Tomasso il Fortunato Posted April 23, 2018 Posted April 23, 2018 (edited) I just imagined how much will improve the players activity all days in the future . Just develop a mechanic what gives you an amount of gold everyday when you logging in the game . The amount of coins should increase with small amounts everyday . If you miss a day it will be reset at the first day . Edited April 23, 2018 by CaptainSparckles
z4ys Posted April 23, 2018 Posted April 23, 2018 45 minutes ago, CaptainSparckles said: ... And let all alts trade the gold to the main 😉 1
Slim McSauce Posted April 23, 2018 Posted April 23, 2018 This does work and it doesn't have to be coins, it could be an XP boost for the first battle each day lessening the grind significantly while increasing log in numbers. 1
Percival Merewether Posted April 23, 2018 Posted April 23, 2018 (edited) 1 hour ago, CaptainSparckles said: I just imagined how much will improve the players activity all days in the future . Just develop a mechanic what gives you an amount of gold everyday when you logging in the game . The amount of coins should increase with small amounts everyday . If you miss a day it will be reset at the first day . Personally I'm not in favour of this... In order to make people login I think the reward has to be of such a size that it would have a negative effect on gameplay. As it is right now, you can go outside a freeport and attack an AI fleet and get anywhere between 100k-500k in 20 minutes. To keep players logging in you'd need a 500k+ reward; and who's to say they won't just login to accumulate money over time but not actually play more. "Paying" people to play the game in the form of a daily reward is not a good path to go down - we need to encourage players to play because it's fun and entertaining. EDIT: This reminds me of a story my 15 year-old cousin told me... How she'd wake up every morning and send a 'snap' to her friends to keep their 'snapstreaks' going.. I believe it gives them a little icon next to their names and some sense of accomplishment. Are you really sure you want this? Perhaps it's just me who can't get into that mentality.. Edited April 23, 2018 by Percival Merewether 1
Slim McSauce Posted April 23, 2018 Posted April 23, 2018 24 minutes ago, Percival Merewether said: Personally I'm not in favour of this... In order to make people login I think the reward has to be of such a size that it would have a negative effect on gameplay. As it is right now, you can go outside a freeport and attack an AI fleet and get anywhere between 100k-500k in 20 minutes. To keep players logging in you'd need a 500k+ reward; and who's to say they won't just login to accumulate money over time but not actually play more. "Paying" people to play the game in the form of a daily reward is not a good path to go down - we need to encourage players to play because it's fun and entertaining. EDIT: This reminds me of a story my 15 year-old cousin told me... How she'd wake up every morning and send a 'snap' to her friends to keep their 'snapstreaks' going.. I believe it gives them a little icon next to their names and some sense of accomplishment. Are you really sure you want this? Perhaps it's just me who can't get into that mentality.. Yes because if it works for a good amount of people then that's good if it doesn't work for you or me then nothing is lost.
Percival Merewether Posted April 23, 2018 Posted April 23, 2018 5 minutes ago, Slim McSauce said: Yes because if it works for a good amount of people then that's good if it doesn't work for you or me then nothing is lost. But do you actually think that a daily redeemable is going to raise the player numbers? Why not instead add a daily event: Something like the final exam that you can ONLY do once a day, if you fail you have to wait until the next day - if you consistently do these daily events (could last 30 mins) the special drop rate would increase up until day 5. This is content, and could potentially keep players in-game for longer than a few clicks to get their money. I very much doubt the effect of a daily redeemable - It will only add to inflation. 1
Baptiste Gallouédec Posted April 23, 2018 Posted April 23, 2018 (edited) Devs stated they will rework the currencies so lets see, the daily reward for login is a nice idea. But not an infinite exponential one resetting after missing a day or two. Maybe make it 50 or 100 log-in rewards to check on the calendar for the first connections of a new player, 1st day grant a basic cutter (remove it from shop, comes with 50 durabilities, not capturable) 2nd day some xp, 3rd day some gold, 4th few carro, 5th repair kits, 6th a knowledge book, 7th a ship note, a perma upgrade, 8th some oak logs ... But maybe this kind of rewards will come as a part of an ui / ow / econ tutorial. Edited April 23, 2018 by Baptiste Gallouédec
Hethwill, the Red Duke Posted April 23, 2018 Posted April 23, 2018 2 hours ago, CaptainSparckles said: gives you an amount of gold everyday when you logging in the game . As others said, a specific "historical" mission for the day could be done. I'm pretty sure the community can come up with 366 historical ship to ship events that can be modelled into "daily rewards" missions. Simply awarding for being here... 2
Tomasso il Fortunato Posted April 23, 2018 Author Posted April 23, 2018 Historical events with different rewards can be good .
Project Pluto Posted April 23, 2018 Posted April 23, 2018 (edited) Stop beating a dead horse. This suggestion returns over and over with no response from Devs. Edited April 23, 2018 by Project Pluto
Baptiste Gallouédec Posted April 23, 2018 Posted April 23, 2018 (edited) Yet naval officers received a pay from the admiralty isn t it ? Or were they all living from their own wealth and occasional bounty ? I think combat missions as a way to get revenue distract from the feel of being free to hunt and play as you want during your play time. i would even be for their total removal. Choosing to pve being limited to ow ai tag, and combat missions being assigned patrol zones where every kill (pvp or ow ai) in the area count for extra rewards. Maybe i should try a new caracter and try to progress without doing any combat mission for test purpose. Edited April 23, 2018 by Baptiste Gallouédec
Percival Merewether Posted April 23, 2018 Posted April 23, 2018 1 minute ago, Project Pluto said: Stop beating a dead horse. This suggestion returns over and over with no response from Devs. It's true that the devs do not answer every suggestion thread, but this does not mean they are ignoring them - if an idea is convincing enough for them to feel it will contribute to the game I'm sure they will take it up for consideration. I see it as a postive that the devs do not get directly involved with the suggestion threads to avoid swaying the discussion in one way or another. We all know the threads are being read though, as evident from the occasional reply here and there (Eg.: My thread regarding Determined defender + boarding). I disagree with @CaptainSparckles and do not believe that daily redeemables will contribute to player numbers. But there is no need to instantly close the debate by claiming the devs won't respond. I'm sure the people posting in favour of this suggestion have previous experience with daily redeemables/gifts and that that is what motivates them to support this - You on the other hand have neither stated whether you are for or against the suggestion, or why you are either one of the two; thus making your post redundant. I'm sure people would be more interested in your opinion on the actual suggestion than your rant against the devs. 1
Tomasso il Fortunato Posted April 23, 2018 Author Posted April 23, 2018 (edited) Not everyone agree with my suggestion , admin just read them , then answer also , just watch in past suggestions . Edited April 23, 2018 by CaptainSparckles
Tomasso il Fortunato Posted April 23, 2018 Author Posted April 23, 2018 Suggestions are made for discussion and decisions what we come with .
Corona Lisa Posted April 23, 2018 Posted April 23, 2018 Fortnite is probably the most played game atm and it gives players one small daily quest which boosts the progress by a lot. Its a very motivating system and for every player interesting.
Jean Ribault Posted April 23, 2018 Posted April 23, 2018 8 hours ago, CaptainSparckles said: I just imagined how much will improve the players activity all days in the future . Just develop a mechanic what gives you an amount of gold everyday when you logging in the game . The amount of coins should increase with small amounts everyday . If you miss a day it will be reset at the first day . I think it's a good suggestion. As the software giant MS understands, you give people constant rewards for doing nothing, doing something, and then doing a lot. At some stage they get engaged, and in many cases stay engaged. If someone is concerned about people logging in, getting a reward, and logging out, then alter the suggestion to create a minimum time limit or level of activity (e.g. kill 1 AI 5th rate or better, engage in a least 1 pvp action, etc), then you get the reward. If someone is concerned about alts, you can't do anything about that as long as devs condone alts. But does it really matter? Since that person is ultimately still logging in. Good suggestion. 1
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