rahzor Posted September 12, 2017 Posted September 12, 2017 (edited) We just were in a battle with danes (they all send their F11 reports as beeing told) around 18:30 -19:30 Server Time in front of Santa Domingo. Following 'glitches', bugs happened: Every ship came back, if the player stayed inside the battle. Every ship in the battle went out of battle fully repaired. So in easy words: except the one who got sunk and left, it seemed the battle didnt happen for the people stayed in battle. Edited September 12, 2017 by rahzor 3
Guest Posted September 12, 2017 Posted September 12, 2017 Just reiterating the OP: The battle crashed. If the player had already left the battle (2gud) nothing happened. If the player was still in the battle (everyone else) they appeared outside the battle on the OW with full health ships. So all the sunk danes appeared on the OW with full health, even though they were sunk inside the battle. The players involved didn't get rewards for the killed enemy ships. I wasn't there, but I was on TS with the AHOY guys the whole time.
Reorx Redbeard Posted September 12, 2017 Posted September 12, 2017 (edited) I was one of the Danes in the battles and i lost my Bellona. I stayed in the battle scene so I could see if my team mates would make it. with about 18 min left on the battle timer we got the connection lost message. I was then spawned in OW on my fully repaired Bellona I tried to send a F11 but I dint know if it went trough Edited September 12, 2017 by Reorx Redbeard 2
DrZoidberg Posted September 12, 2017 Posted September 12, 2017 It seems the server God just like the Danes! if decisive battles go like this... thats not good.
GreasyMnky Posted September 13, 2017 Posted September 13, 2017 Same thing happened at about 20 minutes left in the fight. 2 ships were sank, 2 left crippled, we didnt get rewards after the crash. We had 3-4 DC on our side during the fight as well. after the crash all 4 ships were in OW, were were full health we tagged 3 of them, only 1 was in the battle instance. only got rewards for the last kill.
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