Slim McSauce Posted January 25, 2018 Posted January 25, 2018 What are you looking forward to the most? Expectations?
Sir Texas Sir Posted January 25, 2018 Posted January 25, 2018 I actually kinda been taking a break and playing other games. I figure I'll wait until they get the next update out before i get to active other than weekends. That and new job since the Merger has keep me away from the game other than weekends any way. I'm interested to see how the UI and Tutorial changes work out. Maybe the balance of the ships finally too. 1
Christendom Posted January 25, 2018 Posted January 25, 2018 my expectations are.... no wasa nerf no br balance more unnecessary wind/profile changes no content 11
VirtuallyIdiotic Posted January 25, 2018 Posted January 25, 2018 Been holding off getting a Wasa with PvP marks because I am unsure with the next patch.
HachiRoku Posted January 25, 2018 Posted January 25, 2018 37 minutes ago, Christendom said: my expectations are.... no wasa nerf no br balance more unnecessary wind/profile changes no content stop being so negitive all the time man. Some of us like the wind changes. Better sailing is also content in a game that is about sailing right? 7
Guest Posted January 25, 2018 Posted January 25, 2018 41 minutes ago, HachiRoku said: stop being so negitive all the time man. Some of us like the wind changes. Better sailing is also content in a game that is about sailing right? Agreed, everyone I've talked to loves the way ships feel now. The changes have brought a new meaning to manual sailing, and have taken combat to the next level. I also would love some large changes, but I know I'd be very frustrated as a dev if all this hard work on these features was ignored.
Christendom Posted January 25, 2018 Posted January 25, 2018 (edited) 2 hours ago, HachiRoku said: stop being so negitive all the time man. Some of us like the wind changes. Better sailing is also content in a game that is about sailing right? Aren’t you the guy who’s quit a few times on the forums because certain changes or lack of them? Wind changes and new profiles are fun, but not enough to keep fans in the seats forever. The game needs more diverse content, BR balances and a wide assortment of things that really should happen before we need more wind adjustments. You don’t pick out the color of the carpet before the house is built right? it feels like we’re on this merry go round just going in circles over and over. New crafting changes, RVR changes, server splits and merges... but the game never fundamentally changes and it still has the same flaws. The same 200 people come back every patch, stay for a while and then dip out when the changes get old. Edited January 25, 2018 by Christendom 3
HachiRoku Posted January 25, 2018 Posted January 25, 2018 9 minutes ago, Christendom said: Aren’t you the guy who’s quit a few times on the forums because certain changes or lack of them? Wind changes and new profiles are fun, but not enough to keep fans in the seats forever. The game needs more diverse content, BR balances and a wide assortment of things that really should happen before we need more wind adjustments. You don’t pick out the color of the carpet before the house is built right? it feels like we’re on this merry go round just going in circles over and over. New crafting changes, RVR changes, server splits and merges... but the game never fundamentally changes and it still has the same flaws. The same 200 people come back every patch, stay for a while and then dip out when the changes get old. I made one topic named Uninstalling as click bait about issues. Mistake of mine I'll admit it but it was once. I've 3000 hours in this game and I bet you have something similar. No game is forever and you cannot ask them for infinite content.
Bragan Benigaris Posted January 25, 2018 Posted January 25, 2018 1. Boarding-Surprise 2. Copper City 3. Connie Love
Corona Lisa Posted January 25, 2018 Posted January 25, 2018 BR rebalance Thickness nerf Then I woke up... 1
Jake Newport Posted January 25, 2018 Posted January 25, 2018 Wind strength change. Wouldnt it be fun to work 40 minutes to finally get that good wind to have it fall to almost 0 strength More trading content so there is something else to do Tutorial missions so new players get a mission to learn how to sail manually
Thonys Posted January 25, 2018 Posted January 25, 2018 (edited) finding books....... i can use in upgrades ... and finally become a equal captain for doing battle on the same terms my opponent is furthermore i have no expectations anymore ohw perhaps just one .....a real dutch vessel even when it is a clump Edited January 25, 2018 by Thonys
Vizzini Posted January 25, 2018 Posted January 25, 2018 solve the pvp mark abuse which is seen regularly. Ui I know is underway but most of all a tutorial asap to help new players, without whom the game will perish
Liq Posted January 25, 2018 Posted January 25, 2018 19 hours ago, Liq said: Didn't want to make another thread, here is another sum-up of changes / new additions id like to see... It keeps repeating itself but STILL those things need to be added IMO Nerf thickness of 3rd - 1st rates by about 5-10% Rebalance BR properly, indefatigable has same BR as a wasa? In a world with BR limited Port Battles, this is nonsense; give the bellona an use again Buy contracts for ships?.. Paints for pvp marks (They are already made and all, why not let us enjoy them) Make Safe Zones depending on Rank - Midshipman would get to enjoy the current safe zone size; as the player ranks up, his safe zone range shrinks. A Rear Admiral's safe zone should be at least reduced to half of its current size. Remove all speed mods except copper plating and 1 "Speed Trim" (with -10% HP) Upgrades and make them craftable. Was like that prior to the wipe, worked out well. Bring back a duel room; sometimes in an OW MMO things can get hairy, easiest solution to solve issues is a gentleman duel Training room for newbies, no gains, no losses, just for practise (Maybe we'll see something similar with the tutorial?) Reduce mast thickness, greatly increase mast HP exponential reward curve for pvp; regular 100% reward for 1v1 same BR; up to 200% reward for fighting outnumbered 1 : 3+ BR; down to 20% reward fighting 10+ : 1 BR Buff Carronades Penetration values; they are pretty much useless in frigate battles at the moment 8
Hethwill, the Red Duke Posted January 25, 2018 Posted January 25, 2018 Expectations high !?!?... oh boy oh boy... where to start... 1. Modules, perks and knowledge books reviewed into marginal gains. 1.2. Module/Knowledge slots for specific parts of the ship - no stacking. 1.3. Fully equipped ship never over 8% accumulated benefits at any specific system. 2. Rewards balance - navy vs mercantile - to proper values of the age of sail. 2.1 - trade makes the most hard cash - 8 times more comparing 1:1 cruise 2.2 - navy yields navy board pay and reputation ( and any prize taken ) 3. Removal of marks into captain reputation currency - exchange for admiralty honors, non tradeable items. ( special stuff, see number 1 ) 4. Removal of Pirate ranks. Every pirate sailing will be simply...Pirate [name] 6. Addition of a Free Port in the Florida Keyes. 6
Vernon Merrill Posted January 25, 2018 Posted January 25, 2018 (edited) A Constitution model as pretty as the Endymion... No OW information on ships unless you are with X distance or use the telescope... UI... although I think I may have permanently ruined the color blue in my life already.... Edited January 25, 2018 by Vernon Merrill 2
Navalus Magnus Posted January 25, 2018 Posted January 25, 2018 Liq and Rediii already name most of the things i‘d like to see done! i would ad: - more ports like Cartagena which every nation wants to battle over - higher chances for smaller nations to get VMs - let all ships be reasonably usable (with unique strenghts and weaknesses) - ... and speaking of it: let the Victory be the best upwind sailor of 1st rates again 1
admin Posted January 25, 2018 Posted January 25, 2018 Upcoming patch will get tutorial will be added for testing all npc ships will become capturable (with special debuff making them useless in pvp but still keeping the great quality for pve) a minor change to crafting thickness and hp changes of all vessels and final speed change slightly reducing max speed for all base vessels (that captains can adjust through upgrades) copper city or cities frigate epic event 25
Busterbloodvessel Posted January 25, 2018 Posted January 25, 2018 4 minutes ago, rediii said: that capping of npc is a tricky one ... might add new exploits (fireships, cheap PvP Mark farm, tagging and screening pb fleets) I dont know what else Vicar! Such blasphemy. Buster (taking notes)
z4ys Posted January 25, 2018 Posted January 25, 2018 17 minutes ago, admin said: Upcoming patch will get frigate epic event shallow? will we get a shallow one as well? <3 1
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