admin Posted March 7, 2018 Author Posted March 7, 2018 1 hour ago, Intrepido said: You forgot step 5: leave the game, because no one bothers to do meaningless RVR anymore. You should ignore meaningless RVR and participate in meaningful RVR capturing ports bringing value to your nation or you. 1
King of Crowns Posted March 7, 2018 Posted March 7, 2018 1 minute ago, admin said: You should ignore meaningless RVR and participate in meaningful RVR capturing ports bringing value to your nation or you. so that's all but maybe 10 ports on the map. 1
Guest Posted March 7, 2018 Posted March 7, 2018 2 minutes ago, NethrosDefectus said: What do you mean? I believe one of the perm mods will switch from its slot to the hold of the ship. You aren't creating new mods, you're simply removing one of the existing mods and placing it in the hold.
King of Crowns Posted March 7, 2018 Posted March 7, 2018 I have a question what about the increase store for VIC marks. is that happening this patch. and pvp marks.?
jodgi Posted March 7, 2018 Posted March 7, 2018 5 minutes ago, NethrosDefectus said: What do you mean? The would-be "exploiters" won't have more mods after the shenanigans than what they had before they started. Edit: ninja'd by EliteDelta
admin Posted March 7, 2018 Author Posted March 7, 2018 1 hour ago, Aegir said: Enjoy the PvE grind boys, gotta afford that protection money. It's funny to see replays of old mistakes. PVP rewards are 2.5x of pve rewards. If you participate in RVR you participate in PVP. If you participate in PVP most likely you are wealthy. 500K is how much at current prices? 2 pvp marks? 1
GrubbyZebra Posted March 7, 2018 Posted March 7, 2018 1 minute ago, Trashed Privateer said: Price of PvP marks is in decline, because almost everyone bought the only 2 books that matter (navy loodsmen and carpenter combat reports, other PvP books just suck and are not worth 150 marks). Already below 150k per, down from 350k per 2 weeks ago
King of Crowns Posted March 7, 2018 Posted March 7, 2018 well 500k is way to much. no clan can support. max amount of ports under control for very long. 10mil a day. must control for 7 days to get a vic mark. brings average cost of max vic marks up to 70mil for 5. so about 12.5mil per vic mark if you try to earn them. no thanks. ill just buy them off the market. I bet within 2 weeks 85% of the ports on the map will be reverted back to neutral. a vic mark simply is not worth it, and we all know that the port control is not worth it.
admin Posted March 7, 2018 Author Posted March 7, 2018 12 minutes ago, Intrepido said: Which ports? 10 of 200? Dont you see the failure of your extreme change? There is no failure in this change. Its just your first impression. RVR is high end content. By placing a timer you are locking the rvr content from other time zones. Get ready to pay for it. Data shows that 500k is cheap and is still ridiculously low. 500k is per clan - its also very cheap. How much do you get for example for a pvp bellona kill? Can someone calculate the pvp marks revenue and the kill reward itself? 3
OneEyedSnake Posted March 7, 2018 Posted March 7, 2018 500k is a bit much. id say more around 250k. but, i guess that gives gold a purpose now, that is my only critical comment. otherwise this is a step in the right direction and I look forward to testing! o7
admin Posted March 7, 2018 Author Posted March 7, 2018 1 minute ago, Intrepido said: 500K is a lot of money. Many guys are saying the same. What we ask is not unreasonable. We are asking you to lower it to 250k. Always small steps that radical either extreme changes that shakes everything built for months. No. 500k is peanuts for a 5 man clan even if they only sail bellonas or lower. Want the timer? Pay. 10
OneEyedSnake Posted March 7, 2018 Posted March 7, 2018 Just now, admin said: No. 500k is peanuts for a 5 man clan. Want the timer? Pay. i agree, i have mixed feelings though. I dont like asking my fellow clan members to put gold in our warehouse because its a philosophical issue with how VNM is structured. We are freely structured, if you want to contribute, do, and we will give you the same contribution back. You need a ship, bam free ship for you because we recognize you are trying your best. If you dont contribute we may ask you to go get the mats yourself. With this gold thing I just feel that we will now have to change that a bit, which is fine, but also just a bit of a nuisance and going back on how we have told our new members how the clan is run. I know this is trivial and doesnt matter because utilitarian wise, we mean nothing compared to everyone else. But, just understand that this is where the backlash is coming from. We all look forward to testing this and I believe it will be fine. 1
z4ys Posted March 7, 2018 Posted March 7, 2018 4 minutes ago, admin said: There is no failure in this change. Its just your first impression. RVR is high end content. By placing a timer you are locking the rvr content from other time zones. Get ready to pay for it. Data shows that 500k is cheap and is still ridiculously low. 500k is per clan - its also very cheap. How much do you get for example for a pvp bellona kill? Can someone calculate the pvp marks revenue and the kill reward itself? killed an AI essex + surprise +pickle + cerb in one battle and got around 250k
admin Posted March 7, 2018 Author Posted March 7, 2018 1 minute ago, z4ys said: killed an AI essex + surprise +pickle + cerb in one battle and got around 250k i asked about pvp money. I am not a pve player and believe that people engaged in RVR are also mostly interested in pvp
RaimundoJoe Posted March 7, 2018 Posted March 7, 2018 (edited) 3 minutes ago, z4ys said: killed an AI essex + surprise +pickle + cerb in one battle and got around 250k Sorry to correct you there, but the text says " How much do you get for example for a pvp bellona kill? " not " killed an AI " Point beeing we have to pvp more. @adminbeat me to it! Edited March 7, 2018 by AxIslander
Chug Posted March 7, 2018 Posted March 7, 2018 500k for a port is totally fine. it's peanuts. People complaining about it don't seem to realise how little it is. 1 curse combat missions gives about 250k. 1 pvp mark 200-250k. Spread the cost over 4-5 guys its nothing. 15-20 mins combat. job done. Think this is a good change. Remember this is just for a port timer. So you put your timers on your best ports. This is a good change.
admin Posted March 7, 2018 Author Posted March 7, 2018 5 minutes ago, OneEyedSnake said: i agree, i have mixed feelings though. Here is a guide on making 5 mln for a 30-40 min trade run 1
admin Posted March 7, 2018 Author Posted March 7, 2018 6 minutes ago, Intrepido said: This change will force clans to ask their members an additional effort to pay for timers. asking clan members to play the game or maybe even PVP? Exactly what we want Not playing the game? Leave the port for others to take.@Intrepido my man.. trust me. you just need 1 port. You needed more of them before because you needed them to help your nation get to top 1-3 positions to help nation win the map...NOT ANYMORE. you just take 1 port and get 1 victory marks per week per lord protector. Even if you are the only clan in your nation and no-one else is playing. You dont need 20 ports But if you want 20 ports with 4am timers? Pay UP through the nose.. 500k is cheap and might go higher. 6
Pada Posted March 7, 2018 Posted March 7, 2018 If you don't like the upkeep change you might have too many ports. 4
Rabman Posted March 7, 2018 Posted March 7, 2018 Question regarding the new VM distribution. Currently you can only see total count of ports you are Lord Protector of. Can there be an easier way to reflect who is Lord Protector of where? if you wanted to consolidate ports, but cannot determine (unless people have saved in game mails) who is Lord Protector of what. 2
jodgi Posted March 7, 2018 Posted March 7, 2018 2 minutes ago, Intrepido said: Do we really want it? And if not; just don't.
CatSwift Posted March 7, 2018 Posted March 7, 2018 i gave up RvR a long time ago so my opinion on this topic counts for little, but why does the cost of setting a port's timer not scale with the value of the port? 1
admin Posted March 7, 2018 Author Posted March 7, 2018 5 minutes ago, Intrepido said: The most effective way of getting money fast is pve. Do we really want it? I linked the video of a 5 mln trade run. invest 1 mln - make 3 then use earned 3 to buy another good sail back sell them in the original port for another 1-2 mln profit good part of the route can be skipped using TP
Wigermo Posted March 7, 2018 Posted March 7, 2018 neutral port =\= free port, useless non teak/wo/mods ports will become useful teleport hubs
Sir Texas Sir Posted March 7, 2018 Posted March 7, 2018 But @admin your thinking one port, now take a clan that has say 1-5 ports or say 25 ports? They won't be able to pay for that when you start addding a few more. What we are going to see is every one will have open windows set cause they can't afford it. The only ports that will have timers set is going to be the big money makers and that is it. Remember it's not even 500K cause you have to add the 100K+ for the daily maintance too which can go up as the port makes more money. I don't want to spend all day grinding to keep a port in a prime time for my clan to defend it if we don't make any money of the prot to pay the mainance or port timer. That and why are shallow ports the same price as deep water? There should be a step 100K for shallow, 250K for none important deep water and maybe 500K for all the big profit ports. I still think just limiting it to only 10 windows per clan is a better way to go about this. Casual players won't be able to hold a port and keep it in there time zones and big mega clans will just take them in there prime times and such. Your killing the small guys with this concept.
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