victor Posted March 18, 2018 Posted March 18, 2018 2 minutes ago, Slim Jimmerson said: Their advantage is that they get rich. I dont craft and trade because I want to, I do it to make money so I can fund an addiction of ships and wealth. they NOW get rich since they have some risk/reward balance. Put the notch of the risk too high ... and you'll see
Palatinose Posted March 18, 2018 Posted March 18, 2018 I like the mechanics in the safe zones currently. The deep water patrol area is just pretty boring though. Human nature tells us to take the biggest boats as we want to win. Today I wanted to help some friends, took out my Lo/Wo L'Ocean (may rediii forgive me to own such a crap), heard there were seven enemy 1sts more joining on the enemy's side, turned around and stayed in port. I mean the fact that people bring nearly only 2nd and 1sts to these encounters shows that it is broken. To those saying we could also just stay out of range and do chain damage in shop ships: it's god damn boring. Don't know it just feels wrong. Before we saw many trincs, endys, the conny got a tarning buff, you know those ships that require the most skill. Now it's just gimme some live oak, white oak, build a 1st rate, put on a carta, a bridgetown and there we go. Sure it's still about skill but in the end, the best players can't do proper damage on those biggies in frigs. It's just useless, no fun and therefore not keeping players in on the long run, I fear. 4
Trino Posted March 18, 2018 Posted March 18, 2018 Floating batterys are the meta now ... at least in the patrol area ... nuff said
Landsman Posted March 19, 2018 Posted March 19, 2018 On 17.3.2018 at 6:44 PM, Aster said: Lets be real if your a trade ship and you knowingly sail into a pvp area that is marked on the map with loads of people dying in that area, instead of taking a 15 min detour you deserve to be sunk. I actually thought he made a poor attempt at trying to be funny there...
Lovec1990 Posted March 19, 2018 Posted March 19, 2018 9 hours ago, rediii said: You dont understand what he means. Even lineships have a hard time killing penetrating lineships. I like this plus in all PB and PvP battles i was 1st rate was beaten by boarding. 1st rates should be tanks as for penetration get closer.
Nelsons Barrel Posted March 19, 2018 Posted March 19, 2018 1 minute ago, Lovec1990 said: I like this plus in all PB and PvP battles i was 1st rate was beaten by boarding. 1st rates should be tanks as for penetration get closer. You don't get it, you can't fight first rates anymore. No penetrating, no demasting, no boarding. They are literally floating batteries. The only thing you can do is run away from those. 1
Corona Lisa Posted March 19, 2018 Posted March 19, 2018 2 hours ago, Lovec1990 said: I like this plus in all PB and PvP battles i was 1st rate was beaten by boarding. 1st rates should be tanks as for penetration get closer. 1st Rates should be dps monsters. You should feel the need to avoid a 1st rate broadside at all costs because it does so much damage but they shoudnt be unkillable supertanks. At the end of the day they are still made out of wood.... 2
jodgi Posted March 19, 2018 Posted March 19, 2018 Maybe something that will help patrol missions fullfull their intention?
VonVolks Posted March 26, 2018 Posted March 26, 2018 On 19/03/2018 at 5:35 AM, Nelsons Barrel said: You don't get it, you can't fight first rates anymore. No penetrating, no demasting, no boarding. They are literally floating batteries. The only thing you can do is run away from those. Isnt that what they were designed to be??? Unless you also have a first rate, or multi 3rd / 2nd rate support then run away IS only option.
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