Felix Victor Posted June 18, 2019 Author Posted June 18, 2019 (edited) 16 hours ago, Da Hool said: Seems you were not notified by GL nor even earned any credits. Shame on you poor devs. To be fair: admin asked me a while ago whether I needed anything. I asked for more data 😮 Edited June 18, 2019 by Felix Victor 3
HamBlower Posted June 20, 2019 Posted June 20, 2019 (edited) hey Felix is it possible to show in your map which fort and which tower is number 1 and number 2 in port defence? Edited June 20, 2019 by HamBlower
Felix Victor Posted June 20, 2019 Author Posted June 20, 2019 58 minutes ago, HamBlower said: hey Felix is it possible to show in your map which fort and which tower is number 1 and number 2 in port defence? Make a test case and report positions for at least 2 ports and I will do my best 1
asdf Posted June 20, 2019 Posted June 20, 2019 Hi Felix, here are a few suggestions that could be added: When you click on a port that displayed, for which ports you can make hostility from that port? When you click on a port, that displayed what Port improvements have done. e.g. New ressources like Wood ? With colors you can show if only clan/friends or free for all? When you click on a port, that displayed what Passengers / Cargo delivery are available?!
Felix Victor Posted June 20, 2019 Author Posted June 20, 2019 1 hour ago, asdf said: Hi Felix, here are a few suggestions that could be added: When you click on a port that displayed, for which ports you can make hostility from that port? When you click on a port, that displayed what Port improvements have done. e.g. New ressources like Wood ? With colors you can show if only clan/friends or free for all? When you click on a port, that displayed what Passengers / Cargo delivery are available?! Thanks for the suggestions. Sadly, such data is not available through the API. And the distance calculation is not disclosed, it is not the direct line (see messages above in this thread) 2
van der Clam Posted June 20, 2019 Posted June 20, 2019 @Felix Victor Does the API have current port battles in it? It would be nice to have an option on the Select Ports On dropdown that showed a list of all port battle schedules. Or maybe I'm missing something...
Norfolk nChance Posted June 21, 2019 Posted June 21, 2019 @Wraith Rude question, are you and @Felix Victor playing together? His map must carry a link to your wiki revival page. Before in years gone by I built excel ships similar to NA-Craft giving a close cost of build. Could this type of thing be built into your products? Norfolk
Felix Victor Posted June 22, 2019 Author Posted June 22, 2019 14 hours ago, Norfolk nChance said: close cost of build. Could this type of thing be built into your products? Could do but I am busy grinding atm 🦙 2
Custard Posted June 22, 2019 Posted June 22, 2019 50 minutes ago, Felix Victor said: Could do but I am busy grinding atm 🦙 What do you need ingame, there would be a long list of ppl ready to gift you stuff 1
Felix Victor Posted June 22, 2019 Author Posted June 22, 2019 3 hours ago, Custard said: What do you need ingame, there would be a long list of ppl ready to gift you stuff Anything, really. I am a crafter, a collector of books and a fighter.
Sang Noir Posted June 22, 2019 Posted June 22, 2019 Pirate Rig and Elite Pirate Rig are missing from the Permanent when comparing ships via the tool?
Felix Victor Posted June 23, 2019 Author Posted June 23, 2019 8 hours ago, Le Vagabond said: Pirate Rig and Elite Pirate Rig are missing from the Permanent when comparing ships via the tool? I cannot calculate the effect of Pirate and Spanish rig. 1
ThrottleFox Posted June 25, 2019 Posted June 25, 2019 Ship blueprint data is incorrect, as seen in below screenshot, the Sabicu Log count is different then in the game, it was like this for several ships I checked were like this.
Felix Victor Posted June 25, 2019 Author Posted June 25, 2019 7 hours ago, ThrottleFox said: Sabicu Log count This is a rounding error which can't be rectified. 1
RKY Posted June 25, 2019 Posted June 25, 2019 12 minutes ago, Felix Victor said: This is a rounding error which can't be rectified. game consume less than it indicates in a lot of cases.
van Veen Posted June 27, 2019 Posted June 27, 2019 @Felix Victor could you describe how the ship crafting resource quantities are calculated for each ship, frame and planking type? I'd like to that info on the wiki page. Perhaps something like a base cost plus a modifier based on planking or frame type? I would not list all possible combinations on the wiki, as I think this is better solved with an interactive tool like you have already made on your site. Cheers, van Veen
Felix Victor Posted June 27, 2019 Author Posted June 27, 2019 21 hours ago, asdf said: Cost for shipyard lvl 1 is wrong. Thanks for the report. Will check. 1
Felix Victor Posted June 27, 2019 Author Posted June 27, 2019 (edited) 39 minutes ago, van Veen said: ship crafting resource quantities are calculated for each ship, frame and planking type? Not a calculation, but contained in API data. It is roughly dependend on the ship mass. https://na-map.netlify.com/data/ships.json Edited June 27, 2019 by Felix Victor 1
van Veen Posted June 27, 2019 Posted June 27, 2019 26 minutes ago, Felix Victor said: Not a calculation, but contained in API data. It is roughly dependend on the ship mass. https://na-map.netlify.com/data/ships.json Thank you for replying so quickly! I might be a little bit stupid, but the link provided contains all ship stats, but not the crafting resources. And then the question was how different wood types for frame and planking affect these quantities.
Felix Victor Posted June 27, 2019 Author Posted June 27, 2019 6 hours ago, Liberalism said: Game API. You just need to dig deep enough. It is not contained in API data. See discussion in this thread. 1
Felix Victor Posted June 27, 2019 Author Posted June 27, 2019 7 hours ago, van Veen said: link provided contains all ship stats Oops, try this https://na-map.netlify.com/data/ship-blueprints.json 2
van Veen Posted June 28, 2019 Posted June 28, 2019 9 hours ago, Felix Victor said: Oops, try this https://na-map.netlify.com/data/ship-blueprints.json Thank you, sir!
van Veen Posted June 28, 2019 Posted June 28, 2019 Since everyone in this thread here has already dug deeply into the API, perhaps you folks can tell me how do I know which ships are craftable? The rare ships I can tell, because they require a permit which is not in the admiralty shop (e.g. Constitution, Christian). But what about DLC (Rättvisan, Hercules,...) and special (Gun Boat, Yacht, ...) ships? According to ship-blueprints, they do not require a permit and there are crafting requirements. I mean, I could go through manually and de-select non-craftable ships.
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