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Posted

Are there any plans to condense the former rulings of Admin and others in to a proper rule book. As it stands a new player could enter the game and play without knowledge of any of the rules and regulations put forth on this forum. Now, ignorance of the law is no excuse but when the law is scattered amongst countless forum threads how could one ever be expected to posses that knowledge.

Basically we need a game rule book and a forum rule book. With appropriate guidelines on punishment etc. Preferably the game related rules should be in the game client. Or there should be hyperlinks to a PDF

  • Like 1
Posted (edited)

Basically game rules are not law provisions, rather contractual terms.

A contractual term does not have effect if not accepted by both parties of the agreement.

Thus there shall be something written in the EULA letting the licensor (Game Labs) to discontinue or to limit the service (ban and other punishments) for the licensee (players) for X and Y reasons. THAT is the legal ground for ban and other punishments.

Edited by victor
Posted
3 minutes ago, victor said:

Basically game rules are not law provisions, rather contractual terms.

A contractual obligation does not have effect if not accepted by both parties of the agreement.

Thus there shall be something written in the EULA letting the licensor (Game Labs) to discontinue or to limit the service (ban and other punishments) for the licensee (players) for X and Y reasons. THAT is the legal ground for ban and other punishments.

Yet on this forum and in game they are treated as what admin says goes. There is no formal EULA for NA as far as I know and the rules seem to be an ever evolving subject. Thus the need for a rule book. 

Posted
26 minutes ago, Banished Privateer said:

By using the game you agree to the set of rules by Game Labs. Steam already answered that game Devs can set their own rules and execute them, ban people etc. unless that violates client rights.

Yep you have to follow STEAM rules from there EULA and the game can set up it's own rules.  That is why they can only ban you from the EA time and not after game release cause than they are going to fall under other rules and such.  This game doesn't need any official rules and EULA until it is released.  You are part of an EA Alpha Development of a game, so yes ADMINS or other Dev words are the rules even if they come up with the ruling on the fly.  Maybe if folks wills top being pricks and such to other players and actually stop breaking the rules they wouldn't have bans right now.  

The main rules are listed in the forums and have been posted by many of us over and over and over.  What more do you want?  You mention a PDF @RedNeckMilkMan I don't know hardly any games that has PDF/manuals any more.  Yah there will be an EULA but other than that they post the rules in one place which tends to be the  official forums for that game.

 

  • Like 1
Posted

The main rules are thrown around in unrelated threads on random pages.

A new player has no idea how to access this info or where it's located.

There is a need for clear and concise rules laid forward seeing as how this game has so many peripheral rules compared to others.

This will help prevent misinterpretations and witch hunts based on nonsense.

Posted
12 minutes ago, RedNeckMilkMan said:

A new player has no idea how to access this info or where it's located.

That may be true, but those guys don't really cause any waves. Those rocking the boat know full well what they're doing.

  • Like 3
Posted
30 minutes ago, Hethwill said:

Watch out, it is April's fool though. ;)

Can you tell who ever is messing with my game/net to stop than?  I'm getting like 2-6 FPS and my memeroy usage for the game is 70% never been like this and one game open only when I can normally run 3 open with no issues all 5 pushing it...got to be some april fools joke, or more that recent stupid update Id id with windows lol

Posted (edited)
6 hours ago, Banished Privateer said:

By using the game you agree to the set of rules by Game Labs. Steam already answered that game Devs can set their own rules and execute them, ban people etc. unless that violates client rights.

Yet the set of rules - no matter which is its content - shall be disclosed somewhere to the player or it simply does not exist (a contractual obligation whose content is decided only by one part of the agreement when and how he likes is not valid under most legal systems).

 

6 hours ago, Sir Texas Sir said:

This game doesn't need any official rules and EULA until it is released.  You are part of an EA Alpha Development of a game, so yes ADMINS or other Dev words are the rules even if they come up with the ruling on the fly. 

Basically ... no. Since also testing - when the tester paid money to get into it - is part of an agreement.

But hey ... who really cares?

For 40 Euros no one will sue no one in Court :D

Edited by victor
  • Like 1
Posted (edited)
23 minutes ago, Banished Privateer said:

Maybe go and tell Steam workers they are wrong and need to change their policy :) 

Lawyers do to work free, never. So I pass :rolleyes:.

Edited by victor
Posted

actually when you bought the game you signed/clicked on a EULA agreement with Steam.  You can look this up, but it's never mention again other wise.   It's like that with just about every game out there that is released.  Some of them will have you update the EULA once in a while (MMO's are big on this) just to cover there arse cause yes folks have sued and very rarely have they won though.  Since this game is not a full release they have to only follow the steam EULA which covers things like cheating and exploiting by the way.  Than they just set up guide lines post in one location (the forums under game/forum rules) and that is it.  They don't have to make you go read them to enforce them.  That is why they can only ban you until the release of the game and than you get your playing privileges back. Upon release the game will move into a new status and I will bet you will have to sign a in game EULA when you log into the game that very first time with the new set rules.

Posted (edited)
1 hour ago, Sir Texas Sir said:

actually when you bought the game you signed/clicked on a EULA agreement with Steam.  You can look this up, but it's never mention again other wise.   It's like that with just about every game out there that is released.  Some of them will have you update the EULA once in a while (MMO's are big on this) just to cover there arse cause yes folks have sued and very rarely have they won though.  Since this game is not a full release they have to only follow the steam EULA which covers things like cheating and exploiting by the way.  Than they just set up guide lines post in one location (the forums under game/forum rules) and that is it.  They don't have to make you go read them to enforce them.  That is why they can only ban you until the release of the game and than you get your playing privileges back. Upon release the game will move into a new status and I will bet you will have to sign a in game EULA when you log into the game that very first time with the new set rules.

The point is another: in an agreement where someone paid money to get access to a thing (even if it's testing) if there is a clause that states "part x can discontinue the service when and how they want", that clause - in a lot of EU states - it's simply not valid. In other EU states it may be vaild but only if it has been accepted with a written approval (and "click on" is not considered a written approval in courts since it lacks a so called "strong signature").

So, basically, my point is that it would be in the interest of the developers stating somewhere (clear and loud) that cheats, exploits and chat abuse can be bannable and give a (broad enough) definition of cheat, exploit and chat abuse, maybe listing also the cases that in the past have been considered a violation (and updating the list when a new case has been sanctioned).

Then, to make it binding, it would be enough providing - in the access screen of the game - a sentence like "please, before playing, be sure to check our game policy at ...." with the http address of the webpage containing the rules.

 

Edited by victor
Posted
1 hour ago, victor said:

The point is another: in an agreement where someone paid money to get access to a thing (even if it's testing) if there is a clause that states "part x can discontinue the service when and how they want", that clause - in a lot of EU states - it's simply not valid. In other EU states it may be vaild but only if it has been accepted with a written approval (and "click on" is not considered a written approval in courts since it lacks a so called "strong signature").

So, basically, my point is that it would be in the interest of the developers stating somewhere (clear and loud) that cheats, exploits and chat abuse can be bannable and give a (broad enough) definition of cheat, exploit and chat abuse, maybe listing also the cases that in the past have been considered a violation (and updating the list when a new case has been sanctioned).

Then, to make it binding, it would be enough providing - in the access screen of the game - a sentence like "please, before playing, be sure to check our game policy at ...." with the http address of the webpage containing the rules.

 

You know that EULA from steam you have to click on every couple of months when they do some update.  It says you can't do any of those things and this is a steam only game so it falls under that, but most games when released will do there own.  I would like to see you win that case in court....also why they don't do a perm for ever ban, it's only until the game is released cause you paid for that released product after all.  

Posted (edited)

Good idea, because now it is to difficult for new players to know what the rules are. It should and must imo be accessible from within the game it self! Could be called "Rules of naval warfare", be accessible from within the game when you press [Esc] and list all the stuff that has been standardized from the tribunals etc.  

Edited by Tiedemann
  • Like 1
Posted

How difficult is it to always respect anyone and everyone ?!

A lot it seems... some captains win pvp marks just by being truly obnoxious. Somehow they expect everyone else in the world to accept their egocentric out takes.

But...Rule 1 covers most of it.

 

 

  • Like 1
Posted
5 minutes ago, Hethwill said:

How difficult is it to always respect anyone and everyone ?!

A lot it seems... some captains win pvp marks just by being truly obnoxious. Somehow they expect everyone else in the world to accept their egocentric out takes.

But...Rule 1 covers most of it.

 

 

Your almost there. Just get the essentials of all those posts, and add them into a text file that's accessible from within the game. You can do it! I belive in you ;)  

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