Hethwill, the Red Duke Posted December 13, 2017 Posted December 13, 2017 2 minutes ago, HachiRoku said: Thats beside the point anyway. Koiz was saying us based players expect more in general. I asked for evidence because him claiming something is a fact isn't evidence to me. I would argue that more us players buy products without knowing a lot about them. That's why they would quit more than others. Since we don't have official stats from Steam or game labs it's all just speculation and useless information to me. Similar words ( cause and effect ) are used in many other projects. If you go through the library of games and check the same stats, you will see a pattern regarding US market. Not new. No idea why, but it is not game related.
Yngvarr Posted December 13, 2017 Posted December 13, 2017 1 minute ago, HachiRoku said: Keep in mind those are not official valve sites. I wouldn't rely on them to much. but they do use the Steam API to retrieve data.
Hethwill, the Red Duke Posted December 13, 2017 Posted December 13, 2017 1 minute ago, Yngvarr said: but they do use the Steam API to retrieve data. If I am not "online" status the API doesn't read my individual activity. It reads "offline" instead of "playing Naval Action". 1
Yngvarr Posted December 13, 2017 Posted December 13, 2017 1 minute ago, Hethwill said: Similar words ( cause and effect ) are used in many other projects. If you go through the library of games and check the same stats, you will see a pattern regarding US market. Not new. No idea why, but it is not game related. I have a few theories on the subject of US players, however those might be seen as offensive, so i won't post them here ;-) 1
Hethwill, the Red Duke Posted December 13, 2017 Posted December 13, 2017 2 minutes ago, Yngvarr said: I have a few theories on the subject of US players, however those might be seen as offensive, so i won't post them here ;-) reddit
Yngvarr Posted December 13, 2017 Posted December 13, 2017 5 minutes ago, Hethwill said: reddit True...Reddit could be a solution for this :-)
victor Posted December 13, 2017 Posted December 13, 2017 3 hours ago, HachiRoku said: Those stats are not accurate. How can there be more players than owners in a lot of countries?. difficult point to dismantle actually!
Vernon Merrill Posted December 13, 2017 Posted December 13, 2017 On 12/11/2017 at 6:52 PM, jodgi said: I wonder what you base this interesting statement on? Thats one of those fun myths that everyone likes to trot out when they're trying to prove a point... Like the "fat, lazy American" and the "Perpetually-sleeping Spaniard" and the "completely-stoned Dutch"....
IndianaGeoff Posted December 13, 2017 Posted December 13, 2017 44 minutes ago, Vernon Merrill said: Thats one of those fun myths that everyone likes to trot out when they're trying to prove a point... Like the "fat, lazy American" and the "Perpetually-sleeping Spaniard" and the "completely-stoned Dutch".... Of course. With Pot being legal in many states the US is now Lazy and Stoned. Spain, we are looking at you to take that sleeping title. Fair warning. We will hold them all. Murica.
Capn Rocko Posted December 13, 2017 Posted December 13, 2017 On 12/11/2017 at 2:13 PM, koiz said: A majority of North American Players won't tolerate a broken game and EU players will. Many USA players expect more in general so this is not shocking but to merge the servers before the game itself is complete without giving that sever a true chance to grow is a travesty. I think 7 months is a "true chance" for a game that is still in development. If anything, the population shrank over that period of time.
Kawazz Posted December 13, 2017 Author Posted December 13, 2017 On 12/12/2017 at 8:51 AM, HachiRoku said: Give me evidence. Your statement doesn't mean anything to me Are you kidding me... the evidence is in the player counts PVP2 never recovered where EU did. Both lost players but EU kept a steady player-base throughout. 11 hours ago, Hethwill said: Similar words ( cause and effect ) are used in many other projects. If you go through the library of games and check the same stats, you will see a pattern regarding US market. Not new. No idea why, but it is not game related. With more content comes more consumption but if you want your product to be consumed it must be in a good state. If it takes too long or if players get frustrated they will have another way to have fun. With steam we have endless options and your competition isn't that hot new game, its the game they bought 10 years ago.
Hethwill, the Red Duke Posted December 13, 2017 Posted December 13, 2017 Fair enough. What naval combat game from 10 years ago ? That said a lot of decade old games ( and two decades ) are still religiously played
Teutonic Posted December 13, 2017 Posted December 13, 2017 (edited) 14 hours ago, Hethwill said: Fair enough. What naval combat game from 10 years ago ? That said a lot of decade old games ( and two decades ) are still religiously played Like age of empires 2! I still play it from time to time Edit: i see you meant naval combat :P, but aoe2 does have naval combat, albeit nothing like you are probably imagining haha. Edited December 14, 2017 by Teutonic
Kawazz Posted December 14, 2017 Author Posted December 14, 2017 1 hour ago, Hethwill said: Fair enough. What naval combat game from 10 years ago ? That said a lot of decade old games ( and two decades ) are still religiously played Empire: Total War comes to mind but it doesn't need to be a naval game that takes you away from naval action. 1
HachiRoku Posted December 14, 2017 Posted December 14, 2017 8 hours ago, koiz said: Are you kidding me... the evidence is in the player counts PVP2 never recovered where EU did. Both lost players but EU kept a steady player-base throughout. EU never recovered. We had 600 after wipe and have 400 now. A lot of the US players stayed on EU and even came from global. East Coast players only have 5 hour time difference and can take part in later EU port battle timers even during week. Global server was a failure at the start. 3
Kawazz Posted December 14, 2017 Author Posted December 14, 2017 6 hours ago, HachiRoku said: EU never recovered. We had 600 after wipe and have 400 now. A lot of the US players stayed on EU and even came from global. East Coast players only have 5 hour time difference and can take part in later EU port battle timers even during week. Global server was a failure at the start. 400 is pretty dam steady for a game in alpha.
Hethwill, the Red Duke Posted December 14, 2017 Posted December 14, 2017 13 hours ago, koiz said: Empire: Total War comes to mind ETW is second only to original STW for me. And still play it, had a great 1v1 corvette versus frigate combat two days ago. 13 hours ago, koiz said: doesn't need to be a naval game that takes you away from naval action. For me, yes. That's exactly the why I play NA. Naval age of sail
GrubbyZebra Posted December 15, 2017 Posted December 15, 2017 On 12/13/2017 at 5:11 AM, HachiRoku said: Those stats are not accurate. How can there be more players than owners in a lot of countries?. Because there aren't more players than owners. The graph shows 2 data sets, owners by country and players by country. So for example, the US represents 31.48% of owners, but only 25% of players. Brazil, on the other hand, is 1.11% of owners, but they are 12.5% of players (ty DBK). This leads to 1 obvious conclusion, a large number of owners do not play the game, I would contend it may be a majority. 1
HachiRoku Posted December 15, 2017 Posted December 15, 2017 5 hours ago, BPHick said: Because there aren't more players than owners. The graph shows 2 data sets, owners by country and players by country. So for example, the US represents 31.48% of owners, but only 25% of players. Brazil, on the other hand, is 1.11% of owners, but they are 12.5% of players (ty DBK). This leads to 1 obvious conclusion, a large number of owners do not play the game, I would contend it may be a majority. That's the case for most games. Pc gamer or euro gamer just released an article about games that loose 90% of players in first month.
Quineloe Posted December 15, 2017 Posted December 15, 2017 On 12/12/2017 at 12:49 AM, HachiRoku said: funny you say that because US law isn't nearly as good as EU law when it comes to digital gaming. and then they repealed net neutrality and removed all power from the FCC bwahahaha. internet good enough for gaming? That'll be another $50! The battle.net pass, another $20! Steam download pass, $20! 1
Quineloe Posted December 15, 2017 Posted December 15, 2017 On 12/13/2017 at 11:52 PM, Hethwill said: Fair enough. What naval combat game from 10 years ago ? That said a lot of decade old games ( and two decades ) are still religiously played I believe between Ancient Art of War at Sea and POBS there was nothing that featured fleet combat in the Age of Sail.
HachiRoku Posted December 15, 2017 Posted December 15, 2017 4 minutes ago, rediii said: I would say its the case in every game that a big amount of players own but not play the game. Thats also why a nice release can work wonders in NA if its a good release with content to do a nice UI tutorial and not many bugs and exploits 50% of the games I own on steam I've never played. That's why steam has sales. Either they sell nothing or give it away to someone at half price that will never install it. 1
Sea Nettle Posted December 18, 2017 Posted December 18, 2017 (edited) On 12/13/2017 at 5:07 AM, Hethwill said: Post not the 2 last weeks, but the whole time versus the right now. Please. No idea how you work in your gaming circles but I find it fairly easy to promote NA. Is it that hard for States and Canadians to keep the experience going ? If that data is even to be considered, what marks the difference between the majority of the EU states and the North American continent ? Gaming culture maybe ? Something does not correlate... Gaming culture certainly has something to do with it. Europeans also tend to argue for more protections and systems for "fair play" while Americans are born into and adapt to a cutthroat environment. What Europeans see as good systems Americans view as restrictive. Whether they articulate it or simply grow bored, unappreciative of the reason, I think it is the underlying issue. Obviously there is grey area there and no absolutes but it seems to fit. The "wipe" certainly didn't help either. Particularly because it didn't come with a makeover that really fixed the game and simply seemed arbitrary at a point in time where it didn't matter. Edited December 22, 2017 by Sea Nettle
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