Wandering Ghost Posted May 28, 2018 Posted May 28, 2018 (edited) Hi everyone. As the header says, my suggestion would be to make skins little more common. I loved the skins for Bellona and Endymion but now those have been the only skins ive seen and even those are very rare. I hope that dev-team will bring ship appearance customization with the new port UI. This would create new purpose for crafting and new crafting items. Or the skins can be achieved by doing certain things. Flags on top of masts could be part of skin too. Skin achievements: - X days on the sea: Traveller - Your ship has sunk X times: Defeated - You have sunk X amount of enemy players: Demon - You have visited X amount of ports: Been there, done that - You have sunk friendly ship: Betrayal - You own X amount of gold: Gold lover These are just some examples what i came up with. The skin looks would be related to what you have done. I don't want this to make ships look like they were made out of gold or that there is suddenly Pirates of the Caribbean ghost ship sailing among realistic wessels. I want skins like Endymion had and Bellona had. Edited May 28, 2018 by Wandering Ghost
William Death Posted May 28, 2018 Posted May 28, 2018 +1 to paints. This would be a great, non-advantage-giving way to spend PvP marks. Buy individual paints for 10 PvP marks, everyone gets to customize their ship, battles look better and more diverse. These are already in the game, we just need to see them used again!
Nelsons Barrel Posted May 28, 2018 Posted May 28, 2018 Nobody really knows why we dont have them anymore... Such a shame! 1
Wandering Ghost Posted May 28, 2018 Author Posted May 28, 2018 23 minutes ago, Nelsons Barrel said: Nobody really knows why we dont have them anymore... Such a shame! True.
Nelsons Barrel Posted May 28, 2018 Posted May 28, 2018 46 minutes ago, Intrepido said: I know why. To reintroduce paints we need a ship wipe first. We will have them again. No, you are guessing. Same guessing would be to say that they will be a premium dlc buyable for 30$ next month.
PG Monkey Posted May 28, 2018 Posted May 28, 2018 1 hour ago, Intrepido said: I know why. To reintroduce paints we need a ship wipe first. We will have them again. I was watching a twitch stream where gamelabs said that in chat
MassimoSud Posted May 29, 2018 Posted May 29, 2018 1 hour ago, Intrepido said: I never guess. I read it here. http://forum.game-labs.net/topic/23851-patch-14-part-2-experimental-patch-increasing-realism-in-ship-behavior/?do=findComment&comment=497365 If this is true why do we have the paint for the bellona and for the endimion (which work exactly as permanent refit)? @admin please give us back the paints now as permanent refits (I lose the ship I lose the paint), then after the release let them become like ship knowledge and sold them as part of a dlc or do with them what you want to do (your game your choice). They are already in the game, for now let us have them paying pvp marks! A little effort on your part will grant you our big thanks (if you like it)!
Nick the cursed Posted May 29, 2018 Posted May 29, 2018 Paints for 5th rates and more was nice, but i hope some good paints for 6/7th rates, too..
Slim McSauce Posted May 29, 2018 Posted May 29, 2018 I think they could bring in paints now but it would ruin the surprise of having them once more, a lot of us haven't seen all the skins yet alone played with them.
seanjo Posted May 29, 2018 Posted May 29, 2018 10 hours ago, Wandering Ghost said: Hi everyone. As the header says, my suggestion would be to make skins little more common. I loved the skins for Bellona and Endymion but now those have been the only skins ive seen and even those are very rare. I hope that dev-team will bring ship appearance customization with the new port UI. This would create new purpose for crafting and new crafting items. Or the skins can be achieved by doing certain things. Flags on top of masts could be part of skin too. Skin achievements: - X days on the sea: Traveller - Your ship has sunk X times: Defeated - You have sunk X amount of enemy players: Demon - You have visited X amount of ports: Been there, done that - You have sunk friendly ship: Betrayal - You own X amount of gold: Gold lover These are just some examples what i came up with. The skin looks would be related to what you have done. I don't want this to make ships look like they were made out of gold or that there is suddenly Pirates of the Caribbean ghost ship sailing among realistic wessels. I want skins like Endymion had and Bellona had. I expect skins are something we would have to pay for if the game is ever finished/released.
Angus MacDuff Posted May 29, 2018 Posted May 29, 2018 (edited) Ship identification is somewhat challenging atm (and downright impossible for some if you read nation chat). Implementing paint schemes that would make ships of the same class look different would add to this challenge unless we brought back some form of OW identifier (as we had previously). Edited May 29, 2018 by Oberon74 sp
Angus MacDuff Posted May 29, 2018 Posted May 29, 2018 3 minutes ago, rediii said: only lgv-belle poule is hard the rest is easy. With paints thats just more interesting, no need to add it again This coming from someone who has been at it since 2016....Its different for others. I'm not saying its a major issue, but you just have to read sighting reports on chat to know that identification needs some help.
Angus MacDuff Posted May 29, 2018 Posted May 29, 2018 Fair enough. Lets have a virtual recognition booklet like we had in Silent Hunter. 2
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