Creme Anglaise Posted June 7, 2020 Posted June 7, 2020 2 minutes ago, BoatyMcBoatFace said: map now completely broken as of 2 hours ago Appears ok for me using chrome
BoatyMcBoatFace Posted June 7, 2020 Posted June 7, 2020 (edited) 4 minutes ago, Creme Anglaise said: Appears ok for me using chrome ?! different computers. windows 10 and windows 7. same result on both. nothing changed on my end and certainly not on 2 completely different machines at the same time.. could something be ip blocking all of a sudden on the server side? yes adblock not on; so not that Edited June 7, 2020 by BoatyMcBoatFace
BoatyMcBoatFace Posted June 7, 2020 Posted June 7, 2020 Just now, Comrade FrosT said: Press Ctrl + Shift + R @BoatyMcBoatFace that fixed it! ty frost 1
Felix Victor Posted June 7, 2020 Author Posted June 7, 2020 1 hour ago, Comrade FrosT said: Press Ctrl + Shift + R @BoatyMcBoatFace Not sure why the reload does not work recently. I have made some changes, maybe they help. In any case, it is worthwhile reloading the page with invalidating cached data: use the keys given by Frost for chrome and firefox. 1
Felix Victor Posted June 7, 2020 Author Posted June 7, 2020 v10.2 2020-06-07 ship compare: added cannon crew, total cannon weight and repair set weight 2
Suppenkelle Posted June 7, 2020 Posted June 7, 2020 21 hours ago, Felix Victor said: Probably mouse settings, too fast middle button No, checked that first, mouse is ok, software up to date. But it clearly can‘t be a problem on your side, so, my problem. Thanks for your support.
Daxav Posted June 10, 2020 Posted June 10, 2020 The "Show goods' relation' dropdown list appears to be broken. I've tested on chrome, edge, and also on an ipad. No list is display, and no search is possible.
Felix Victor Posted June 10, 2020 Author Posted June 10, 2020 6 hours ago, Daxav said: The "Show goods' relation' dropdown list appears to be broken. I've tested on chrome, edge, and also on an ipad. No list is display, and no search is possible. Fixed. Thanks for the report. 1
Sneakyfinger Posted June 11, 2020 Posted June 11, 2020 Most recent, up to date version of Microsoft Edge browser:
Felix Victor Posted June 11, 2020 Author Posted June 11, 2020 (edited) 8 hours ago, Sneakyfinger said: Most recent, up to date version of Microsoft Edge browser: Ctrl shift r to reload while invalidating the cache.. Edited June 11, 2020 by Felix Victor
Sneakyfinger Posted June 11, 2020 Posted June 11, 2020 Thanks, it seems to be working again. its a great tool, I don't often go into battle with out it!
Eduard L'Aquila Posted June 15, 2020 Posted June 15, 2020 I have a L'Ocean with an in game thickness of 111, at a +35 bonus (LO(S)/WO(S), 4 Hull Bonus, Navy Planking and Structure Refit) however, when I try to reproduce the ship in NA Map it hits a 106 thickness cap despite seeing more than that in game. I had a search in this thread and saw that there was a 40% (or 44%?) limit to upgrades but the only one I see implemented in the game is the 16kn hard limit on speed. Two questions: Does anyone know if the thickness limit is actually implemented in the game? In my case, if the 106 limit is an actual hard one, I'm wasting an upgrade slot on my ship! Could NA Map remove the visualization limit but leave a message ("above the in game limit"?) for theorycrafting purposes? 1
Felix Victor Posted June 15, 2020 Author Posted June 15, 2020 4 hours ago, Eduard L'Aquila said: I have a L'Ocean with an in game thickness of 111, at a +35 bonus (LO(S)/WO(S), 4 Hull Bonus, Navy Planking and Structure Refit) however, when I try to reproduce the ship in NA Map it hits a 106 thickness cap Thanks for the report. I have fixed the calculation accordingly but there is still a cap for the bow/stern thickness that is different. Can you please also report on the bow/stern thickness of this particular ship? 1
Felix Victor Posted June 15, 2020 Author Posted June 15, 2020 v10.3.1 2020-06-15 compare ships: cap calculation corrected (50 % thickness cap, order of calculation) 1
SnovaZdorowa Posted June 15, 2020 Posted June 15, 2020 2 hours ago, Felix Victor said: order of calculation) can you explain how ship parameters calculated ingamme? (multiplicative/additive/else)
Felix Victor Posted June 15, 2020 Author Posted June 15, 2020 14 minutes ago, SnovaZdorowa said: can you explain how ship parameters calculated ingamme? (multiplicative/additive/else) https://github.com/felixvictor/na-map/blob/c7a3f6fc9b1643b4e0489ef48b90fcfef644fc97/src/js/browser/game-tools/compare-ships/compare-ships.ts#L1050
Lizzo Posted June 15, 2020 Posted June 15, 2020 4 hours ago, Felix Victor said: v10.3.1 2020-06-15 compare ships: cap calculation corrected (50 % thickness cap, order of calculation) It still sais Thickness capped with 107 Thickness on L'Océan, but 76 x 1,50 = 114 (if 50% is the thickness cap)
Felix Victor Posted June 15, 2020 Author Posted June 15, 2020 1 minute ago, Lizzo said: It still sais Thickness capped with 107 Thickness on L'Océan, but 76 x 1,50 = 114 (if 50% is the thickness cap)
Felix Victor Posted June 15, 2020 Author Posted June 15, 2020 3 minutes ago, Lizzo said: Thanks for the pic. It is the stern thickness (45 / 47). It seems to have a different cap than 50 %. 1
BoatyMcBoatFace Posted June 15, 2020 Posted June 15, 2020 i wonder with upgrade ports now, is it possible to have it show the new port pts on the map or is that not in api?
Felix Victor Posted June 15, 2020 Author Posted June 15, 2020 19 minutes ago, BoatyMcBoatFace said: i wonder with upgrade ports now, is it possible to have it show the new port pts on the map or is that not in api? Not contained in API data. 1
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