Hawkwood Posted September 22, 2017 Posted September 22, 2017 How to implement diplomacy again in the game, including trade agreements, non-agression pacts, war declarations? Last time there were 2 huge blocks created on each side of the map..So clicking on a tab, expressing this way your favourite ally didn`t really work. How to create a system where 2 nations can be allied, without just being able to click on a button?
Rebel Witch Posted September 22, 2017 Posted September 22, 2017 diplomacy and deals needs to be more about player interaction and less about game mechanics. that will make the sandbox we play in far more chaotic and fun. forcing game mechanics for diplomacy will always..... ALWAYS lead to more problems and imbalances. just leave the diplomacy to players and a free for all , everything will sort itself out. 1
Hawkwood Posted September 23, 2017 Author Posted September 23, 2017 19 hours ago, Rebel Witch said: diplomacy and deals needs to be more about player interaction and less about game mechanics. that will make the sandbox we play in far more chaotic and fun. forcing game mechanics for diplomacy will always..... ALWAYS lead to more problems and imbalances. just leave the diplomacy to players and a free for all , everything will sort itself out. Ok. We will talk again about this when we have 200 players on EU in prime time, and 100 on GLOBAL.
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