Lord_Hartz Posted December 29, 2017 Posted December 29, 2017 Due to recent patches the game (certain ships) can be exploited to an extreme level. Ships like Wasa, and Bellona I will use as an example. Wasa no matter the build can beat every ship including 2nd rates in every aspect, Wasa may not have the Alpha fire power of a 2nd rate, but she has the reload and maneuverability of a 5th rate, and speed at every wind angle making it the most over powered ship in the game. Bellona is also now broken and well if you have a captain who knows how to exploit it, the bellona is the fastest close hauled runner in the game and cannot be caught but by only one ship, a fast build constitution, It also is unaffected by leeway at the most extreme wind angles... I is now a practically invisible ship when running from any said number of ships... Other ships like Victory is broken, ship cannot sail up wind to save its life or chase, when it does the leeway carries it so far away from the chase its becomes useless, it cannot Tac to save itself its suicidal in a fight. Ingermanland is also a useless ship, every wind angle is horrible for it worse up wind, and it has useless armor and HP, it is the most under balanced ship in the game. ST Pavel, also is under powered. You devs ruined its speed and turn rate which is the only reason the pavel was any good, then you make it worse by ruining its sailing profiles to make it to par with the Buc. Atleast give the pavel bow chasers, and more speed ffs... nerf the wasa and bellona, Fixed the damn wind angles for some ships when it comes to leeway dragging them out of the fight. and stop letting stupid mechanics on ships like bellona and wasa to be so exploited! - I done with this game its ruined right now, there is so much more that I dont have the patients or time to type up, here are some examples... ^
Liq Posted December 29, 2017 Posted December 29, 2017 (edited) 29 minutes ago, Harthuzad said: the bellona is the fastest close hauled runner in the game no? Edited December 29, 2017 by Liq
maturin Posted December 29, 2017 Posted December 29, 2017 I'm just two lines in and you have already lost me. Why would you ever expect a 2nd Rate to be fast? How can Wasa have the reload of a 5th Rate when it mounts 32 and 24 pdrs. Does no compute.
Odol Posted December 29, 2017 Posted December 29, 2017 16 minutes ago, maturin said: I'm just two lines in and you have already lost me. Why would you ever expect a 2nd Rate to be fast? How can Wasa have the reload of a 5th Rate when it mounts 32 and 24 pdrs. Does no compute. Didnt you know that was in this last patch.. the reload rates were adjusted by class now.
Vernon Merrill Posted December 29, 2017 Posted December 29, 2017 Wasa kid no longer nearly as OP as it used to be. It’s sailing profile is far more realistic. And for the love of god, please read the thread about how sailing profiles are based on ship hull and sail plan data.. if you don’t like how a ship sails, blame the ship designer. Most likely though he’s been dead for 200 years and doesn’t really care what you think. 1
maturin Posted December 30, 2017 Posted December 30, 2017 1 hour ago, Odol said: Didnt you know that was in this last patch.. the reload rates were adjusted by class now. Link?
seanjo Posted December 30, 2017 Posted December 30, 2017 I think it's time the devs stopped listening to us, developed the game as they envisioned it, and released it. 1
admin Posted December 30, 2017 Posted December 30, 2017 11 hours ago, Odol said: Didnt you know that was in this last patch.. the reload rates were adjusted by class now. Never happened. Please stop posting incorrect info and confusing players. Reload depends on guns and gun crew and it was always like that. 1
admin Posted December 30, 2017 Posted December 30, 2017 10 hours ago, maturin said: Link? that statement was completely not true
admin Posted December 30, 2017 Posted December 30, 2017 12 hours ago, Captain Rain said: Due to recent patches the game (certain ships) can be exploited to an extreme level. Ships like Wasa, and Bellona I will use as an example. Wasa no matter the build can beat every ship including 2nd rates in every aspect, Wasa may not have the Alpha fire power of a 2nd rate, but she has the reload and maneuverability of a 5th rate, and speed at every wind angle making it the most over powered ship in the game. Bellona is also now broken and well if you have a captain who knows how to exploit it, the bellona is the fastest close hauled runner in the game and cannot be caught but by only one ship, a fast build constitution, It also is unaffected by leeway at the most extreme wind angles... I is now a practically invisible ship when running from any said number of ships... Other ships like Victory is broken, ship cannot sail up wind to save its life or chase, when it does the leeway carries it so far away from the chase its becomes useless, it cannot Tac to save itself its suicidal in a fight. Ingermanland is also a useless ship, every wind angle is horrible for it worse up wind, and it has useless armor and HP, it is the most under balanced ship in the game. ST Pavel, also is under powered. You devs ruined its speed and turn rate which is the only reason the pavel was any good, then you make it worse by ruining its sailing profiles to make it to par with the Buc. Atleast give the pavel bow chasers, and more speed ffs... nerf the wasa and bellona, Fixed the damn wind angles for some ships when it comes to leeway dragging them out of the fight. and stop letting stupid mechanics on ships like bellona and wasa to be so exploited! - I done with this game its ruined right now, there is so much more that I dont have the patients or time to type up, here are some examples... ^ Majority your statements are not true (especially bellona being best closed haul runner). Pavel can be killed in a Snow (HMS Ontario). One of the statements is true. Great ships can be OP especially in the hands of experienced captains. Bellona is an awesome ship; 74s were most numerous ships in the Navy for this exact reason. But its not the best close hauled. Best ship closed haul is the privateer and lynx.. ….. this post turned into a clown show with captains just throwing random shit into the air without any relation to facts or reality (like reload depending on ship class) topic locked 4
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