Shane_Martin Posted July 26, 2019 Posted July 26, 2019 Hi @Felix Victor, Just wanted to check if their is a possibility of getting the information from the game about the clan port investments, so when, for example, a teak farm is built, it'll show up on the map? Thank you for your time, love the map by the way Kind regards, Shane. 1
Felix Victor Posted July 26, 2019 Author Posted July 26, 2019 4 hours ago, Shane_Martin said: Just wanted to check if their is a possibility of getting the information from the game about the clan port investments, so when, for example, a teak farm is built, it'll show up on the map? Still not contained in API data. 1
Nakomuro Posted August 3, 2019 Posted August 3, 2019 not found modules: light planking +2,2% Ship speed, -10% Armour strength. 1
SnovaZdorowa Posted August 13, 2019 Posted August 13, 2019 Registration, some cookies (constant get position ports), link generation for share info about enemies composition and location. large amount of work...
asdf Posted August 18, 2019 Posted August 18, 2019 Hi Felix, Optimized Rudder is twice in the list. Missing Upgrade Item: Navy Planking Improvement proposal: Tooltip about the values of the upgrade when moving the mouse over an upgrade. Improvement proposal: Ship-Upgrades that cannot be used at the same time on a ship will be displayed crossed out. For example: If you select Cartagena Caulking Refit, Navy Planking is displayed crossed out. Or when u select Navy Hull Refit, Crooked Hull Refit is crossed out. Improvement proposal: A message when you reach the maximum by ship upgrades or ship knowledges. For example: Armor HP or Thickness. If the ship reaches more than 30% of the normal value by upgrading. 2
Felix Victor Posted September 1, 2019 Author Posted September 1, 2019 On 8/3/2019 at 11:01 PM, Nakomuro said: not found modules: light planking +2,2% Ship speed, -10% Armour strength. v8.13 Thanks for the report.
Felix Victor Posted September 1, 2019 Author Posted September 1, 2019 On 8/18/2019 at 8:16 AM, asdf said: Optimized Rudder is twice in the list. Missing Upgrade Item: Navy Planking v8.13 On 8/18/2019 at 8:16 AM, asdf said: Improvement proposal: Tooltip about the values of the upgrade when moving the mouse over an upgrade. Thought about it already. Might do it. On 8/18/2019 at 8:16 AM, asdf said: Improvement proposal: Ship-Upgrades that cannot be used at the same time on a ship will be displayed crossed out. For example: If you select Cartagena Caulking Refit, Navy Planking is displayed crossed out. Or when u select Navy Hull Refit, Crooked Hull Refit is crossed out. No idea how to get the approbiate data from the API. Will not do it by hand (module data is messed up already). On 8/18/2019 at 8:16 AM, asdf said: Improvement proposal: A message when you reach the maximum by ship upgrades or ship knowledges. For example: Armor HP or Thickness. If the ship reaches more than 30% of the normal value by upgrading. Calculation considers the caps. Might add a message as suggested.
Felix Victor Posted September 1, 2019 Author Posted September 1, 2019 v8.13 2019-09-01 port battle zones: raid points added, colour contrast improved modules: light planking, navy planking added, optimized rudder removed 5
Karvala Posted September 1, 2019 Posted September 1, 2019 Great work, Felix, but is it just me or is the ship configuration tool no longer working properly? It doesn't seem to update the stats based on different woods, trims etc.., which worked fine in the previous version. 1
Felix Victor Posted September 2, 2019 Author Posted September 2, 2019 7 hours ago, Karvala said: Great work, Felix, but is it just me or is the ship configuration tool no longer working properly? It doesn't seem to update the stats based on different woods, trims etc.., which worked fine in the previous version. 2 hours ago, Spikes said: Agreed with the above - nothing updates when different things are selected. o7 Will check later today. Sorry for the hickup. 1
Felix Victor Posted September 2, 2019 Author Posted September 2, 2019 On 7/17/2019 at 10:14 AM, van Veen said: Hi @Felix Victor, Could you add the following fields to your ships.json from the NA API file: Premium (bool): true=Premium (DLC) ship ShipType (int): 0=combat ship, 1=trade ship I could merge that data from the NA API into your data, but I like your processed API data a lot better and it would be handy to have that information all in one dataset. v8.13 2
Felix Victor Posted September 2, 2019 Author Posted September 2, 2019 19 hours ago, Karvala said: Great work, Felix, but is it just me or is the ship configuration tool no longer working properly? It doesn't seem to update the stats based on different woods, trims etc.., which worked fine in the previous version. 14 hours ago, Spikes said: Agreed with the above - nothing updates when different things are selected. v8.13.1 1
Felix Victor Posted September 2, 2019 Author Posted September 2, 2019 v8.13.1 2019-09-02 hotfix: mouse events (click, zoom) work on Firefox hotfix: ship compare 3
Karvala Posted September 2, 2019 Posted September 2, 2019 Fantastic, thanks Felix; all working great again.
Teutonic Posted September 3, 2019 Posted September 3, 2019 awesome stuff. Is there a way to access the raid points? I can't seem to find them anywhere.
Felix Victor Posted September 3, 2019 Author Posted September 3, 2019 6 hours ago, Teutonic said: Is there a way to access the raid points? http://storage.googleapis.com/nacleanopenworldprodshards/Ports_cleanopenworldprodeu1.json https://na-map.netlify.com/data/pb.json
Teutonic Posted September 4, 2019 Posted September 4, 2019 16 hours ago, Felix Victor said: http://storage.googleapis.com/nacleanopenworldprodshards/Ports_cleanopenworldprodeu1.json https://na-map.netlify.com/data/pb.json ok thank you! I was dumb and thought when you said "points" you meant points like port bonuses points - not coordinate/points on the map to see :P.
John Page Posted September 4, 2019 Posted September 4, 2019 (edited) Appreciate your work! In the ship compare, White Oak - White Oak builds with Hull 4 the fire resistance jumps from 0 to 20%. On Caguarian - White Oak it only goes from 9 to 11%. Is that accurate? Doesn't seem to matter which ship is selected. Also, Hull HP doesn't update at all from the wood frame data. Edited September 4, 2019 by John Page 1
Felix Victor Posted September 5, 2019 Author Posted September 5, 2019 7 hours ago, John Page said: Appreciate your work! In the ship compare, White Oak - White Oak builds with Hull 4 the fire resistance jumps from 0 to 20%. On Caguarian - White Oak it only goes from 9 to 11%. Is that accurate? Doesn't seem to matter which ship is selected. Also, Hull HP doesn't update at all from the wood frame data. Thank for the report. Will check. 1
MidnightLight Posted September 5, 2019 Posted September 5, 2019 Not sure if you know this or not but Puerto Del Padre does not have a Port Icon over it
Felix Victor Posted September 5, 2019 Author Posted September 5, 2019 4 hours ago, MidnightLight said: Not sure if you know this or not but Puerto Del Padre does not have a Port Icon over it Twitter doesn't show the attacking nation when the port has been insta-flipped. Will automatically be corrected after maintenance. 1
Felix Victor Posted September 7, 2019 Author Posted September 7, 2019 On 9/5/2019 at 12:48 AM, John Page said: Appreciate your work! In the ship compare, White Oak - White Oak builds with Hull 4 the fire resistance jumps from 0 to 20%. On Caguarian - White Oak it only goes from 9 to 11%. Is that accurate? Doesn't seem to matter which ship is selected. Also, Hull HP doesn't update at all from the wood frame data. v.8.13.2 2
Felix Victor Posted September 7, 2019 Author Posted September 7, 2019 (edited) v8.13.2 2019-09-07 hotfix: ship compare (modifiers with percentage values without a base value such as fire resistance) Edited September 7, 2019 by Felix Victor 2
qw569😳 Posted September 7, 2019 Posted September 7, 2019 (edited) On 9/5/2019 at 1:56 PM, Felix Victor said: Twitter doesn't show the attacking nation when the port has been insta-flipped. Will automatically be corrected after maintenance. It was fixed some time ago [05-09-2019 14:42 UTC] The port battle for Cayo Vacas (Pirates) is scheduled for 6 Sep 2019 14:38 UTC. Defender: UWS. Attacker: SNOW. BR: 1500 [06-09-2019 15:22 UTC] Cayo Vacas captured by SNOW (Verenigde Provinciën). Previous owner: UWS (Pirates) Edited September 7, 2019 by qw569 1
Felix Victor Posted September 7, 2019 Author Posted September 7, 2019 3 hours ago, qw569 said: It was fixed some time ago [05-09-2019 14:42 UTC] The port battle for Cayo Vacas (Pirates) is scheduled for 6 Sep 2019 14:38 UTC. Defender: UWS. Attacker: SNOW. BR: 1500 [06-09-2019 15:22 UTC] Cayo Vacas captured by SNOW (Verenigde Provinciën). Previous owner: UWS (Pirates) Oh, have to check my code, then 😁 1
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