Eduard L'Aquila Posted June 15, 2020 Posted June 15, 2020 5 hours ago, Felix Victor said: Thanks for the report. I have fixed the calculation accordingly but there is still a cap for the bow/stern thickness that is different. Can you please also report on the bow/stern thickness of this particular ship? Stern hickness is 47, Bow thickness is 69
Gabriel Espedrosa Posted June 16, 2020 Posted June 16, 2020 (edited) Hi There! Maybe I'm doing something the wrong way, but it looks like permanent upgrades or resistance are not calculated properly on the ships comparison tool... Edited June 16, 2020 by Gabriel Espedrosa
Farrago Posted June 17, 2020 Posted June 17, 2020 @Felix Victor Is the day's PVP Zone location somewhere there in the data you use? It would be kind of cool to be able to check the location without having to go through the whole game login process. 1
Felix Victor Posted June 17, 2020 Author Posted June 17, 2020 6 hours ago, Farrago said: @Felix Victor Is the day's PVP Zone location somewhere there in the data you use? It would be kind of cool to be able to check the location without having to go through the whole game login process. Not in API data. 1
Robin Lox Posted June 18, 2020 Posted June 18, 2020 I absolutely love the map. Thank you so much for making it, I use it all the time! Would it be possible to add a bit of data to each of the ships, whether they are shallow or deep? 1
Eduard L'Aquila Posted June 18, 2020 Posted June 18, 2020 New woods are in the game. Help us @Felix Victor, you're our only hope! Some of us are too lazy to see how nerfed our superships are! 1
Felix Victor Posted June 18, 2020 Author Posted June 18, 2020 1 hour ago, Eduard L'Aquila said: New woods are in the game. Help us @Felix Victor, you're our only hope! Some of us are too lazy to see how nerfed our superships are! Due to an unrelated error today's update doesn't run. I will fix it later today. 2
Felix Victor Posted June 18, 2020 Author Posted June 18, 2020 v10.3.2 2020-06-18 Patch 2020-06-18: minor corrections 1
Vitasalato Posted June 18, 2020 Posted June 18, 2020 Hi, good job on adding the new wood stats quickly! However, looks like the resistance in the ship comparison are all broken.
Felix Victor Posted June 18, 2020 Author Posted June 18, 2020 5 minutes ago, Vitasalato said: However, looks like the resistance in the ship comparison are all broken. Indeed. Thanks for the report. 1
Felix Victor Posted June 18, 2020 Author Posted June 18, 2020 v10.3.3 2020-06-18 Patch 2020-06-18: ship blueprints corrected (Could not find the problem with the resistance items yet) 1
Eduard L'Aquila Posted June 19, 2020 Posted June 19, 2020 @Felix Victor, port raids have been enabled again on PVE, if possible, could you re-enable the display of the raid map overlays just for PVE?
Admiral Howe of Gibraltar Posted June 19, 2020 Posted June 19, 2020 Ship blueprint´s window is broken.
Felix Victor Posted June 19, 2020 Author Posted June 19, 2020 (edited) 3 hours ago, Admiral Howe of Gibraltar said: Ship blueprint´s window is broken. Works for me. Try crtl + shift + r v10.3.4 Thanks for the report. Edited June 19, 2020 by Felix Victor hmm 2
Holm Hansen Posted June 20, 2020 Posted June 20, 2020 Hello Felix, in the zone settings the NPC port raid layouts are no longer selectable. I can imagine that it was intentional because these raids were deactivated. If so, does this function come back? Since the raids ingame were activated again. Also i want to take this opportunity to thank you for this tool, which meanwhile contains all kinds of useful information for the game 👍 (... it's also the first link what i'm sending to new players and clan members)
Felix Victor Posted June 20, 2020 Author Posted June 20, 2020 On 6/19/2020 at 5:10 AM, Eduard L'Aquila said: @Felix Victor, port raids have been enabled again on PVE, if possible, could you re-enable the display of the raid map overlays just for PVE? 22 minutes ago, Holm Hansen said: Hello Felix, in the zone settings the NPC port raid layouts are no longer selectable. I can imagine that it was intentional because these raids were deactivated. If so, does this function come back? Since the raids ingame were activated again. Also i want to take this opportunity to thank you for this tool, which meanwhile contains all kinds of useful information for the game 👍 (... it's also the first link what i'm sending to new players and clan members) Will do but don't hold your breath.
Holm Hansen Posted June 20, 2020 Posted June 20, 2020 19 minutes ago, Felix Victor said: Will do but don't hold your breath. ahh ok, Thanks in advance
Felix Victor Posted June 21, 2020 Author Posted June 21, 2020 On 6/18/2020 at 6:13 PM, Vitasalato said: However, looks like the resistance in the ship comparison are all broken. v10.4
Felix Victor Posted June 21, 2020 Author Posted June 21, 2020 v10.4 2020-06-21 ship compare improved: difference shown as a percentage not the absolute value caps for side thickness (49%) and speed (17 knots) corrected mast thickness and mast/sail hit points will be calculated resistance percentage fixed roll angle and turn acceleration added pump and rudder hit points/thickness removed
asdf Posted June 22, 2020 Posted June 22, 2020 Hi Felix, Planking woods are not correct. It affects every ship type and every planking wood.
Felix Victor Posted June 22, 2020 Author Posted June 22, 2020 (edited) 2 hours ago, asdf said: Planking woods are not correct. It affects every ship type and every planking wood. Thanks for the report. I already wondered why frame and planking amounts were the same. Devs seemed to have fixed it, will do so, too. Edited June 22, 2020 by Felix Victor
qw569😳 Posted June 22, 2020 Posted June 22, 2020 2 hours ago, Felix Victor said: Thanks for the report. I already wondered why frame and planking amounts were the same. Devs seemed to have fixed it, will do so, too. @Felix Victor planking is calculated value Now formula to calculate planking is Planking = ShipMass * 0.2134
Jan van Santen Posted June 22, 2020 Posted June 22, 2020 (edited) Hello , in your app this caps today at 113 hull: (hull 4, upgraded with navy planking) Can't test atm, but yesterday app was right, i added navy struc even and got 118. (screenshot June 22nd, 2020 , after maintenance , Naval Action map v10.4.0 ) Edited June 22, 2020 by Jan van Santen 1
Felix Victor Posted June 22, 2020 Author Posted June 22, 2020 1 hour ago, qw569😳 said: @Felix Victor planking is calculated value Now formula to calculate planking is Planking = ShipMass * 0.2134 const plankingRatio = 0.2135
Felix Victor Posted June 22, 2020 Author Posted June 22, 2020 1 hour ago, Jan van Santen said: Hello , in your app this caps today at 113 hull: (hull 4, upgraded with navy planking) Can't test atm, but yesterday app was right, i added navy struc even and got 118. (screenshot June 22nd, 2020 , after maintenance , Naval Action map v10.4.0 ) v10.4.2 will give you 114 thickness (due to the rounding issue this is as good it will get)
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