grandkodiak Posted March 30, 2018 Posted March 30, 2018 Double zoom-out max Enable on deck/helm/crows nests fixed views for less long voyage tedium Animated crew doing tasks on board Fix ships that dont have see through sails in open world even when enabled in options Stop drawing sea/waves in the ships hold Allow rebind of lock rudder over to stop accidentals during fine adjustments Add flags on masts to indicate wind direction, strength, captains nationality Closeable gun ports Turn off lighting for night time raiding (PvP oriented) Sails dont clip through standing rigging More then 1 sail canvas textures More mast models to match ships instead of being just resized - remove unused portions to make it more realistic Draw fleet ships in formation More variety in buildings Fix sky wrap around texture meeting point line Triple the draw distance for port names or at least while using monocular zoom Bring back ship type id's or allow it to appear once ship is viewed through monocular zoom for manual ID Make open world travel timeout an hour, or disable all together if a plot is charted (PvE oriented) Clean up shallows around ports and/or make the depth gauge more accurate - the dynamic in of itself its not emerging just distracting and annoying, holds no tactical value in PvP and pointless in PvE. Argue realism then why doesnt it do damage: ie its just pointless) 8
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