Pada Posted February 1, 2018 Posted February 1, 2018 1 minute ago, admin said: yes a long overdue change but it can wait? if we assume that half charge is a normal charge then a full charge is theoretically a double half charge (or double normal charge). It can wait for sure it was just confusing me . Nice artwork on the tutorial btw. Compliments to your artist. 4
jodgi Posted February 1, 2018 Posted February 1, 2018 14 minutes ago, admin said: find out it in game by playing because its exciting. Sometimes it's wonderful how different people can be, other times...
admin Posted February 1, 2018 Author Posted February 1, 2018 Hotfix is being deployed to servers Fix of combat and hostility orders entry. Fix for losing ships in port if you lost a ship in the tutorial Contracts for copper ingots can be placed now Port battle timer ONLY affects attackers of the port. Defenders can enter the port battle right from the harbor. PvE server fix is still under way, it will be started a bit after the pvp server. 20
Lord Amplify of Key West Posted February 1, 2018 Posted February 1, 2018 rng crafting returns cause it was so great last time c'mon why? 3
Iroquois Confederacy Posted February 1, 2018 Posted February 1, 2018 1 minute ago, admin said: Port battle timer ONLY affects attackers of the port. Defenders can enter the port battle right from the harbor. hello kitty me, that was fast. 4
Amihai Posted February 1, 2018 Posted February 1, 2018 17 minutes ago, admin said: We prefer players to surprise themselves and find out it in game by playing because its exciting to learn new things yourself. sorry but it was like this for 2 years or more. we are huge dark souls fans and dark souls series does not explain half of the things happening in game. O_o Realy? NA is full drop pvp multiplayer game, where rules are coniously changing. Ppls who are explain not described feautures have advantage. did you really quite so conceive everything?
Palatinose Posted February 1, 2018 Posted February 1, 2018 2 minutes ago, admin said: Port battle timer ONLY affects attackers of the port. Defenders can enter the port battle right from the harbor. admin admit it. you don't want it, it's just a gift to appease us for the inconvenience. We love you. 2
Rouleur Posted February 1, 2018 Posted February 1, 2018 Good fixes Are light carriages supposed to have no impact on speed?
Iroquois Confederacy Posted February 1, 2018 Posted February 1, 2018 Just now, Intrepido said: I like the rng on crafting. Why? Because now crafting gives you some surprises. Which is good after a not very exciting task. I honestly feel the same, and might try some crafting myself.
admin Posted February 1, 2018 Author Posted February 1, 2018 1 minute ago, Wraith said: Thank you for the sanity on the port battle entry timer. But seriously, do we need to go back to RNGesus with crafting? That's been tried, universally hated and abandoned already... sigh. It was not universally hated.
Wojtek Posted February 1, 2018 Posted February 1, 2018 13 hours ago, admin said: Port battle timer ONLY affects attackers of the port. Defenders can enter the port battle right from the harbor.
Rouleur Posted February 1, 2018 Posted February 1, 2018 I think there is something in not being in the harbour to join. But you should not be tagged at the dock itself either. If an attacker tags at the dock its a land invasion and half the crew went to the tavern for a brawl with the locals!
Iroquois Confederacy Posted February 1, 2018 Posted February 1, 2018 Just now, rediii said: As long as these bonuses are no must haves Nothing is a "must have." A ship is a ship. Make the ship, see how she performs, and outfit her accordingly.
Thonys Posted February 1, 2018 Posted February 1, 2018 (edited) 13 hours ago, Banished Privateer said: @admin What happens if everyone joins the biggest RvR nation? (winning side). goal achieved and game over.! just kidding ,but yeah what happens than..? Edited February 1, 2018 by Thonys
Iroquois Confederacy Posted February 1, 2018 Posted February 1, 2018 I do like @Powderhorn's idea about turning off towing to and from the port after a port battle is set, and turning off teleporting into the port.
elite92 Posted February 1, 2018 Posted February 1, 2018 7 minutes ago, admin said: Hotfix is being deployed to servers Fix of combat and hostility orders entry. Fix for losing ships in port if you lost a ship in the tutorial Contracts for copper ingots can be placed now Port battle timer ONLY affects attackers of the port. Defenders can enter the port battle right from the harbor. PvE server fix is still under way, it will be started a bit after the pvp server. good job guys! eta to finish?
Licinio Chiavari Posted February 1, 2018 Posted February 1, 2018 3 minutes ago, Iroquois Confederacy said: Nothing is a "must have." A ship is a ship. Make the ship, see how she performs, and outfit her accordingly. I do agree... and I do agree that all ships were slightly different. A bit harassing is getting a "trim" contrary to the ship conceived. If you build a teak/teak... and got more or less any bonus, you can refit her to take advantage of it. But if you build a LO/WO ship "very fast" (granted wood speed loss of 8.5%) you are getting an almost useless trim as you cant make her fast as extra thickness (idea) on a fir fir as you cant make it tanky
Iroquois Confederacy Posted February 1, 2018 Posted February 1, 2018 1 minute ago, rediii said: There is a reason why everyone in RvR had a cartagena+navy struc refit Had. Will they still, after the changes?
Iroquois Confederacy Posted February 1, 2018 Posted February 1, 2018 Just now, Licinio Chiavari said: I do agree... and I do agree that all ships were slightly different. A bit harassing is getting a "trim" contrary to the ship conceived. If you build a teak/teak... and got more or less any bonus, you can refit her to take advantage of it. But if you build a LO/WO ship "very fast" (granted wood speed loss of 8.5%) you are getting an almost useless trim as you cant make her fast as extra thickness (idea) on a fir fir as you cant make it tanky It's a raw bonus to an otherwise fine ship. Essentially, you're getting something extra for nothing
Christendom Posted February 1, 2018 Posted February 1, 2018 So if you already changed the tagging defenders bit from yesterday, does that mean you were actually wrong then? 3
Licinio Chiavari Posted February 1, 2018 Posted February 1, 2018 2 minutes ago, rediii said: There is a reason why everyone in RvR had a cartagena+navy struc refit May be now a bit less granted the nerf to thickness. In the end a Vic has now a base of 68. Even pushing hard on Thick you'll get like 80+ish. So the pre patch 1st rate thickness... so nothing you cant pierce at mid-close range.
Iroquois Confederacy Posted February 1, 2018 Posted February 1, 2018 Just now, Christendom said: So if you already changed the tagging defenders bit from yesterday, does that mean you were actually wrong then? They are always right and perfect, until things change
Licinio Chiavari Posted February 1, 2018 Posted February 1, 2018 Just now, Iroquois Confederacy said: It's a raw bonus to an otherwise fine ship. Essentially, you're getting something extra for nothing Sure that. Still she could end be quite off target. Will you not get a bit angry seeing your new PB/RvR LO/WO tanky Santissima getting "very fast" and your fast light raider "sturdy"?
SS Minnow Posted February 1, 2018 Posted February 1, 2018 10 minutes ago, Thonys said: just kidding ,but yeah what happens than..? Civil War..don't worry
Vernon Merrill Posted February 1, 2018 Posted February 1, 2018 I was gonna use my last "forged paper" until I saw who was planning on rage-quitting... Then I re-considered. 1
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