavari Posted August 26, 2018 Posted August 26, 2018 10 hours ago, --Privateer-- said: Sort of hypocritical to say you want even brawls in port battles, then the Spanish fleet, including 7UP, shows up to a deep water port battle with a fleet that is 75% shallow DLC ships. On the other hand... The so called "hypocritical" OT was on the side suffering initially the Requin kiting. What's weird or strange in adapting?
Teutonic Posted August 26, 2018 Posted August 26, 2018 1 hour ago, Hethwill the Harmless said: Question: - how many points is a ship worth in the PB, when sunk ? Its own BR value or is there a fixed amount ? Fixed amount. No matter the ship sunk, it is 40pt gain for the group who sank them and a 40pt loss for the side that lost the ship (someone can correct me if I'm wrong). 1
Guest Posted August 26, 2018 Posted August 26, 2018 On 7/13/2018 at 4:41 PM, Bloody Hound said: I like the old Port Battles when you captured towers in the middle of the ocean :D Felt like a strategical advantage to destroy or even take and use them for yourself. Not a fan of fighting over a random circle in a middle of no-where which does nothing other than make battles end quicker. If the circles were there to capture the coastal fortifications to turn them onto there side i wouldn't mind. I think you stopped playing before "Run Away!" Became one of the leading strategies for defensive PB's... I only played in a few of those battles, and was still relatively new to RvR, but I remember the Brits running and kiting the RUS/RDNN fleet as the official strategy, and it would work. Was boring for both sides, but it would stop them from winning.
Christendom Posted August 26, 2018 Posted August 26, 2018 12 hours ago, --Privateer-- said: My initial thoughts at seeing that fleet when we joined was that we should just fucking leave and not bother. My opinion didn't change throughout the battle. zzzzzzzzzzzzzz What a dynamic port battle system we have here. 1
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