Saint George Posted September 16, 2017 Posted September 16, 2017 Like to see the ability to generate hostility from attacking Open World NPC fleets and traders brought back. The Hostility Missions are okay. But is very monotonous. And during those time of day when most are busy doing other things, or are not online, it would be great to still have the ability to generate hostility when you can only gather a couple of players or are solo. Additionally, would like to see a mix of enemy NPC ships in Hostility missions, not just all one type of one rate. Perhaps base it off of total BR. Bottom line is, give us options that work for everything from solo play up the massive battle group play. Thanks
Sven Silberbart Posted September 16, 2017 Posted September 16, 2017 No. I dont want that back, coz I like to see Hostility Mission stay open as max. dangerous thing to bring more action and less PvE into that thing
Guest Posted September 16, 2017 Posted September 16, 2017 1 hour ago, Dauntless7_Original said: Like to see the ability to generate hostility from attacking Open World NPC fleets and traders brought back. The Hostility Missions are okay. But is very monotonous. And during those time of day when most are busy doing other things, or are not online, it would be great to still have the ability to generate hostility when you can only gather a couple of players or are solo. Additionally, would like to see a mix of enemy NPC ships in Hostility missions, not just all one type of one rate. Perhaps base it off of total BR. Bottom line is, give us options that work for everything from solo play up the massive battle group play. Thanks u can do a hostility mission with 3-4 players.. Even in 1st rate host missions.. I can't see the need for any changes to that - too much PvE as it is and frankly it's way too rewarding to do host missions..
Flakbait Posted September 16, 2017 Posted September 16, 2017 I just want my home port of Grand Turk to go back to being a 4th rate port
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