Leonid Andreevich Posted December 31, 2018 Posted December 31, 2018 hello! I saw 1 thing, what will be great to fix. I means lvls AI near port doesnt match with real deal. for example San Agustin and Ays and New Smyrna is 1st rate AI on the map, but there is only 5th rate at real. only 5! not 4 not 6 and im sure not 1) it will be great to fix it. not only for this 3 ports) Big thanks for your deal!
Felix Victor Posted December 31, 2018 Author Posted December 31, 2018 3 hours ago, Leonid Andreevich said: 1st rate AI on the map, but there is only 5th rate at real. Map indicates AI defense in a port battle. You probably mean AI fleets in open world. 1
Leonid Andreevich Posted December 31, 2018 Posted December 31, 2018 1 hour ago, Felix Victor said: Map indicates AI defense in a port battle. You probably mean AI fleets in open world. yes im talking about that, how u feel it possible to add information about npc fleat near port?
jodgi Posted December 31, 2018 Posted December 31, 2018 9 minutes ago, Leonid Andreevich said: yes im talking about that, how u feel it possible to add information about npc fleat near port? But that is area based and not port based.
Felix Victor Posted December 31, 2018 Author Posted December 31, 2018 11 minutes ago, Leonid Andreevich said: feel it possible to add information about npc fleat near port Not possible as data is not contained in API data. I would not know of any other source.
SnovaZdorowa Posted December 31, 2018 Posted December 31, 2018 Happy New Year, Felix. You've done more for NA than anyone else. great job! 4
Felix Victor Posted December 31, 2018 Author Posted December 31, 2018 (edited) 2 hours ago, SnovaZdorowa said: great job! On 12/30/2018 at 11:19 AM, Thonys said: good job on your part. 10 hours ago, Unfathomable said: Thank you for all your work! On 12/30/2018 at 11:19 AM, Sir Loorkon said: Thank you very much Thank you all for your kind words. Edited December 31, 2018 by Felix Victor
HamBlower Posted December 31, 2018 Posted December 31, 2018 Is there something broken in the map? I see only the brown water, no land, no ports, "Map Tools" don't work, "Game Tools" work proper. Tested in two Browsers (Edge and Chrome). The link to the test map works (but the port owners aren't up to date).
Felix Victor Posted December 31, 2018 Author Posted December 31, 2018 (edited) 1 hour ago, HamBlower said: no land, no ports Probably cache hickup. Try to empty browser cache: ctrl-shift r in Chrome and ctrl f5 in Firefox. Edited December 31, 2018 by Felix Victor
Felix Victor Posted December 31, 2018 Author Posted December 31, 2018 On 12/26/2018 at 1:27 AM, Intrepido said: add the ship recipes I have got API data for ship recipes, for example { "id": 358, "name": "3rd Rate Blueprint", "woods": [ { "name": "Fir", "amount": 883 }, { "name": "Oak", "amount": 1170 }, { "name": "Teak", "amount": 1120 }, { "name": "Live Oak", "amount": 1695 }, { "name": "Mahogany", "amount": 1001 }, { "name": "Bermuda Cedar", "amount": 984 }, { "name": "Sabicu", "amount": 1324 }, { "name": "White Oak", "amount": 1289 }, { "name": "Caguairan", "amount": 1544 } ], "resources": [ { "name": "Oak Log", "amount": 584 }, { "name": "Fir Log", "amount": 314 }, { "name": "Hemp", "amount": 130 }, { "name": "Iron Ore", "amount": 119 }, { "name": "Lignum Vitae Log", "amount": 27 }, { "name": "Stone Block", "amount": 65 }, { "name": "Coal", "amount": 89 }, { "name": "Provisions", "amount": 650 } ], "ship": { "id": 359, "name": "3rd Rate" }, "shipyardLevel": 3, "craftLevel": 35, "craftXP": 3512, "labourHours": 1465, "permit": true, "doubloons": 4148 } But what I do not know is how to get the additional resources needed for planking (3rd rate: +385 logs or +74 hemp for crew space). Amounts are different for each ship type. Has anyone any idea how to retrieve or calculate it? @Intrepido @jodgi @qw569
qw569😳 Posted December 31, 2018 Posted December 31, 2018 (edited) 2 hours ago, Felix Victor said: But what I do not know is how to get the additional resources needed for planking (3rd rate: +385 logs or +74 hemp for crew space). Amounts are different for each ship type. Has anyone any idea how to retrieve or calculate it? @Intrepido @jodgi @qw569 Crew space (Hemp) = Ship Mass * 2.5% Planking = Ship Mass * 13% Ship Mass located in API parameter HealthInfo Edited December 31, 2018 by qw569 4
Felix Victor Posted December 31, 2018 Author Posted December 31, 2018 2 minutes ago, qw569 said: Crew space (Hemp) = Ship Mass * 2.5% Planking = Ship Mass * 13% Great! Many thanks. How do you know this stuff anyway?
Felix Victor Posted January 2, 2019 Author Posted January 2, 2019 1 hour ago, Captain Woodpecker said: stays like this Looks good, Woody ^^ Try shift ctrl r to reload...
Busterbloodvessel Posted January 2, 2019 Posted January 2, 2019 1 hour ago, Captain Woodpecker said: Hi Felix, Recently the map opens and stays like this in my up-to-date Chrome browser... Looks Ok on mine, Version 71.0.3578.98 (Official Build) (64-bit) Buster
Felix Victor Posted January 2, 2019 Author Posted January 2, 2019 1 hour ago, Busterbloodvessel said: Looks Ok on mine Browser caching is a mystery to mankind...
Felix Victor Posted January 2, 2019 Author Posted January 2, 2019 On 12/30/2018 at 6:39 PM, Felix Victor said: 'in-game wind' Does anyone know the exact time for a full wind circle? I currently calculate it with 48 minutes. As @Macjimm has found out, this is not precise enough. Any ideas, maybe @jodgi or @qw569?
SnovaZdorowa Posted January 2, 2019 Posted January 2, 2019 3 hours ago, Captain Woodpecker said: Hi Felix, Recently the map opens and stays like this in my up-to-date Chrome browser... For me too. Just delete cookies and shift-alt-r
qw569😳 Posted January 2, 2019 Posted January 2, 2019 28 minutes ago, Felix Victor said: Does anyone know the exact time for a full wind circle? I currently calculate it with 48 minutes. As @Macjimm has found out, this is not precise enough. Any ideas, maybe @jodgi or @qw569? I use in my math 00:48:55 2
Felix Victor Posted January 3, 2019 Author Posted January 3, 2019 7 hours ago, qw569 said: 00:48:55 I will use your magic number, then. Thank you again.
jodgi Posted January 3, 2019 Posted January 3, 2019 14 hours ago, qw569 said: I use in my math 00:48:55 confirmed. 2
Felix Victor Posted January 4, 2019 Author Posted January 4, 2019 3 hours ago, Captain Woodpecker said: It did not help IE and edge don't work due to their bugs. But Chrome should... Open the console shift ctrl j and report the errors
OjK Posted January 5, 2019 Posted January 5, 2019 Yeah, the recent update broke map on Chrome for me as well. And actually, old style was much more clear. This one might be better looking, but it's not as clear and easy to use like previous one 2
Felix Victor Posted January 5, 2019 Author Posted January 5, 2019 1 hour ago, rediii said: i cant access it either Try to reload with ctrl shift r If it still doesn't work, please report errors from the console, accessed by ctrl shift j
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