Sir Texas Sir Posted October 16, 2017 Posted October 16, 2017 42 minutes ago, Intrepido said: Have you seen the minigame in PLAY? Oh and i played on while chasing that Trader Brig and won 100 gold that one round...woot woot I"m rich.....
Landsman Posted October 16, 2017 Posted October 16, 2017 33 minutes ago, admin said: Its a traditional naval game. Was very popular in the 18th century in dutch and royal navies It actually reduces my gold when it says i won and the amounts aren't correct either... i guess it is bugged for me.
admin Posted October 16, 2017 Author Posted October 16, 2017 Just now, Landsman said: It actually reduces my gold when it says i won and the amounts aren't correct either... i guess it is bugged for me. winning does not take the bets you placed into account so if you bet 300 and won 100 you won 100 2
AngryPanCake Posted October 16, 2017 Posted October 16, 2017 54 minutes ago, admin said: Captains. The balance in the world is threatened. 3 nations invaded the Caribbean. Prussian, Russian and Commonwealth Navy was spotted in the Bahamas in the vicinity of Shroud Cay. I don't see the new nations on the PvE map, is it only for PvP? Other news Battle experience can be received for damage even if you did not kill the target. Prize money will remain on the traditional privateering "No prey No pay": FANTASTIC! Tow to port added - players will be able to transport one ship per day instantly. FANTASTIC! Hostility missions can be taken in free ports Reinforcement zone slightly reduced Improved national descriptions on the map FANTASTIC! Tuned damage caused by ramming (almost removed it due to bugs with unity 5 physics) Added surgeon button during boarding - surgeons could work during boarding and invisible button was unfair to those who did not know that. Fixed the bug causing incorrect number of resources produced in buildings Fixed bugs with sails on Wasa Enjoy and Discuss Thank you for your persistent effort in improving the game. PS: Now if you could remove the timers on the PvE server, that would be an amazing thing.
Sir Texas Sir Posted October 16, 2017 Posted October 16, 2017 Yep I"m getting Ping Spikes on GLOBAL. Any one else? I normally get around 50-60 and it's spiking up to around 200.
Landsman Posted October 16, 2017 Posted October 16, 2017 4 minutes ago, admin said: winning does not take the bets you placed into account so if you bet 300 and won 100 you won 100 Fair enough but i just bet 300 and lost and it gave me +1000 gold total. Not sure if it is really working as intended but it is a nice little addition. Thanks for the update and the work you put into it.
Guest Posted October 16, 2017 Posted October 16, 2017 15 minutes ago, Sir Texas Sir said: Prices for the ships tow seems pretty far so far so it's not cheap to just zip your ships all over. How much is it?
Sir Texas Sir Posted October 16, 2017 Posted October 16, 2017 3 minutes ago, Jœrnson said: How much is it? Surprise was like 60K and a 1st rate was something like 250K.
Guest Posted October 16, 2017 Posted October 16, 2017 59 minutes ago, admin said: Its a traditional naval game. Was very popular in the 18th century in dutch and royal navies I haven't even seen it yet but I'm loving it!!
George Washington Posted October 16, 2017 Posted October 16, 2017 (edited) 1 hour ago, admin said: Captains. The balance in the world is threatened. 3 nations invaded the Caribbean. Prussian, Russian and Commonwealth Navy was spotted in the Bahamas in the vicinity of Shroud Cay. Other news Battle experience can be received for damage even if you did not kill the target. Prize money will remain on the traditional privateering "No prey No pay" Tow to port added - players will be able to transport one ship per day instantly. Hostility missions can be taken in free ports Reinforcement zone slightly reduced Improved national descriptions on the map Tuned damage caused by ramming (almost removed it due to bugs with unity 5 physics) Added surgeon button during boarding - surgeons could work during boarding and invisible button was unfair to those who did not know that. Fixed the bug causing incorrect number of resources produced in buildings Fixed bugs with sails on Wasa Enjoy and Discuss There is also a bug where I go to craft and click on resources, for 2 seconds it's highlighted and I can produce, but after 2 seconds selection vanishes and message says select resource to craft. So, I have to click several times in order for it to lock on the resource. It feels like it's slipping or something and does not highlight resource button from the first try Edited October 16, 2017 by George Washington
Aquillas Posted October 16, 2017 Posted October 16, 2017 (edited) Patch 12= in love mode with Naval Action When can we have the RAIDS? Edited October 16, 2017 by Eléazar de Damas
Demsity Posted October 16, 2017 Posted October 16, 2017 @admin Can we please get a picture with a visual representation of the safe zones? I don´t see why this information is not provided. 10
George Washington Posted October 16, 2017 Posted October 16, 2017 (edited) 48 minutes ago, admin said: winning does not take the bets you placed into account so if you bet 300 and won 100 you won 100 Wait a minute. I invested 300 + 100 (win) = 100 (win) = 400 (does not show)? Is this correct? If so, someone was lazy to include total sum? Edited October 16, 2017 by George Washington
George Washington Posted October 16, 2017 Posted October 16, 2017 (edited) 4 hours ago, Demsity said: @admin Can we please get a picture with a visual representation of the safe zones? I don´t see why this information is not provided. I agree, long requested feature. Devs could simply add filters. One of them would be turn (show) safe zones on World Map. -Hostility zones -Safe zones -Event zones etc.. players must see them and be able to turn on/ off if needed. Edited October 16, 2017 by George Washington 2
Aquillas Posted October 16, 2017 Posted October 16, 2017 15 minutes ago, rediii said: I see a problem with this patch if not 200+ join NA again for some reason. Right now there is no RvR fleet left except the swedish. Denmark (sorry guys) is super weak now and russia will not even have 25 players I guess. If they have they will soon not have them anymore due to constant ganking. I would have welcomed the BR limitation in PBs and alliances together with this patch but like this ... nations seperated more and became more unable to do simple things sadly So in my oppinion if these new nations fail its probably because their supporting mechanics are not in the game yet ... just saying Agreed. I did not succeeded in gathering 25 first rates for a French PB on last Saturday in Pampatar. I proposed somewhere else in this forum to limit the PB total BR to something linked to port tax revenues. So that the limit would self increase with the number of players.
Sir Texas Sir Posted October 16, 2017 Posted October 16, 2017 So any one know the new ranks for the new nations?
Aventador Posted October 16, 2017 Posted October 16, 2017 2 hours ago, admin said: Captains. The balance in the world is threatened. 3 nations invaded the Caribbean. Prussian, Russian and Commonwealth Navy was spotted in the Bahamas in the vicinity of Shroud Cay. Other news Battle experience can be received for damage even if you did not kill the target. Prize money will remain on the traditional privateering "No prey No pay" Tow to port added - players will be able to transport one ship per day instantly. Hostility missions can be taken in free ports Reinforcement zone slightly reduced Improved national descriptions on the map Tuned damage caused by ramming (almost removed it due to bugs with unity 5 physics) Added surgeon button during boarding - surgeons could work during boarding and invisible button was unfair to those who did not know that. Fixed the bug causing incorrect number of resources produced in buildings Fixed bugs with sails on Wasa Enjoy and Discuss No international clan diplomacy? I don’t see these new nations being used by anyone , except for privateers, without it... 1
Guenwhyvar Posted October 16, 2017 Posted October 16, 2017 The game looks nice, but ehhh..."dices" is not the multiple of "dice". 1
z4ys Posted October 16, 2017 Posted October 16, 2017 (edited) 10 minutes ago, Sir Texas Sir said: So any one know the new ranks for the new nations? Shouldnt it be "Korvettenkapitän" instead of for Prussia? Cant tell for the other ranks. Edited October 16, 2017 by z4ys 4
Aquillas Posted October 16, 2017 Posted October 16, 2017 Just now, Aventador said: No international clan diplomacy? I don’t see these new nations being used by anyone , except for privateers, without it... Be sure of seeing this soon.
Liq Posted October 16, 2017 Posted October 16, 2017 7 minutes ago, z4ys said: Shouldnt it be "Korvettenkapitän" instead of Cant tell for the other ranks. Is there a list for all new nations ranks?
John Cavanaugh Posted October 16, 2017 Posted October 16, 2017 (edited) 2 hours ago, admin said: Fixed bugs with sails on Wasa Strictly graphical, or has the sail force been properly balanced so that a teak/white wasa can't tack through the wind at 3.8kn while missing its foremast? Edited October 16, 2017 by John Cavanaugh 1
Teutonic Posted October 16, 2017 Posted October 16, 2017 On topic to this patch. I like and don't like this patch. I appreciate that the patch came sooner than I had anticipated, but I worry that adding the new nations before adding BR limits and clan alliances is not going to go as expected. I think we sorely need BR limits and clan alliances as soon as you can, i don't want to rush the devs, but there is a sense of urgency to get it going so the players I talk to who have left, would feel inclined to come back and play again.
George Washington Posted October 16, 2017 Posted October 16, 2017 50 minutes ago, Peter Goldman said: Yes, instead of weird county borders, introduce safe zone borders on the map: Can't agree more. 1
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