NethrosDefectus Posted January 31, 2018 Posted January 31, 2018 Long story short: I should be repairing 40% (assuming the base is 30%) sails with Rigging Specialist, In many tests conducted I am in fact only repairing a maximum of 24% of my sails per repair. Has anyone else noticed an issue?
NethrosDefectus Posted February 5, 2018 Author Posted February 5, 2018 @admin @Ink Is it possible for you to look into this? It's almost as if the repair is ignoring the 15% reduced sail damage taken and acting as though it doesn't need repairing. For Example: 30%(base)+10% =40% sail repair. However it is only repairing 24-25% at any one time which is 15% less than it should, I'm wondering if it is some somehow connected to the 15% reduced sail damage taken and there is some confusion in the code
NethrosDefectus Posted February 6, 2018 Author Posted February 6, 2018 17 minutes ago, Ink said: Captain, this is under investigation Thanks very much, can I just confirm that my assumption that the base repair is 30% is correct?
admin Posted February 6, 2018 Posted February 6, 2018 4 minutes ago, NethrosDefectus said: Thanks very much, can I just confirm that my assumption that the base repair is 30% is correct? no base repair is 25% 2
NethrosDefectus Posted February 6, 2018 Author Posted February 6, 2018 (edited) 8 minutes ago, admin said: no base repair is 25% Thanks for clarifying So with Rigging specialise it should be repairing 35% total? Edited February 6, 2018 by NethrosDefectus
Suricato Rojo Posted February 6, 2018 Posted February 6, 2018 Base repair is 25%...ok. But does it make any difference if you have a Boatswain that alocate crew on repair stations quicker?
NethrosDefectus Posted February 6, 2018 Author Posted February 6, 2018 10 minutes ago, Suricato Rojo said: Base repair is 25%...ok. But does it make any difference if you have a Boatswain that alocate crew on repair stations quicker? Botswain will make the crew move into the "repair slot" quicker, but wont increase how much is repaired in total
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