Lady Victoria Posted November 7, 2017 Posted November 7, 2017 Repair Module time bug: Someone know, why we have a repair Module time (rig, hull and rum) at 12 min instead of 10 min as before ? Someone know, why when you put a Northern Carpenter or when you put survival book or both or book to decrease the repair time, you should stay at 12 min between each repair ? Is that a quick bug since the last update from the dev ? or just something choosen by the dev to test ? I have an example, as I know some scepticism guy, I add some screen.
Liq Posted November 7, 2017 Posted November 7, 2017 (edited) 12 min cooldown is new (from one of the last big patches I believe) And the carpenters dont reduce the cooldown but rather shorten the time for your crew to complete one repair. Edited November 7, 2017 by Liq 1
Lady Victoria Posted November 7, 2017 Author Posted November 7, 2017 Thks liq for the answer. Can you share the patch who show the cooldown of 12 Min; I checked the lastest patched and I dont find any reference of that.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now