I've seen people discussing these for infantry brigades and artillery units, but I haven't seen really a straight answer about the skirmishers and cavalry. And I would like to know what are the most optimal sizes for these units efficiency wise, since as of my 3rd and 4th playthroughs (CS & Union respectively) I've been using those types of units far more than before. And sometimes I was simply baffled on instances where almost 3 star sharpshooter unit of 500 was outperformed by a roughly 340 man squad of complete rookies - despite that both units were using same weapons, shooting at the same target from pretty much same angle and spot (they were literally "rubbing" their shoulders together on the flanks). The difference in kills was over 900 by the end of the battle of Malvern Hill, which is pretty humongous to me. I would understand if that happened between samely experienced units of different sizes, but how on earth a unit of rookies outperformed guys who (according to their stats and experience) could hit a fly in flight?
There is a value in having the max sized and 3 star skirmisher units and cavalry (for example as scouts with carbines so we don't "recon" the forests with guys that have telescopes on their rifles; or have a 750 dragoons going at it in forests being able to buy some time for us) alone, but in case of specialized units of sharpshooters for example - it would be good to learn about their most efficient sizes.
Question
Hussar91
I've seen people discussing these for infantry brigades and artillery units, but I haven't seen really a straight answer about the skirmishers and cavalry. And I would like to know what are the most optimal sizes for these units efficiency wise, since as of my 3rd and 4th playthroughs (CS & Union respectively) I've been using those types of units far more than before. And sometimes I was simply baffled on instances where almost 3 star sharpshooter unit of 500 was outperformed by a roughly 340 man squad of complete rookies - despite that both units were using same weapons, shooting at the same target from pretty much same angle and spot (they were literally "rubbing" their shoulders together on the flanks). The difference in kills was over 900 by the end of the battle of Malvern Hill, which is pretty humongous to me. I would understand if that happened between samely experienced units of different sizes, but how on earth a unit of rookies outperformed guys who (according to their stats and experience) could hit a fly in flight?
There is a value in having the max sized and 3 star skirmisher units and cavalry (for example as scouts with carbines so we don't "recon" the forests with guys that have telescopes on their rifles; or have a 750 dragoons going at it in forests being able to buy some time for us) alone, but in case of specialized units of sharpshooters for example - it would be good to learn about their most efficient sizes.
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