Duke of Rum Posted February 8, 2018 Posted February 8, 2018 (edited) Hello, Just wondering if anyone can help with an issue that is impacting my ability to play, So after a fresh install of the client the game loads battles incredibly fast, however after a day the loading times become slower at around a minute or two to load into a battle, then two days later it takes 4-5 minutes to get into a battle which by that time the battle is over. i have scoured through the Logs and found the following at the time of loading: Debug:LogWarning(Object) ClassLogger:LogWarning(Object) NavalAction.Client.Battle.Manager.ClientEnvironmentManager:ProcessMessage(IBattleMessage) NavalAction.Common.Battle.BattleDispatcher:Deliver(IBattleMessage) NavalAction.Client.Battle.Network.RakNetClientConnectionManager:OnReceiveData(Packet, ConnectionDenyReason&, String&) NavalAction.Client.Battle.Network.RakNetClientConnectionManager:ProcessPacket(Packet, ConnectionDenyReason&, String&) NavalAction.Client.Battle.Network.RakNetClientConnectionManager:Update() [2018-Feb-08 12:18:23.835870] LogWarning: [Default] [ClientEnvironmentManager:][ClientEnvironmentManager] Water time sync event! Local watersim time: 64850724, received time: 64852759, diff: -2035 There is also this: [2018-Feb-08 12:18:01.938617] Log: [BattleClient:] Client send init request [2018-Feb-08 12:18:02.039623] Log: [ClientShipsManager:] Cannot receive event SHIP_DATACORE_OWNER_SYNC for ship 4, saving in postponedEventsQueue [2018-Feb-08 12:18:02.212633] LogWarning: [Default] [ClientEnvironmentManager:][ClientEnvironmentManager] Water time sync event! Local watersim time: 749349, received time: 64847214, diff: -64097865 Debug:LogWarning(Object) ClassLogger:LogWarning(Object) NavalAction.Client.Battle.Manager.ClientEnvironmentManager:ProcessMessage(IBattleMessage) NavalAction.Common.Battle.BattleDispatcher:Deliver(IBattleMessage) NavalAction.Client.Battle.Network.RakNetClientConnectionManager:OnReceiveData(Packet, ConnectionDenyReason&, String&) NavalAction.Client.Battle.Network.RakNetClientConnectionManager:ProcessPacket(Packet, ConnectionDenyReason&, String&) NavalAction.Client.Battle.Network.RakNetClientConnectionManager:Update() [2018-Feb-08 12:18:02.219633] Log: [ClientShipsManager:] Cannot receive event SHIP_DATACORE_OWNER_SYNC for ship 4, saving in postponedEventsQueue [2018-Feb-08 12:18:02.272636] Log: [2/8/2018 4:18:02 AM] [RABBIT] Received PresencePong This repeats and may have something to do with the problem, im hoping that a fix can be found as reinstalling the game every day just to play isnt worth it. Cheers. Edited February 8, 2018 by Duke of Rum
Guest Posted February 8, 2018 Posted February 8, 2018 I recommend to install NA on a SSD. It has a significant influence on loading times.
Ink Posted February 8, 2018 Posted February 8, 2018 Please use Report Crash option in Steam NA launcher to send us the full logs.
Duke of Rum Posted February 10, 2018 Author Posted February 10, 2018 NAS-872536 Sorry for the late Reply but work. That's the Report number above Cheers
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