admin Posted June 21, 2018 Author Posted June 21, 2018 4 minutes ago, z4ys said: Tooltip for trading would be nice. "You have to be in within the smallest circle, it must be a player of the same nation" Was trying 5 mins with pg to start trading. We were spamming each other with "lets trade" but nothing happened till we moved closer trade is allowed in the attack radius. we moved trade indication to chat to avoid spam imagine a group of trolls sending trade invites to your group simultaneously to obscure your vision or just interfere in general. 3
admin Posted June 21, 2018 Author Posted June 21, 2018 31 minutes ago, z4ys said: The "cannot join pbs" Cannot attack timer in the upper left are small as well. They have this snake showing time running down but i miss "numbers" (I know they show up when I hover over them with the mouse) The idea was to give an indicator that you help you quickly judge that cannot do or can do something - if you see it you know you cant do it. Just like in cars they give you an indicator that you are low on gasoline. 1
z4ys Posted June 21, 2018 Posted June 21, 2018 1 minute ago, admin said: trade is allowed in the attack radius. we moved trade indication to chat to avoid spam imagine a group of trolls sending trade invites to your group simultaneously to obscure your vision or just interfere in general. Thats fine. We just couldnt figure out how to start trading "by right click name and then trade" We just spammed each other with the invite message and expected something to happen.
Wind Posted June 21, 2018 Posted June 21, 2018 (edited) Will chat UI change gets improved? (transparency needed) Edited June 21, 2018 by Wind 2
Sella Posted June 21, 2018 Posted June 21, 2018 (edited) It would be nice if you could move the hotbar around (like the skillbars in many mmos) even make it vertical, rescale like the chatbar etc. Same applies for compass,online numbers and ping, timers etc. Fully costumizable UI and people will love you Edited June 21, 2018 by Sella22 1
admin Posted June 21, 2018 Author Posted June 21, 2018 26 minutes ago, Mrgoldstein said: the enter port button is really intrusive, i'd like it to be a bit more transparent or something..same if you click on a ship.. yes its a known issue - this window will be replaced or moved. Current implementation somehow does not fit, but we did not have time to redraw it. 2
z4ys Posted June 21, 2018 Posted June 21, 2018 1 minute ago, admin said: The idea was to give an indicator that you help you quickly judge that cannot do or can do something - if you see it you know you cant do it. Just like in cars they give you an indicator that you are low on gasoline. I always feel unwell when the red lamp goes on because my car doesnt have the info how far i can drive now. Maybe that symbol causes the same feeling So could be just me.
z4ys Posted June 21, 2018 Posted June 21, 2018 1 minute ago, Banished Privateer said: New cars have more advanced indicators like how many km can you still drive. I know i would feel better with that
Wind Posted June 21, 2018 Posted June 21, 2018 (edited) List of items that will need improvement: Port Button (shape, transparency, outside decorations) Port Name Text + Font + Location (will test different fonts and text location, so they do not overlap) Compass (please make it a classic looking) Ship name and cargo hold interface (will test few things and post my suggestion) Shallows indicator I will make a suggestion list with examples soon. Edited June 21, 2018 by Wind
Sella Posted June 21, 2018 Posted June 21, 2018 (edited) Rather than hovering the mouse over the window for the BR of the ships that are in the battle, they could be displayed over the nations flag. If you dont want to put text over the beatiful drawing you could stretch the window a bit. The same applies for ships in a fleet. Edited June 21, 2018 by Sella22 4
Wind Posted June 21, 2018 Posted June 21, 2018 (edited) 6 minutes ago, Sella22 said: Rather than hovering the mouse over the window for the BR of the ships that are in the battle, they could be displayed over the nations flag. If you dont want to put text over the beatiful drawing you could stretch the window a bit. 'Combat is too far' takes way too much space. It can be inserted inside the image box as red frame with small text indicating 'combat is too far'. All in one. Green frame battle open. Edited June 21, 2018 by Wind
Sella Posted June 21, 2018 Posted June 21, 2018 "To group" is not as obvious as we think Invite to group.
z4ys Posted June 21, 2018 Posted June 21, 2018 10 minutes ago, Sella22 said: Rather than hovering the mouse over the window for the BR of the ships that are in the battle, they could be displayed over the nations flag. If you dont want to put text over the beatiful drawing you could stretch the window a bit. Or keep it left and right. not below each other 3
Aster Posted June 21, 2018 Posted June 21, 2018 I think neutral ports look to yellow almost like Spanish ports. Also a way to make the port icons on the map larger would be nice. 1
z4ys Posted June 21, 2018 Posted June 21, 2018 (edited) 12 minutes ago, admin said: this compass is temp. I have the feeling everyone has his own expectations how the UI has to look like and I doubt that everyone will be satstified in the end regardless of the effort thats put into. But wouldnt it be a solution to make UI available for modding? So Karl who dislikes the compass can download an UI mod that suits more his expectations (for example)? Edited June 21, 2018 by z4ys 5
admin Posted June 21, 2018 Author Posted June 21, 2018 Just now, Mrgoldstein said: tradeing ships in port with other players is bugged..you can confirm all trades but nothing happens @admin yes.. will be hot fixed tomorrow
Liq Posted June 21, 2018 Posted June 21, 2018 6 minutes ago, z4ys said: I have the feeling everyone has his own expectations how the UI has to look like and I doubt that everyone will be satstified in the end regardless of the effort thats put into. But wouldnt it be a solution to make UI available for modding? So Karl who dislikes the compass can download an UI mod that suits more his expectations (for example)? Maybe UI dlcs? As an addition to paint dlcs Not pay2win and gives devs some more money to work with. There are probably people who would spend quite a bit for a "rare" UI look, just like there are people buying golden iphones for a stupid amount of money. Not been online to test yet but the pictures look nice. Also glad we finally get the option to change the chars name 2
Gregory Rainsborough Posted June 21, 2018 Posted June 21, 2018 At open sea it was a bit of a pain moving upgrades (which were nicked from other players) from the hold to the upgrade hold. Maybe a button that allows you to send upgrades immediately there would be useful? "Right click, send to upgrade hold" kind of thing.
z4ys Posted June 21, 2018 Posted June 21, 2018 Cannot Attack has a Timer in the right window but ongoing battles do not when "cant join battles" is atcive
John Sheppard Posted June 21, 2018 Posted June 21, 2018 What i really dislike is the big and pointless , opaque "picture" of a ship when you click on a fleet in OW .. it blocks a quarter (on low res) of my screen and being opaque i can't see anything behind it .. i would much prefer the old one which was semi-transparent Like others have said FPS and online needs to be moved to the top as it were And to be honest i liked the old hold management tooltip much better .. altho the new one looks prettier the old one was far more practical and user-friendly The compas is ok .. i had an issue with the old one coz the compass itself was quite large but the ship model inside it was way to small and i couldn't accurately see my heading as the nose of the little ship was too far away from the compass edge (i have a problem seeing when things are parallel or not)
Capt Jubal Early Posted June 21, 2018 Posted June 21, 2018 (not been in game) From screenshots I can see there's to much blue. Compass needs blue removed and so does the shallows indicator.
z4ys Posted June 21, 2018 Posted June 21, 2018 What about giving fleets a different picture to make "fleets" more obvious Currently -------------------------------------------------------------------------------------Reworked 10
Kawazz Posted June 21, 2018 Posted June 21, 2018 (edited) Bring back the old reinforcement size, its way too small right now. Scale UI feature needed too. Edited June 21, 2018 by koiz
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