aviadork Posted December 7, 2017 Posted December 7, 2017 Hi, its very complicate to find gods on the warehouse, its necessary to add buttons to order gods in alphabetical order & add a resource filter in the dropdown menu. Regarding the Map, it´s very simple, in that age there wasn´t idiots they knew how to sail with maps and the stars, so I suppose that you don´t want to give us more help to navigate because it´s the way to offer a more realistic enviromente, but will be nice to publish or at least add a coordinate map, or grids with coordinates. Thanks for your help. 1
aviadork Posted December 7, 2017 Author Posted December 7, 2017 (edited) Hi, its very complicate to find gods on the warehouse, its necessary to add buttons to order gods in alphabetical order & add a resource filter in the dropdown menu. Regarding the Map, it´s very simple, in that age there weren´t idiots they knew how to sail with maps and the stars. I suppose that you don´t want to give us more help to navigate because it´s the way to offer a more realistic enviromente, but will be nice to publish or at least add a coordinate map, or grids with coordinates. Thanks for your help. Edited December 7, 2017 by aviadork grammar correction
Thonys Posted December 7, 2017 Posted December 7, 2017 8 hours ago, aviadork said: Hi, its very complicate to find gods on the warehouse, its necessary to add buttons to order gods in alphabetical order & add a resource filter in the dropdown menu. Regarding the Map, it´s very simple, in that age there wasn´t idiots they knew how to sail with maps and the stars, so I suppose that you don´t want to give us more help to navigate because it´s the way to offer a more realistic enviromente, but will be nice to publish or at least add a coordinate map, or grids with coordinates. Thanks for your help. perhaps for the normal warehouse, a search button is also needed
Anne Wildcat Posted December 7, 2017 Posted December 7, 2017 It's goods not gods. Although I'll take Tom Hiddleston showing up in my warehouse But yes, some extra management would be nice.
CaptVonGunn Posted December 7, 2017 Posted December 7, 2017 It already has a filter on the Warehouse and the Protractor is very useful... We had the Coordinates and it was a joke.. you knew within a foot were you were all the time... Which is very unrealistic as it allowed nearly pin point navigation even in a storm
Rhodri226 Posted December 12, 2017 Posted December 12, 2017 So I just bought this and have been playing for the last few hours, this isn't exactly the topic for it but I noticed that you mentioned "they weren't idiots...etc.". I just wanted to say that is the number one thing that stood out to me. In that age they used a method of navigation that was called "Dead Reckoning" in fact we still use it today in my field, aviation. To do that you have to be able to mark your location on the map with a pin or a pencil or anything to be able to get a rough idea of where you're starting from at any given point on your journey I.E. if I'm traveling from Nassau to Charleston I know it will take me X miles, I'm traveling at X knots, ive been sailing for X time that means I'm Here, drop the pin and then say in 50 miles I turn east, drop pin etc. That is what's missing. I love how you aren't "shown" your position on the map but you should be able to mark it yourself using that method. Time,distance,speed, you have to work all that out yourself and then drop the pin in the relative position. without that you cant accurately navigate from point A to B at least to me it would add a level of immersion and realism if they allowed us to do that.
aviadork Posted December 12, 2017 Author Posted December 12, 2017 I said a help, i doesn´t matter which help, but the Protractor is not enough...... even a fix map with some help to crete the routes as you mention before...
Farrago Posted December 12, 2017 Posted December 12, 2017 I’m hoping the new UI will include more detailed maps showing terrain features on land and a compass that can be used with the spyglass.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now