admin Posted October 16, 2017 Posted October 16, 2017 Captains. The balance in the world is threatened. 3 nations invaded the Caribbean. Prussian, Russian and Commonwealth Navy was spotted in the Bahamas in the vicinity of Shroud Cay. Other news Battle experience can be received for damage even if you did not kill the target. Prize money will remain on the traditional privateering "No prey No pay" Tow to port added - players will be able to transport one ship per day instantly. Hostility missions can be taken in free ports Reinforcement zone slightly reduced Improved national descriptions on the map Tuned damage caused by ramming (almost removed it due to bugs with unity 5 physics) Added surgeon button during boarding - surgeons could work during boarding and invisible button was unfair to those who did not know that. Fixed the bug causing incorrect number of resources produced in buildings Fixed bugs with sails on Wasa Enjoy and Discuss 36
Sir Texas Sir Posted October 16, 2017 Posted October 16, 2017 YES XP FOR DAMAGE HAS RETURNED....thanks guys. Looks good can't wait for live servers to go online to check them out. 6
Sir Texas Sir Posted October 16, 2017 Posted October 16, 2017 Just now, z4ys said: Love the new map I was like, "Look at the cute little flags." 1
Corona Lisa Posted October 16, 2017 Posted October 16, 2017 Good patch, but 5 minutes ago, admin said: Added surgeon button during boarding - surgeons could work during boarding and invisible button was unfair to those who did not know that. Do you think a doctor can make 100s of injured men battle-ready during boarding? Besides the realism its also a bad gamemechanic. Before that it was like: "Okay, I need to kill X crew so that I can win boarding." Thats not possible anymore when enemy has surgeon ready or if you dont know if he used it already. 10
Sella Posted October 16, 2017 Posted October 16, 2017 Now we can also gamble?? What have you done??? I need more Russian vodka now 3
Hawkwood Posted October 16, 2017 Posted October 16, 2017 11 minutes ago, Sir Texas Sir said: YES XP FOR DAMAGE HAS RETURNED....thanks guys. Looks good can't wait for live servers to go online to check them out. Now you can shoot sails, and run away.
admin Posted October 16, 2017 Author Posted October 16, 2017 5 minutes ago, Sella22 said: Now we can also gamble?? What have you done??? Its a traditional naval game. Was very popular in the 18th century in dutch and royal navies 6
Lord Amplify of Key West Posted October 16, 2017 Posted October 16, 2017 1 minute ago, admin said: Its a traditional naval game. Was very popular in the 18th century in dutch and royal navies gamble away
Sir Texas Sir Posted October 16, 2017 Posted October 16, 2017 9 minutes ago, Cortez said: Now you can shoot sails, and run away. That would be what folks do any way, but I assume that would still give you very little xp as you honestly don't do much damage to sails. @Ink @admin If I drop a clan tag so some one else can use it for another clan/nation how long does it take for that clan tag to be able to be used by the other player? I had a clan tag on EU that I dropped so some good fellows can use it with the offer to trade it for use of it on GLOBAL where I play any way. Got to help out some Prussian's get there clan up and going. 3
Jeheil Posted October 16, 2017 Posted October 16, 2017 Sounds good...sick of doing the right thing in PvP but no rewards. There seems to be a MAJOR collision bug where ships 'explode' away from each other losing almost all their side and hull. I am sure one of the pirates can link you a vid !!
SirValer Posted October 16, 2017 Posted October 16, 2017 (edited) 39 minutes ago, admin said: Tow to port added - players will be able to transport one ship per day instantly. I don't like this game mechanic...you can teleport a 1st rate before a PB or you can see a enemy fleet near your port and instantly telport here the perfect ship for catch them or join youre friends fleet with a iperspace 1st rate. I prefer the old mechanic with teleport after maintenance or some mimutes of cooldown. Edited October 16, 2017 by SirValer Precision 12
Jarlath Morrow Posted October 16, 2017 Posted October 16, 2017 The UI feels crisper than before, like buttons react faster. Maybe just my imagination. In any case, the map looks nice!
Guest Posted October 16, 2017 Posted October 16, 2017 Was the reinforcement size actually decreased or just redistributed? Can no longer reach Basseterre Town from Gustavia while being in the zone all the way (not that it matters since it's still so close that the tag timer will barely even end before reaching it anyways), but on the other hand the zone is increased on the north side to almost all the way to Marigot - before it didn't even reach Phillipsburg.
ScipioTortuga Posted October 16, 2017 Posted October 16, 2017 looks good, one question though, what nation is DE?
Guest Posted October 16, 2017 Posted October 16, 2017 Just now, Aegir said: before it didn't even reach Phillipsburg. When did you play the game last time? That the savezone didn't even reach Philipsburg was before the savezone became so huge. Prior to patch 12.0 the savezone reached almost Hat Island
Ink Posted October 16, 2017 Posted October 16, 2017 13 minutes ago, Jeheil said: Sounds good...sick of doing the right thing in PvP but no rewards. There seems to be a MAJOR collision bug where ships 'explode' away from each other losing almost all their side and hull. I am sure one of the pirates can link you a vid !! Captain, do you mean it happens after today's patch?
Jeheil Posted October 16, 2017 Posted October 16, 2017 Happened yesterday and didn't see anything in patch notes...also happened last week....
Lord Gud Posted October 16, 2017 Posted October 16, 2017 Just now, Jeheil said: Happened yesterday and didn't see anything in patch notes...also happened last week.... Tuned damage caused by ramming (almost removed it due to bugs with unity 5 physics)
Guest Posted October 16, 2017 Posted October 16, 2017 Just now, Jœrnson said: When did you play the game last time? That the savezone didn't even reach Philipsburg was before the savezone became so huge. Prior to patch 12.0 the savezone reached almost Hat Island Must've been awhile, and here I thought that it covering 70% of the Antilles was just said as a joke... Good thing I didn't waste my time playing then if that's what actually happened.
Liq Posted October 16, 2017 Posted October 16, 2017 What gamble feature? Can someone post a screenshot?
TrackTerror Posted October 16, 2017 Posted October 16, 2017 I really liked the heavy ramming damage, with a small ship you really had to stay away from bigger ones. 3
Sir Texas Sir Posted October 16, 2017 Posted October 16, 2017 So I hit a poor Trader Brig just now. Captured it and got 50 xp along with the ship so that is nice that I got xp for the damage I did. Prices for the ships tow seems pretty far so far so it's not cheap to just zip your ships all over. Ok problem I keep crashing on my clients. Though it seems only when in port so far haven't had it happen in battle or OW. Though open world seem seems real twitchy too.
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