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Posted

hello! I saw 1 thing, what will be great to fix. I means lvls AI near port doesnt match with real deal.

for example San Agustin and Ays and New Smyrna is 1st rate AI on the map, but there is only 5th rate at real. only 5! not 4 not 6 and im sure not 1) it will be great to fix it. not only for this 3 ports)

Big thanks for your deal!

 

Posted
3 hours ago, Leonid Andreevich said:

1st rate AI on the map, but there is only 5th rate at real.

Map indicates AI defense in a port battle. You probably mean AI fleets in open world.

  • Like 1
Posted
9 minutes ago, Leonid Andreevich said:

yes im talking about that, how u feel it possible to add information about npc fleat near port?

But that is area based and not port based.

Posted
11 minutes ago, Leonid Andreevich said:

feel it possible to add information about npc fleat near port

Not possible as data is not contained in API data. I would not know of any other source.

Posted (edited)
2 hours ago, SnovaZdorowa said:

great job!

 

On 12/30/2018 at 11:19 AM, Thonys said:

good job on your part.

 

10 hours ago, Unfathomable said:

Thank you for all your work!

 

On 12/30/2018 at 11:19 AM, Sir Loorkon said:

Thank you very much


Thank you all for your kind words.

Edited by Felix Victor
Posted

Is there something broken in the map? I see only the brown water, no land, no ports, "Map Tools" don't work, "Game Tools" work proper. Tested in two Browsers (Edge and Chrome).

The link to the test map works (but the port owners aren't up to date).

 

Posted (edited)
1 hour ago, HamBlower said:

no land, no ports

Probably cache hickup. Try to empty browser cache: ctrl-shift r in Chrome and ctrl f5 in Firefox.

Edited by Felix Victor
Posted
On 12/26/2018 at 1:27 AM, Intrepido said:

add the ship recipes

I have got API data for ship recipes, for example

{
  "id": 358,
  "name": "3rd Rate Blueprint",
  "woods": [
    { "name": "Fir", "amount": 883 },
    { "name": "Oak", "amount": 1170 },
    { "name": "Teak", "amount": 1120 },
    { "name": "Live Oak", "amount": 1695 },
    { "name": "Mahogany", "amount": 1001 },
    { "name": "Bermuda Cedar", "amount": 984 },
    { "name": "Sabicu", "amount": 1324 },
    { "name": "White Oak", "amount": 1289 },
    { "name": "Caguairan", "amount": 1544 }
  ],
  "resources": [
    { "name": "Oak Log", "amount": 584 },
    { "name": "Fir Log", "amount": 314 },
    { "name": "Hemp", "amount": 130 },
    { "name": "Iron Ore", "amount": 119 },
    { "name": "Lignum Vitae Log", "amount": 27 },
    { "name": "Stone Block", "amount": 65 },
    { "name": "Coal", "amount": 89 },
    { "name": "Provisions", "amount": 650 }
  ],
  "ship": { "id": 359, "name": "3rd Rate" },
  "shipyardLevel": 3,
  "craftLevel": 35,
  "craftXP": 3512,
  "labourHours": 1465,
  "permit": true,
  "doubloons": 4148
}

But what I do not know is how to get the additional resources needed for planking (3rd rate: +385 logs or +74 hemp for crew space). Amounts are different for each ship type. Has anyone any idea how to retrieve or calculate it? @Intrepido @jodgi @qw569

Posted (edited)
2 hours ago, Felix Victor said:

But what I do not know is how to get the additional resources needed for planking (3rd rate: +385 logs or +74 hemp for crew space). Amounts are different for each ship type. Has anyone any idea how to retrieve or calculate it? @Intrepido @jodgi @qw569

Crew space (Hemp) = Ship Mass * 2.5%

Planking = Ship Mass * 13%

Ship Mass located in API parameter HealthInfo

Edited by qw569
  • Like 4
Posted
28 minutes ago, Felix Victor said:

Does anyone know the exact time for a full wind circle? I currently calculate it with 48 minutes. As @Macjimm has found out, this is not precise enough. Any ideas, maybe @jodgi or @qw569?

I use in my math 00:48:55

  • Like 2
Posted

Yeah, the recent update broke map on Chrome for me as well.

And actually, old style was much more clear. This one might be better looking, but it's not as clear and easy to use like previous one

  • Like 2

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