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Posted (edited)

Kidds/North Inlet/Rum Cove are really the only places you'll find that difficulty. To solve it, Go to Kidds and select a mission close to the entrance to the port and leave it. That way, when you leave Kidds or want to return, you have a reference to use your protractor on - the cross swords of your mission .

Edited by Guest
Posted (edited)

 a 2nd thing.. could you make it so that when we click on the Trader tool tab the Protractor DOESN'T move to behind the popup?

 

 In the future during Beta maybe... The ability to place a marker of our own 

Edited by CaptVonGunn
Posted

I liked the old way. No protractor but we had latitude and longitude. You could make interesting sails that weren't direct and could stay away from danger if you were a trader. 

HUTCH78

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