Ned Loe Posted June 3, 2014 Posted June 3, 2014 I would like to see tons of different loot items that drop from NPCs. Gold, diamonds, jewels, rings, statues etc... 2
Bart Smith Posted June 6, 2014 Posted June 6, 2014 Hi there I want see no xteaming in this game because this was what destroy PotBS... Cheers 1
Simfex Posted June 9, 2014 Posted June 9, 2014 What I would like to see in the game The possibility to: Change the name of the ship design my own flag train my crew, so they get better and better bring in most possible personality of my crew and ships free sailing without fights in an open sea rest my ship in a Harbour best reality in sailing, weather, ballistic and so on lights ,whistles and great Sound on board to bring a living athmosphere to the ship and a lot of other things, but let us wait what the time will bring to us. 3
Simfex Posted June 10, 2014 Posted June 10, 2014 Please give us more updates about your game. One time a week should not be too much for some words about your Progress. 1
Mirones Posted June 10, 2014 Posted June 10, 2014 yeah a new devblog would be nice to but i gues they are very busy getting the steam stuff ready they are only a small team
Lemonater47 Posted June 10, 2014 Posted June 10, 2014 and you have to remember, naming/renaming can make devs some nice money! Players can rename ships for in-store currency. Why not? No just no. Why would I pay real money just so I can get a can of black paint and a can of white paint to paint over the old name and paint a new name. We aren't all swimming in cash. There are other ways of making it difficult to change the name of your ship. Yeah and I think getting the greenlight on steam sorta stumped them. So they are probably rushing around trying to get a load of stuff done for steam. I would imagine getting voted in on steam greenlight would be one hell of a motivation. Also being based in Ukraine isn't exactly the best of places to be at the moment. Even if it is Kiev.
Thomas Blackwell Posted June 12, 2014 Posted June 12, 2014 Actually, I like the playing real money to change the name of your ship. You pick a name when the ship is built at a dockyard, and you get a free name change token when you buy a ship off of the market. Sure, you can call your ship $W4GCH00PRXX, but it'll cost you $.50 to name it something else when you tire of your terrible choice.. wont be doing that again, will you. 2
Lemonater47 Posted June 13, 2014 Posted June 13, 2014 Actually, I like the playing real money to change the name of your ship. You pick a name when the ship is built at a dockyard, and you get a free name change token when you buy a ship off of the market. Sure, you can call your ship $W4GCH00PRXX, but it'll cost you $.50 to name it something else when you tire of your terrible choice.. wont be doing that again, will you. Yes but its a feature that will only turn people away from the game. Paying money to change something that small only gives the impression that its a game you have to pay more money to do anything.
admin Posted June 13, 2014 Posted June 13, 2014 Ships boats on deck. And usable boats for lifeboats and boarding and cutting out expeditions, although that's probably not a "little" thing. we had boats on deck (even asked players about them) but everyone said that boats were never on deck in combat
admin Posted June 13, 2014 Posted June 13, 2014 Please give us more updates about your game. One time a week should not be too much for some words about your Progress. Will do more of course. We are rolling out a optimization patch this week - there were basically no news because of that
Lemonater47 Posted June 13, 2014 Posted June 13, 2014 we had boats on deck (even asked players about them) but everyone said that boats were never on deck in combatNot exactly. The deck is pretty much the only place to store the boats. So they didn't take boats when they were just going to battle or on a short patrols. On Longer journeys they had boats. Ships boats weren't thought of as life boats. But they were used mainly to go ashore or between ships at sea. You didn't need to do either of those things for a battle. Boats on the deck in a battle are only more splinters flying around. If the ship starts sinking the boats are largely useless because they would be riddled with holes as well. If you got caught and you were carrying boats that's tough luck. Many captains did however tow their boats behind them. This often isn't reflected in artwork as its seen as slightly cowardly and doesn't have any artistic value. 1
BungeeLemming Posted June 13, 2014 Posted June 13, 2014 As you said, Lemonade, Boats were never a good idea to have on deck while beeing in a battle. Only a stupid or surprised captain would have them around in a fight. They were towed astern for that reason you meantioned. But maybe we will see the boats hoisted in when we are on the open sea map. And/Or maybe we can have special events where we need the boats to do stealth attacks in the night(boardings). Also its a possible gimmic (not much hope to see it tough) to have control over the small boats for some occations.
BungeeLemming Posted June 16, 2014 Posted June 16, 2014 erm Lawrence.. you are actually in the Naval Action section of the Forum You better check the Gettysburg section for your suggestions =)
LordCochrane Posted June 17, 2014 Posted June 17, 2014 In calm weather the boats could be used to pull the ship info the fog (yes idea taken from Master & Commander) or to avoid battle (reminds me of USS Constitution under studding sails, saw this in a picture once). Also it would be nice if it would be possible to hoist "wrong" colours to confuse the enemy, but if the first shot is fired under wrong colours you loose honour or something like that.
Lurken Posted June 17, 2014 Posted June 17, 2014 since sweden is gonna be a nation id like to see "Regalskeppet Kronan" mabye as a veteran ship since its kinda old
LordCochrane Posted June 18, 2014 Posted June 18, 2014 As we are speaking about old ships, what about some prison hulks in the ports.
Mirones Posted June 18, 2014 Posted June 18, 2014 @ lurken actually the Kronan should be in the time line: 1670-1812 +/- 5
Lurken Posted June 19, 2014 Posted June 19, 2014 Gunsmoke that stays, i dont know how easy/hard it is to make real gunsmoke, but i whould be freakin cool if there was gunsmoke that stay around, so if you have several ships shooting constantly you build up a dense fog around your fleet. 1
BrutishVulgarian Posted June 24, 2014 Author Posted June 24, 2014 This probably won't be a popular idea but I would like overpowered stern and bow chasers, subtly overpowered, at least when they aim for the rigging or rudder. I just love the tension a really stern chase, as Steven Maturin would say, "an eager, a grim, a most determined pursuit, inspired by inveterate animosity." And that requires the possibility of damage from just 2 guns at long range.
akd Posted June 24, 2014 Posted June 24, 2014 That isn't achieved by overpowering guns. It is achieved by a realistic damage model that allows for lucky shots that do critical damage to rigging or steering.
maturin Posted June 24, 2014 Posted June 24, 2014 That isn't achieved by overpowering guns. It is achieved by a realistic damage model that allows for lucky shots that do critical damage to rigging or steering. Think about the consequences for normal gameplay, though. If it is possible to knock down a mast or spar with a single shot from a chaser, we can expect a full broadside or two to wreck the rigging completely. I doubt that the devs will relish the idea of every battle ending up with unmanageable hulks on each side.
PegasusUK Posted June 24, 2014 Posted June 24, 2014 Little things you'd like to see: Ship potentially capsizing in bad weather if not sailed well so paying attention to the weather, and head to the nearest bay/cove (if there is one nearby) for protection and wait it out, or you can continue to run the risk of sailing in bad weather depending on trading profits and if there is some form of skill set that improves over time/set skills. 1
Lurken Posted June 25, 2014 Posted June 25, 2014 i have another idea, delayed shots means you have the choise to start a cannondeck shooting 1 cannon the the next then the next etc.. unlike in PotBS where you can only shoot an entire gundeck at a time id like to see that we where able to shoot 1 cannon at a time at a set delay or by pressing the fire button several time. why? well first of all you could do this to force a surrender by a merchant ship by shooting warning shots without the intention to do any real damage. for the secound this whould be good to finnish off allready heavy damaged vessels. it whould also be pretty cool if your guns fire one by one and keep fireing constantly, when the last gun is fired off the first is reloaded =)
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