Doug Maoz Posted December 8, 2017 Posted December 8, 2017 Hello all! As I was leveling my Endymion yesterday, I saw the increased sail jobs and decided to turn them off to see how good the reload would be. To my surprise, I will able to turn the yards better with 0 sailors than with 60 assigned. With the default split between gun and sail jobs (~90 sailors on [6] Sailing) you tack better than with 0 sailors, but to my knowledge yards should not turn at all (or only glacially) with no sailors assigned to [6] Sailing. This was consistent over the two battles that I played. I forgot to do an F11, and I am at work, but I will post screenshots of me tacking through the wind and recovering with zero sailors assigned to [6] Sailing when I get home. Has anyone else noticed this? 2
Ink Posted December 8, 2017 Posted December 8, 2017 This is a known gameplay issue and under review. 2
maturin Posted December 8, 2017 Posted December 8, 2017 Yeah, I was just noticing that yard and sailhandling speeds are very fast with just 30-50 men. Or even less.
HachiRoku Posted December 9, 2017 Posted December 9, 2017 trinc has the same issue. Was wondering why my yards were so op fast
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