z4ys Posted November 22, 2017 Posted November 22, 2017 (edited) With the new sail force update. Position of hoisted sails get more and more important. I looked at the pirate LGV on battlesails: And thought how fast she will sail with the new sailing force update. Would I hoist differend sails as her captain? Yes i would. Now to my suggestion: What you have to know: Sail key position 1 = dead slow Sail key position 2 = Slow Sail key position 3 = half No sails and full sails cant be changed and are hardcoded positions. (That would allow to keep the current cycle of sails by using W and S to switch through the position = no new key needs to be introduced) In port you would be able to change the used sail area for the differend postions. It could be done under Equipment (like the picture) or under a complete new tab. By clicking the checkboxes ( for example) under Sail key postion 1 to custom the player would be able to change the used sail area by enable (green) or disable (red) the checkboxes linked to a certain sail area. Like i said before no sails and full sails cant be changed to prevent the player messing up his sails set. Combined with some other suggestion it could give varity to ship speeds and increase real ship customization. Edited November 22, 2017 by z4ys 18
Hodo Posted November 22, 2017 Posted November 22, 2017 With these suggestions, we might make a proper age of sail game yet. o7 2
Lz3 Posted November 22, 2017 Posted November 22, 2017 I've wanted to be able to set my own sails since I started playing. It gives me significant benefits in situations if I know how to do it right. This would truly make his game a realistic age of sail game.
maturin Posted November 22, 2017 Posted November 22, 2017 That's the rat LGV on battle sails? WTH happened to her maintopsail??? Anyhow, if you allow custom sail configurations you have to turn the sailing model into a full sim, otherwise you get unrealistic benefits that disturb the existing realism/gameplay balance. I'd sure like to be able to do it for pretty screenshots, though. 2
z4ys Posted November 22, 2017 Author Posted November 22, 2017 17 minutes ago, maturin said: 1. That's the rat LGV on battle sails? WTH happened to her maintopsail??? 2. Anyhow, if you allow custom sail configurations you have to turn the sailing model into a full sim, otherwise you get unrealistic benefits that disturb the existing realism/gameplay balance. to 1: Yes that is the rat LGV. And i had the same reaction like you. WTF. to 2: I though we are on the way towards it. When you compare current ships at battlesails I doubt they have the same percentage of stay and mainsail area. So with the current changes to more realistic sailing, in which if i understand it right the current sail area matters, some ships will benefit over others when not using full sails.
maturin Posted November 22, 2017 Posted November 22, 2017 5 minutes ago, z4ys said: So with the current changes to more realistic sailing, in which if i understand it right the current sail area matters, some ships will benefit over others when not using full sails. Yes that's true. And the sailplans could stand to be improved. 1
CoyoteJohn Posted November 26, 2017 Posted November 26, 2017 100% on-board with custom sail configurations. DO IT!
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now