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Posted

It's really disappointing to travel around the map for 2 hours and not find any war ships to fight against, just new players and traders. I thought merge would remedy this issue but its still very prevalent in Caribbean.

Devs plz make some kind of OW objectives to funnel PVPers to each other, so sick of wasting time and getting no gameplay. -_-

  • Like 2
Posted
Just now, Cortez said:

You repeat always the same. Boring.

Go to enemy area, you ll find enough PvP.

I went across multiple nation's areas with experienced OW PVPers. We didn't find anything that could match up to our 3 surprises, we could've very easily hit on the multiple snows and brigs we saw if we wanted.

Posted

Uh DUDE IT'S CHRISTMAS DAY......lol

 

With that I got on for a little bit with my pirate this morning ran with some other guys and we got a few fights.  Though I admit it was runs in the shallows.  If you want t afight go to the Mort La Tort area.  Just watch combat news and it will tell you where things are going.  

Posted (edited)

still 400+ pop, you should be able to find some kind of decent PVP within reasonable time. I've never played a game where finding PVP is such a chore. Not DayZ, not any air combat sim, not any MMO. This is the only game where PVP isn't cultivated from mechanics.

Encounters are more luck than prowess, you can follow combat news and it'll take you all around the map, but all ships may be gone by the time you get around, or you show up and its not really a fight, just a gank (afaik most freeport scrums)

There needs to be mechanics that support people who want to find some OW group PVP. Don't forget that lack of reoccurring content ultimately killed Global. It's not reasonable to ask your playerbase who wants OW PVP content to cross their fingers and hope they don't waste an entire sit down, some people only get a few hours a day. There's no excuse  to why PVP should be as "rare" and unguided as it is. It's just lack of mechanics.

Edited by Slim Jimmerson
Posted
40 minutes ago, Slim Jimmerson said:

It's really disappointing to travel around the map for 2 hours and not find any war ships to fight against, just new players and traders. I thought merge would remedy this issue but its still very prevalent in Caribbean.

Devs plz make some kind of OW objectives to funnel PVPers to each other, so sick of wasting time and getting no gameplay. -_-

 

That was the Good thing with all National Ports having a Safezone.

You always had all the PvPers gathered on the Freeport Areas...

Posted

I saw some US players in Surprises near Shroud cay today. I don't remeber their names but I hope this wasn't you :D Since you will almost only find brigs, snows and other 6th rates and lower there. La Tortue (obviously) Aves and Tumbado are good bases to find quick and proper pvp at least in my experience. But I think you already know that.

Posted (edited)
46 minutes ago, Cecil Selous said:

I saw some US players in Surprises near Shroud cay today. I don't remeber their names but I hope this wasn't you :D Since you will almost only find brigs, snows and other 6th rates and lower there. La Tortue (obviously) Aves and Tumbado are good bases to find quick and proper pvp at least in my experience. But I think you already know that.

Yes we went from S fl to Around shroud to down S cuba and mort and back up again passing through french, spanish, pirate and british territory. Nothing, with 400 pop no less.

 

1 hour ago, Sunleader said:

That was the Good thing with all National Ports having a Safezone.

You always had all the PvPers gathered on the Freeport Areas...

This is actually not ideal, boxing OW PVP into a half dozen of freeports, fighting over nothing, scattered nations, its the embodiment of legends PVP. Vapid and shallow, nothing behind it. It's actually what killed global, when safezones were introduced and no OW PVP objectives were implemented to grow PVP the last 100 of the mainstay players left.

I can assure you it won't change after Christmas with 50 more players because its a flaw on a fundamental level. To put it in to prospective if the airfields and big towns in DayZ didn't provide better loot, then what would draw people to fight there? The answer is people wouldn't bother in the first place, there's nothing worth while to fight over.

That's basically current OW. You're fighting for freeports which essentially have affect on nothing, you're queueing up for a mish mash of random nations doing PVP for the sake of PVP. It's pseudo legends for privateers, but is not an end all-be all to OW PVP as some people seem to think. There's always room for more OW content

 

Edited by Slim Jimmerson
Posted
6 minutes ago, Slim Jimmerson said:

Yes we went from S fl to Around shroud to down S cuba and mort and back up again passing through french, spanish, pirate and british territory. Nothing, with 400 pop no less.

 

This is actually not ideal, boxing OW PVP into a half dozen of freeports, fighting over nothing, scattered nations, its the embodiment of legends PVP. Vapid and shallow, nothing behind it. It's actually what killed global, when safezones were introduced and no OW PVP objectives were implemented to grow PVP the last 100 of the mainstay players left.

I can assure you it won't change after Christmas with 50 more players because its a flaw on a fundamental level. To put it in to prospective if the airfields and big towns in DayZ didn't provide better loot, then what would draw people to fight there? The answer is people wouldn't bother in the first place, there's nothing worth while to fight over.

That's basically current OW. You're fighting for freeports which essentially have affect on nothing, you're queueing up for a mish mash of random nations doing PVP for the sake of PVP. It's pseudo legends for privateers, but is not an end all-be all to OW PVP as some people seem to think. There's always room for more OW content

 

 

 

Problem is. For a Map of this Size. If you wanted to have PvP over the entire Map you would need something around 5000 Players.

Not 500 :)

12 Freeports are more than Sufficient for the current Population.

In Fact even these might still be a little too much. 

 

 

And DayZ is small local Servers with Limited Population and a Map that is Cut out for the Server Size :)

If the Game had 300 Servers with 3 Ports each and each Server getting 40 Players such Objectives would work here as well :P

But we got 1 Server with 400 Players and so many Ports that I am too lazy to Count them. But I would assume its at least over a 100 ^^

 

What we need first of all is Population.

 

Posted (edited)

So what is the solution? Because population isn't just gonna fall out of the sky. The game need development, we can't just wait and hope for the best ^_^
If normal players can't find OW PVP because the population is too small to facilitate it on its own, whats the next best thing to do besides shrink the map?

I say create OW content in the form of mini objectives that draw players together in a spontaneous and meticulous way. Narrow the area for PVP down to a more focused area, capture the excitement that treasure fleets gave players when the two closest nations would clash trying to take away the booty. Move it away from safe ports, give it a sense of Nation v Nation that people play the game for, no 7 different nations all plopped into one area like a messy dinner plate.
 

We lack OW content as it is. Freeports will still be there for privateers, but this'll give the nation-focused players something to fight other nations for. An extension of RVR into OW that is currently missing.

Edited by Slim Jimmerson
Posted

You can check and see where hostility is being raised....follow the fights. You can map out trade routes, or just sail around in enemy water during "their" peak hours. Sometimes you'll find a lot and sometimes you'll find a little. Each day can vary. Its the "never knowing" what you may encounter that makes it fun. Tomorrows hunting may be very different.

Posted (edited)
17 minutes ago, Headless Parrot said:

You can check and see where hostility is being raised....follow the fights. You can map out trade routes, or just sail around in enemy water during "their" peak hours. Sometimes you'll find a lot and sometimes you'll find a little. Each day can vary. Its the "never knowing" what you may encounter that makes it fun. Tomorrows hunting may be very different.

What you describe is 1 type of playstyle, the solo trade hunter/privateer 

Christ, its doesn't have to be so black and white, we can have both the navy life and privateer life.

Why are people so appose to more content? It's literally yes I want more OW content or no I don't want more OW content. 

I don't get this "the game is fine you just have to play it this certain way" mentality, why not make the game more expansive instead of keeping it in a box? No offense, you seem to have fun but that playstyle isn't enjoyable for me, I'd rather have group fun on OW v other groups fighting for my nation/clan. PVP marks and leaderboard clout don't interest me

OW RVR

Edited by Slim Jimmerson
Posted
3 hours ago, Slim Jimmerson said:

It's really disappointing to travel around the map for 2 hours and not find any war ships to fight against, just new players and traders. I thought merge would remedy this issue but its still very prevalent in Caribbean.

Devs plz make some kind of OW objectives to funnel PVPers to each other, so sick of wasting time and getting no gameplay. -_-

you are doing it wrong

https://www.twitch.tv/videos/212420058

watch this guy - non stop pvp + epic event today (with couple of rarest books farmed in it + permits). He is in top 10 in pvp almost every day. Today He ended up with 55 PVP marks (all streamed live) and his clanmates got another 50

there are a couple of streamers that have exciting battles all the time too (they stream every day)
https://www.twitch.tv/moscalb
https://www.twitch.tv/klavapupkina 

Follow their example and you will do fine. 
If you are not a hunter and dont know how to sniff (feel) for targets,  find a fleet and sail to enemy capitals. To hunt players hunting players around capitals. There is always someone hunting dutch waters polish waters british waters and around la tortue

 If a streamer streaming live can get 55 marks for him and 50 for his clanmates LIVE on TV.. you are definitely doing it wrong.

  • Like 7
Posted
4 hours ago, Slim Jimmerson said:

It's really disappointing to travel around the map for 2 hours and not find any war ships to fight against, just new players and traders. I thought merge would remedy this issue but its still very prevalent in Caribbean.

Devs plz make some kind of OW objectives to funnel PVPers to each other, so sick of wasting time and getting no gameplay. -_-

I found PvP everywhere I went today. In some cases, more than I could handle :D

It would be nice to have PvP events again, but I would suggest trying different spots to hunt until then. You either had really bad luck or were looking in the wrong spots.

Posted
4 hours ago, Sunleader said:

That was the Good thing with all National Ports having a Safezone.

You always had all the PvPers gathered on the Freeport Areas...

Shroud Cay and La Tort are the main PvP hotzones.  I was on only for a short time this morning pre-EU prime time and the combat news was hopping in these two areas. I went out with a H Rattler and grouped up with a few other Rats.  We got a trader or two and had a scuffle with a prince which I"m sad got away when it shouldn't, but I was fighting with some randoms.  That was only an hour and half and we did the big circle around the northern Bahamas and came back. Said our Merry Christmas and all logged off or went our ways.  During that time there was prob about a dozen others killed in that area or La Tort so I'm pretty sure he wasn't trying to hard.

3 hours ago, Cecil Selous said:

I saw some US players in Surprises near Shroud cay today. I don't remeber their names but I hope this wasn't you :D Since you will almost only find brigs, snows and other 6th rates and lower there. La Tortue (obviously) Aves and Tumbado are good bases to find quick and proper pvp at least in my experience. But I think you already know that.

I had all expected this and I think I was on when some one called out they got tagged out side Shroud by a Surprise so not sure if it was Slims group.  GLobal US/GB is bad about doing this hagging out on the edge of the shallows to tag folks and get easy kills.....easy until they get swarmed by a bunch of small ships...lol  Than again we expected to find some one around Turtle and the other port that had US hostility on GB ports and I warned the guys I was with they will more than likely be one guy in a 4-5th rate doing those missions.   Think I'll have to set up a 5th rate for hunting them next time.   The thing is there is PvP out there if you just follow the Combat news.

2 hours ago, Hethwill said:

Bahamas region is a "mini server" on its own.

I bet if they where on in a time slot to put agro on one of them ports you prob will see folks come out.  That and he's in US so he's in a very bad position to get to most of the action unless they set up in free towns.

Oh and again it's Christmas Holidays, hell I haven't seen any of my clan mates logged in since last night as we are all doing family things.  

Posted (edited)

I'm with @admin on this one.  You're either looking in the wrong spots or just bad at it.

Pre and post merge I've been able to find PVP on the server pretty much whenever I want.  The south east of the map in swede/dane/french land are always a good spot to find players.  It's also a good spot to lose a ship if you're not careful.  Combat news has players getting killed every few minutes.  Yesterday I snagged multiple players throughout the day and finished with 25ish pvp marks and just barely cracked the leaderboard.  On global that would of put me at #1 easily.  Despite @Intrepido's naysaying, the server pop has increased since the merge and for the US based players the population is at 200 or above well into the late evening. The merge happened during a holiday week when some folks have family commitments and are not able to get on.  I bet the pop will get higher after the new year.

You are unfortunately used to the lazy PVP that we had on global.  Pirates would routinely come into your waters to find US players and you could also gank up for a gank outside of Mort.  On Caribbean the populations are not just in 1 area.  You got dance for your supper here.

Edit - my guy skmarsh has been cleaning it up in the shallows today.  This is all in the bahamas today.

0a82755bef48049105c45fe9bf17c0c0.png
https://gyazo.com/0a82755bef48049105c45fe9bf17c0c0

PVP is there to be had.  Complain less and sail more.

Edited by Christendom
Posted
2 hours ago, Slim Jimmerson said:

I say create OW content in the form of mini objectives that draw players together in a spontaneous and meticulous way. Narrow the area for PVP down to a more focused area, capture the excitement that treasure fleets gave players when the two closest nations would clash trying to take away the booty. Move it away from safe ports, give it a sense of Nation v Nation that people play the game for, no 7 different nations all plopped into one area like a messy dinner plate.

The last PvP fight I had on the old server was around a shipwreck.

Posted
3 hours ago, admin said:

you are doing it wrong

https://www.twitch.tv/videos/212420058

watch this guy - non stop pvp + epic event today (with couple of rarest books farmed in it + permits). He is in top 10 in pvp almost every day. Today He ended up with 55 PVP marks (all streamed live) and his clanmates got another 50

there are a couple of streamers that have exciting battles all the time too (they stream every day)
https://www.twitch.tv/moscalb
https://www.twitch.tv/klavapupkina 

Follow their example and you will do fine. 
If you are not a hunter and dont know how to sniff (feel) for targets,  find a fleet and sail to enemy capitals. To hunt players hunting players around capitals. There is always someone hunting dutch waters polish waters british waters and around la tortue

 If a streamer streaming live can get 55 marks for him and 50 for his clanmates LIVE on TV.. you are definitely doing it wrong.

Popped an outpost down in La T, had one prior to merge but hoping I wouldn't need one again. I'm honestly laughing, of course hunt at capitals. I hope the safezones don't get in the way too often. Nothing more annoying than getting a fair tag but being robbed of a fair battle with reinforcements, as if the Forts and Towers aren't enough for defense <_< 

Anyway brits I'll see you soon I suppose

-Slim McSauce

Posted
6 hours ago, Slim Jimmerson said:

So what is the solution? Because population isn't just gonna fall out of the sky. The game need development, we can't just wait and hope for the best ^_^
If normal players can't find OW PVP because the population is too small to facilitate it on its own, whats the next best thing to do besides shrink the map?

I say create OW content in the form of mini objectives that draw players together in a spontaneous and meticulous way. Narrow the area for PVP down to a more focused area, capture the excitement that treasure fleets gave players when the two closest nations would clash trying to take away the booty. Move it away from safe ports, give it a sense of Nation v Nation that people play the game for, no 7 different nations all plopped into one area like a messy dinner plate.
 

We lack OW content as it is. Freeports will still be there for privateers, but this'll give the nation-focused players something to fight other nations for. An extension of RVR into OW that is currently missing.

I will always agree on OW Content in any and all Forms.

While I am not so sure about this creating better PvP. I am absolutely sure that additional Content would Improve the Population at least.

 

 

As for the Population. Well the First Step towards Population would be to actually allow New Players to get a Foot in the Door.

One good Start would be to give Newbe Protection to not allow Involuntary PvP until your at least Post Captain (350 Crew Rank) and can Field a Frigate capable of actually Fending for itself.

A Second Importand thing would be heavily pound down on Griefing and Ganking.

In General it should not be Possible to Attack anything thats less than 70% of your own BR. (Albeit BR First needs to be Fixed and include Upgrades etc for this first) 

But most of all I actually think a Similar System to Silkroad would really be a Great Idea here.

In Effect Smaller Ships and Trade Ships cant be Attacked unless they actually Carry Goods beyond a Certain Threshold.

This would result in PvE Players and New Players being Fairly Safe from Ganking and Griefing unless they are actually a Worthwhile Target carrying something to Pirate.

 

So Empty Basic Cutter or Basic Cutter that has a few Tons of Fish ?

Cant be Attacked.

Basic Cutter carrying an Note or Skill Book for a High level Crafting Receipt ?

Can be Attacked :)

Navy Brig carrying nothing or carrying some Basic Loot from an NPC worth not even 20k Gold ?

Cant be Attacked.

Navy Brig carrying Trade Goods from Port A to B worth 50k Gold and possibly 150k Gold in the Target Location ?

Can be Attacked.

 

Because no Offense.

But lets Face it.

3 Frigates Killing a Navy Brig has nothing to do with PvP. And in 9 out of 10 cases its not even Piracy but simply Griefing...

 

 

 

This would go a Long way towards actually increasing Population.

 

41 minutes ago, Slim Jimmerson said:

Popped an outpost down in La T, had one prior to merge but hoping I wouldn't need one again. I'm honestly laughing, of course hunt at capitals. I hope the safezones don't get in the way too often. Nothing more annoying than getting a fair tag but being robbed of a fair battle with reinforcements, as if the Forts and Towers aren't enough for defense <_< 

Anyway brits I'll see you soon I suppose

-Slim McSauce

 

.....

Just do me a Favor and dont go hunting New Players in a Ganking Squad or actually in General....

You might Earn PvP Marks when you use your Indefatigable to kill some Noob in a Surprise.

But if you tell me that you consider that PvP I would rather you found no PvP in this Game....

Posted
8 hours ago, admin said:

 

Examples being twitch streamers who usually play 5-8 hour non-stop sessions, and then recommending that people go hunting around capitals after completely wrecking capital PvP.

facepalm.png

Posted
8 hours ago, admin said:

you are doing it wrong

https://www.twitch.tv/videos/212420058

watch this guy - non stop pvp + epic event today (with couple of rarest books farmed in it + permits). He is in top 10 in pvp almost every day. Today He ended up with 55 PVP marks (all streamed live) and his clanmates got another 50

there are a couple of streamers that have exciting battles all the time too (they stream every day)
https://www.twitch.tv/moscalb
https://www.twitch.tv/klavapupkina 

Follow their example and you will do fine. 
If you are not a hunter and dont know how to sniff (feel) for targets,  find a fleet and sail to enemy capitals. To hunt players hunting players around capitals. There is always someone hunting dutch waters polish waters british waters and around la tortue

 If a streamer streaming live can get 55 marks for him and 50 for his clanmates LIVE on TV.. you are definitely doing it wrong.

Say, chief, you got data on how many pvp marks are generated per day? Or which ships are killed most? Which ship kills most? perhaps data by rating? which region see the most actions? which isn't?

Happy new year

  • Like 1

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