admin Posted March 7, 2018 Posted March 7, 2018 Hello captains Within a week new type of daily mission will appear in game for testing Rules: Arrive to a designated area Deal as much damage as possible to ships located in that area (both players and npc's count), return to the zone if you sink to finish the goal. all damage counts, crew, sails, structure, planking. Receive PVP marks for completion (by claiming in the mission interface) All other considerations are secondary, running is discouraged, ships expendable. Motivation to fight To discourage running, escape is impossible from the battles created within the patrol zone. Exit is only possible if all enemies are sank Running from battles is punishable by death (your ship is destroyed) Battle zone within the combat instance gives plenty of room initially, but shrinks to 500m Radius by 1h-25 mins to completely remove the desire to kite or sail around Rewards Initial mission rewards are set as follows - for testing!: Deal 20000 damage, receive 10 PvP marks (for reference purpose if you de-sail and destroy a trader's brig you will get 6000 damage) Once the basic mission is tested we will we will add tiered rewards which will allow you to receive more rewards if you survive longer and stay in the zone longer. We will also add more things to admiralty stores to spend the pvp marks on (including more ship notes, books and upgrades). Locations Admiralty will provide a new patrol area every 24 hours from the following list. Nassau patrol: area between nassau and shroud cay - nearest freetown Shroud cay Hispaniola patrol: area in the hispaniola channel - nearest freetown La tortue Tumbado Patrol: area between cuba and tumbado - nearest freetown Tumbado Antilles Patrol - area between aves and antilles islands chain - nearest freetown Aves With the exception of nassau - other initial locations are in the open water. But we will consider adding more zones or changing locations to areas with more islands if needed. 25
z4ys Posted March 7, 2018 Posted March 7, 2018 (edited) Tbh all the restrictions sound like NAL stuff and are arena like Edited March 7, 2018 by z4ys 3
Corona Lisa Posted March 7, 2018 Posted March 7, 2018 (edited) nvm Edited March 7, 2018 by Jon Snow lets go
Sir Texas Sir Posted March 7, 2018 Posted March 7, 2018 THE CIRCLE OF DOOM RETURNS. I was going to say it would be a kite nightmare until I saw that part. Going be kinda interesting to see how this works out.
Sir Texas Sir Posted March 7, 2018 Posted March 7, 2018 (edited) 1 minute ago, Jon Snow lets go said: And what if my enemy runs? Am I stuck in battle for the full duration than? Pls noooooooooooo Circle of doom keeps you from running, remember old flag port battles and the shrinking circle? Though that just made me thing Traders run, wouldn't they run into the circle of doom lol Edited March 7, 2018 by Sir Texas Sir 1
Corona Lisa Posted March 7, 2018 Posted March 7, 2018 Just now, Sir Texas Sir said: Circle of doom keeps you from running, remember old flag port battles and the shrinking circle? My bad, didnt saw the cricle shrinking thing...
Trino Posted March 7, 2018 Posted March 7, 2018 Ok let's test. But i fear for all the other OW-PVP if there will be massacre zones ... 1
Capt Jubal Early Posted March 7, 2018 Posted March 7, 2018 Definitely needs tiered awards so everyone gets some sort of reward really making ships expendable. Looking forward to it. 1
Bloody Hound Posted March 7, 2018 Posted March 7, 2018 (edited) Sounds interesting, I welcome new content. Any issues etc we'll hopefully find out by doing it. Although the whole Patrol thing sounds odd for Pirates perhaps 'Raiding' might be better Can we not have Treasure Fleets yet? Just AI Fleets that sail around like they do now but consist of for example... Indiaman with a bunch of AI Combat ships which Follow it? Make the AI ships also just follow the indiaman that way people just can't kite the ships away and focus the Indiaman? Edited March 7, 2018 by Bloody Hound
Sir Texas Sir Posted March 7, 2018 Posted March 7, 2018 @admin What ever happen to the elite AI in OW? I know folks don't want to get attacked by AI, but would be nice to find a named AI or something you can fight and get a boosted reward. Something more on a small scale than Epic events. You tag an OW ship/fleet only to find out when inside it's a Named Elite NPC with better states and rewards/loots. Make it random so you will never know if that NPC is normal or elite. 6
z4ys Posted March 7, 2018 Posted March 7, 2018 What will be the difference between NAL and NA in the future? 2
shaeberle84 Posted March 7, 2018 Posted March 7, 2018 Keep the circle of doom but allow for an escape. If you have bad tag or something strange happens on OW so that your friends cannot join a battle, this should not be necessarily punished by death. The incentive to fight are strong enough. 2
Trino Posted March 7, 2018 Posted March 7, 2018 (edited) @shaeberle84 Ah, nobody will go there with a ship that is worth a single tear. I think it will just happen like this: Capture an AI-Ship, put some repairs on it and sail to massacre zone. Arrived there attack next ship you see and fire until your cannons glow ... reach 20000 damage or sink and repeat ... Edited March 7, 2018 by Trino
Corona Lisa Posted March 7, 2018 Posted March 7, 2018 (edited) 2 minutes ago, Trino said: Ah, nobody will go there with a ship that is worth a single tear. I think it will just happen like this: Capture an AI-Ship, put some repairs on it and sail to massacre zone. Arrived there attack next shop you see and fire until your cannons glow ... reach 20000 damage or sink and repeat ... If you wanna get farmed you can do that. Crafting a decent 5th rate is not hard... I really dislike the fact that this will destroy the PvP marks market :/ Hope I can still sustain my costs by only doing PvP. Edited March 7, 2018 by Jon Snow lets go 1
Hethwill, the Red Duke Posted March 7, 2018 Posted March 7, 2018 I dislike fixed areas. OW hunting for the targets was my hope for this system. Ah well, guess for a quick test of the feature the system is good enough. 4
Kpt Lautenschlaeger Posted March 7, 2018 Posted March 7, 2018 That sounds like good fun. I'm sure we will discover it needs tuning and tweaking as we play, but I'm sure I will check it out to gain some PvP experience.
z4ys Posted March 7, 2018 Posted March 7, 2018 (edited) 5 minutes ago, Jon Snow lets go said: If you wanna get farmed you can do that. Crafting a decent 5th rate is not hard... You will get farmed by Grps regardless like the good old pvp zone time. Edited March 7, 2018 by z4ys 1
Trino Posted March 7, 2018 Posted March 7, 2018 2 minutes ago, Jon Snow lets go said: If you wanna get farmed you can do that. Crafting a decent 5th rate is not hard... I think on the price of the cannons ... i bet capturing ships is more cost-effective ... XD And you will get farmed in every case, there is always a bigger fish ... 2
Hethwill, the Red Duke Posted March 7, 2018 Posted March 7, 2018 1 minute ago, z4ys said: You will get farmed by Grps regardless like the good old pvp zone. The system is not to prevent that. System is to entice everyone to pvp... hopefully
Capt Jubal Early Posted March 7, 2018 Posted March 7, 2018 Just now, Trashed Privateer said: What is the goal of the patrol and why does it allow ganking? It will come down who will bring bigger fleet. Just like OW surely?
Corona Lisa Posted March 7, 2018 Posted March 7, 2018 9 minutes ago, z4ys said: You will get farmed by Grps regardless like the good old pvp zone time. So what your solution then to get people out of the safezone? Map is too big, you cant just make a mission ala "damage enemy players."
z4ys Posted March 7, 2018 Posted March 7, 2018 8 minutes ago, Trashed Privateer said: What is the goal of the patrol and why does it allow ganking? It will come down who will bring bigger fleet. Goal= pvp mark + to show NAL will be the better arena game
Baptiste Gallouédec Posted March 7, 2018 Posted March 7, 2018 so 1 crew = 1sail hp = 1 hull hp = 1 dmg ? Will we be assigned to a type of ship in this zone ? Or everyone will come in fleet of victory to gank everything, letting small cerberus do few sails dmg before getting dismasted and instasank ? Will battles be closed at the start or same ow roe will be kept ?
z4ys Posted March 7, 2018 Posted March 7, 2018 (edited) 5 minutes ago, Jon Snow lets go said: So what your solution then to get people out of the safezone? Map is too big, you cant just make a mission ala "damage enemy players." 1on1 area and 3on3 area at different locations like the rookie zone once ;-) + Finally a reward system that scales and highly discourage ganking Edited March 7, 2018 by z4ys 1
Trino Posted March 7, 2018 Posted March 7, 2018 5 minutes ago, Jon Snow lets go said: So what your solution then to get people out of the safezone? Map is too big, you cant just make a mission ala "damage enemy players." Why not? Given everyone has a daily mission: do 20.000 damage on enemy players ... Why they cant sail to freetowns or enemy capitals? In most cases they just need to go out of safezone to get a fight because enemy is alread before there capital ...
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