Gregory Rainsborough Posted June 29, 2018 Posted June 29, 2018 (edited) I've just been inspired by @King of Crowns and what his gang did last night. The devs should create a type of "Treasure Fleet" mission which rewards the sale of items (or it could be based on the amount of currency generated) at an enemies capital within a specified time, starting when the first person in the battlegroup drops it off. A with B to F forms a battlegroup. Person A picks mission up at Fort Royal (FR) and their mission is to sell 30 Parisian furniture to KPR (they don't have to leave from FR). Only one mission can be taken per nation per 4 hours and it can only be taken within the port battle window (so no running up just before maintenance). If the mission is completed, the players triple their money, half completed, double. If you fail to complete half then you are not permitted from joining or creating a battlegroup with this mission for a week or two (to prevent people spamming and time wasting. You could always require a cash deposit to take the mission in the first place which they lose if they fail to complete a quarter or half of the order. This would have two effects, it would give dedicated traders a job within the PvP arena. It'd create player generated events much like port battles but in open sea. If you wanted to make it extra difficult you could announce in CombatNews "Treasure Fleet due to arrive (you could even say where) within 3 hours". This would allow players to gather etc.... This would create much needed interaction between PvEers and PvPers as well, communication is content! A reason for the nation to work together as well as clans. PvEers would venture outside the zone for trade but do it with a group of PvPers at their back as the PvPers know they're guaranteed action for helping them. Edited June 29, 2018 by Gregory Rainsborough 5
Lord Amplify of Key West Posted June 29, 2018 Posted June 29, 2018 this is a good idea and is worth exploring it will create content for all sides
Christendom Posted June 29, 2018 Posted June 29, 2018 Prior to the wipe I would sail around LT, Navasse and KPR with a loaded Santa Cecilia full of paints, BPs and notes. Back when speed was not affected. No one ever did catch me. I spent hours trying to catch @Pagan Pete back in the day when he would load up the banshee and skit around the coast talking about pyrates on the stream. Props to the seal clubber-in-chief King of Crowns for creating content. You are now allowed to use #ContentCreator in your signature.
Fenris Posted June 29, 2018 Posted June 29, 2018 2 hours ago, Gregory Rainsborough said: I've just been inspired by @King of Crowns and what his gang did last night. The devs should create a type of "Treasure Fleet" mission which rewards the sale of items (or it could be based on the amount of currency generated) at an enemies capital within a specified time, starting when the first person in the battlegroup drops it off. A with B to F forms a battlegroup. Person A picks mission up at Fort Royal (FR) and their mission is to sell 30 Parisian furniture to KPR (they don't have to leave from FR). Only one mission can be taken per nation per 4 hours and it can only be taken within the port battle window (so no running up just before maintenance). If the mission is completed, the players triple their money, half completed, double. If you fail to complete half then you are not permitted from joining or creating a battlegroup with this mission for a week or two (to prevent people spamming and time wasting. You could always require a cash deposit to take the mission in the first place which they lose if they fail to complete a quarter or half of the order. This would have two effects, it would give dedicated traders a job within the PvP arena. It'd create player generated events much like port battles but in open sea. If you wanted to make it extra difficult you could announce in CombatNews "Treasure Fleet due to arrive (you could even say where) within 3 hours". This would allow players to gather etc.... This would create much needed interaction between PvEers and PvPers as well, communication is content! A reason for the nation to work together as well as clans. PvEers would venture outside the zone for trade but do it with a group of PvPers at their back as the PvPers know they're guaranteed action for helping them. Now imagine a fleet of trader brigs, loaded with expensive goods.... and teleport to capital. mission accomplished. Lol?
Angus MacDuff Posted June 29, 2018 Posted June 29, 2018 1 minute ago, Fenris said: Now imagine a fleet of trader brigs, loaded with expensive goods.... and teleport to capital. mission accomplished. Lol? You're really a whiner, aren't you? Every post you make is negative and you don't offer solutions. Do you actually play the game? 2
Fenris Posted June 29, 2018 Posted June 29, 2018 3 minutes ago, Oberon74 said: You're really a whiner, aren't you? Every post you make is negative and you don't offer solutions. Do you actually play the game? A whiner for finding holes in suggestions? Got it Yes i do, but not so often as before. I can not stop to repeat : It is boring, and if it remains as it is, this project is going to fail.( Well, actually, it is already at the bottom, considering how many stopped playing for same reasons) About solutions: You grab out the suggestions, given from players already 2 years ago, and look how many of those have been in game, you might change your rookie attitude. Because if you think, or even worse hope , that this project can bring back all these guys which left, you are a dreamer. Developers want this game to be a pew-pew, and that`s it. Forget about EVE online in Caribbean
Teutonic Posted June 29, 2018 Posted June 29, 2018 45 minutes ago, Oberon74 said: You're really a whiner, aren't you? Every post you make is negative and you don't offer solutions. Do you actually play the game? put him on your ignore list, it really does give you a breath of fresh air. 1
Macjimm Posted June 29, 2018 Posted June 29, 2018 2 hours ago, Teutonic said: put him on your ignore list, it really does give you a breath of fresh air. The ignore list is very helpful. Both in the forums and ingame chat.
Slim McSauce Posted June 29, 2018 Posted June 29, 2018 This along with regular PVP need to be facilitated. OW isn't being used like it should, conjure up some mechanics that will give incentives to actions so players don't have to go out of their way to create fun in a shallow game.
Gregory Rainsborough Posted June 30, 2018 Author Posted June 30, 2018 9 hours ago, Fenris said: Now imagine a fleet of trader brigs, loaded with expensive goods.... and teleport to capital. mission accomplished. Lol? Stop teleporting to capitals, easy solution.
Fenris Posted June 30, 2018 Posted June 30, 2018 4 hours ago, Gregory Rainsborough said: Stop teleporting to capitals, easy solution. And why risking being sunk then, by taking a mission, where chances to gain something are 50/50? Foreign trading goods can be sold in each national capital with 200% win...
Slim McSauce Posted June 30, 2018 Posted June 30, 2018 1 minute ago, Fenris said: And why risking being sunk then, by taking a mission, where chances to gain something are 50/50? Foreign trading goods can be sold in each national capital with 200% win... It's not gonna be the same when economy update drops. Can we really say OW is gonna change when everything is tied to your cargo and you can't just have a 30 million purse on you wherever you go? If you did that'd be one heck of a treasure fleet. How else are you going to bring your wealth back to your ports? It's gonna be interesting how that plays out.
Fenris Posted June 30, 2018 Posted June 30, 2018 14 hours ago, Teutonic said: put him on your ignore list, it really does give you a breath of fresh air. Good idea. Now guess who is on my ignore list too :)
Fenris Posted June 30, 2018 Posted June 30, 2018 1 minute ago, Slim McSauce said: It's not gonna be the same when economy update drops. Can we really say OW is gonna change when everything is tied to your cargo and you can't just have a 30 million purse on you wherever you go? If you did that'd be one heck of a treasure fleet. How else are you going to bring your wealth back to your ports? It's gonna be interesting how that plays out. What "economy"? There is no "economy" in NA. Even "better" if money gets tied to your vargo, so you need to haul money with you all the time. Ruin the game completely. ;) p.s. this has been discussed, only for few moments, i don`t think it is going to be in game.
Slim McSauce Posted June 30, 2018 Posted June 30, 2018 Just now, Fenris said: What "economy"? There is no "economy" in NA. Even "better" if money gets tied to your vargo, so you need to haul money with you all the time. Ruin the game completely. p.s. this has been discussed, only for few moments, i don`t think it is going to be in game. It's the next confirmed update lol
Fenris Posted June 30, 2018 Posted June 30, 2018 1 minute ago, Slim McSauce said: It's the next confirmed update lol It is denomination of gold and pvp marks. Few new goods will be added, which are probably trading goods.Crafting is changed, so less clicking. I don`t know what you mean now with "economy". There is no economy in NA.
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