melarky Posted September 3, 2018 Posted September 3, 2018 Yes that is the link and map I was referring to. Jeez, that's all I need is to have to load Chrome as well.
melarky Posted September 3, 2018 Posted September 3, 2018 This tool has been working great for me with Firefox up until about a week ago. Now all I get is the headings, similar to how IE looks. This seems to coincide with a NA update - worked before, not afterwards. Any ideas?
Felix Victor Posted September 3, 2018 Author Posted September 3, 2018 11 hours ago, melarky said: Any ideas? 1. Try to reload cache ctrl f5 2. Can you post the content of the console, please https://developer.mozilla.org/en-US/docs/Tools/Web_Console/Opening_the_Web_Console
Felix Victor Posted September 3, 2018 Author Posted September 3, 2018 Beta version with improved ship comparison at https://na-map-test.netlify.com/. You can now also choose the different frame and planking woods. Please test functionality and how data is applied. 2
Eduard L'Aquila Posted September 4, 2018 Posted September 4, 2018 (edited) On my Chrome and Firefox I can't get the PvE map to appear but the Caribbean is fine (the same thing happens on both the main and beta servers) Here's a copy-paste of my console on Firefox for the Caribbean map when CTRL-F5-ing the main server: Quote Request failed --> DOMException: "The operation was aborted. " na-map.min.js:1:3486 Loading failed for the <script> with source “https://www.googletagmanager.com/gtag/js?id=UA-109520372-1”. na-map.netlify.com:21 Error: Cannot set user agent for iframe with location different to this page content.js:150:17 Attached is the screenshot of my console on Firefox for the PvE map when CTRL-F5-ing the main server (copy-pasting didn't get the whole error). The exact same thing appears in Chrome. I've tried turning off my adblocker and scriptblocker (on firefox and chrome) but the same thing happens. I noticed this started happening yesterday - it was fine a few days ago. Edited September 4, 2018 by Eduard L'Aquila
Felix Victor Posted September 4, 2018 Author Posted September 4, 2018 (edited) 5 hours ago, Eduard L'Aquila said: can't get the PvE map to appear Can confirm the bug. I will look into it asap fixed Edited September 4, 2018 by Felix Victor
Felix Victor Posted September 4, 2018 Author Posted September 4, 2018 v6.0.2 2018-09-04: PvE server bug fixed. 1
melarky Posted September 5, 2018 Posted September 5, 2018 Thank you! Your PvE server fix took care of the similar problem I was having. Back in business again. 1
Felix Victor Posted September 10, 2018 Author Posted September 10, 2018 (edited) Updated beta version at https://na-map-test.netlify.com/: ship comparison improved (including frame and planking woods) list of frame and planking woods added (for a quick overview, choose wood comparison for a graphical presentation of frame/planks combinations) 'select consumed goods' removed as being redundant map initialisation should be faster drop shadows improved (look proper on chrome now) Edited September 10, 2018 by Felix Victor 6
Felix Victor Posted September 10, 2018 Author Posted September 10, 2018 1 minute ago, Wraith said: adjust your wind speed profiles Happy to do it but I dont know the math for it... Does anyone? @jodgi
Felix Victor Posted September 10, 2018 Author Posted September 10, 2018 2 minutes ago, Wraith said: BestSpeedAtAngle <- MaxSpeed * SpeedToWind[AtAngle] / 13.03 Great! Will try this but it might take a while until I have time to do it. 1
jodgi Posted September 10, 2018 Posted September 10, 2018 27 minutes ago, Felix Victor said: Happy to do it but I dont know the math for it... Does anyone? @jodgi Woods and OW speed mods are easy or at least straightforward. You would have to look up the modifier in the API. I've never done this, tho, so I haven't collected a readers digest of all those factors. The force modifiers I don't know how to handle. Btw, how do you update your current profiles? Auto from API or manually? You could have access to our worksheet if that's of any help to you. Baltic updates the factor to match listed port speeds each time they tweak the math. They did it recently and with upcoming profile changes I suspect it will happen again. 1
Felix Victor Posted September 10, 2018 Author Posted September 10, 2018 2 minutes ago, jodgi said: You could have access to our worksheet I would like this, yes. 1
jodgi Posted September 10, 2018 Posted September 10, 2018 1 minute ago, Felix Victor said: I would like this, yes. Arright, will pm you (Baltic's regression calc is more than /13,03) 1
balticsailor Posted September 10, 2018 Posted September 10, 2018 (edited) it is somewhere between /13.3 and /13.5, but we use a linare regression to get a good fit for all speeds Edited September 10, 2018 by balticsailor 2
Felix Victor Posted September 10, 2018 Author Posted September 10, 2018 (edited) 3 hours ago, jodgi said: Btw, how do you update your current profiles? Auto from API or manually? Most of the data is being updated automatically from the api after server maintenance. Few bits are taken from xml game file such as thickness and turn speed which is only a semi-auto process. Edited September 10, 2018 by Felix Victor
Felix Victor Posted September 11, 2018 Author Posted September 11, 2018 (edited) Further updated beta version at https://na-map-test.netlify.com/: sailing profile is changed based on woods Big thanks to @jodgi (and his fellows @balticsailor and @qw569 at the Royal Speed Trials Society) 🥂 Test it in any way you can and report back here, please. Edited September 11, 2018 by Felix Victor 3
Felix Victor Posted September 11, 2018 Author Posted September 11, 2018 2 minutes ago, Wraith said: Any reason why the polar plot background is different Yes, left is the base ship and on the right ship compared with. Can do differently though...
Felix Victor Posted September 15, 2018 Author Posted September 15, 2018 v6.1 2018-09-15 ship comparison improved (including frame and planking woods) list of frame and planking woods added (for a quick overview, choose wood comparison for a graphical presentation of frame/planks combinations instead) 'select consumed goods' removed as being redundant map initialisation should be faster drop shadows improved (look proper on chrome now) 5
Norfolk nChance Posted September 15, 2018 Posted September 15, 2018 @Felix Victor This is a fantastic tool fella well done. I have a couple of suggestions if I may... First, can you change the x,z co-ordinates to the full map size of x: -820k to +820k and z: -820k to +820k? At the moment Z: can’t go below -430k. This means it becomes messy to use when travelling around the Pacific bit of the map. Secondly, scrolling and moving about is great. Across the top the Longitude column numbers appear however they don’t for the Latitude row numbers. Can this be added. Does Google chrome improve performance at all? Again, great work Felix Norfolk nChance [ELITE] 3
Felix Victor Posted September 15, 2018 Author Posted September 15, 2018 (edited) 12 hours ago, Norfolk nChance said: suggestions if I may Sure, I like suggestions ^^ 12 hours ago, Norfolk nChance said: travelling around the Pacific bit of the map Oops, did I miss something? How can you travel there? (Can change the coords though) 12 hours ago, Norfolk nChance said: they don’t for the Latitude row numbers They do. But some browser/OS/screen resolution/... combinations display it wrongly (I have seen it too large, also reported by @Banished Privateer). Will look into it, might take a while though. 12 hours ago, Norfolk nChance said: Google chrome improve performance Never had any issues but I know that others reported performance problems. Probably beyond my amateur skills to fix it. Edited September 15, 2018 by Felix Victor 1
Norfolk nChance Posted September 19, 2018 Posted September 19, 2018 @Felix Victor Not sure if this possible, every server cycle can you download the Combat News Kills? My thoughts like the tax revenue data collection... example Carlisle Port a red circle would appear on the map with the number of PvP kills in that PORT area occurred over the last server cycle... not live Maybe the intensity shown, so light Green 5 or less, 5 to 10 light red above 10 deep red... Norfolk
Felix Victor Posted September 19, 2018 Author Posted September 19, 2018 4 hours ago, Norfolk nChance said: Combat News Kills Many have asked it, but I don't have the data source for it. If anyone could provide it, I am happy adding it to the map. 1
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