Shrez Posted September 21, 2017 Posted September 21, 2017 (edited) Remove ability to make ports Neutral as Solo player i get ganked now every time. Edited September 23, 2017 by Shrez 1
Archaos Posted September 21, 2017 Posted September 21, 2017 You have to look at the whole reason why a nation would open their port to all, and that would be to get more trade and consequently more tax income. The downside is it attracts people who prey on your traders and use the port as a base to attack other territories. A simple solution would be to not allow warships to use these ports. 1
Lord Gud Posted September 21, 2017 Posted September 21, 2017 So either capture your own port or stay away from another clans port?
EdWatchmaker Posted September 22, 2017 Posted September 22, 2017 I would assume that if the clan owning an "Open For All" port wants it to prosper they should defend those that want to use it or no one will go there. The word that it is a dangerous port will get around. Could maybe hire some pirate clans to patrol the area to catch trader clubbers. Though I see problems with that too. How would a trader know which pirate was clubber or savior. Just my ramblings. I've wondered about that too. Seems like places where the wolves are going to be hunting prey. For now I'll just stay away from them.
Norfolk nChance Posted September 22, 2017 Posted September 22, 2017 14 hours ago, Shrez said: Remove ability to make ports Neutral as Solo player i get ganked now every time coz stupid dicks clan like RTS & BF! Come to PvP Global Bensalem. The Church of the Poison Mind protects lost soul like you. Offering sanctuary, redemption and confession. See Clubs in the forum Norfolk nSoul
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