Prater Posted August 17, 2017 Posted August 17, 2017 7 minutes ago, Intrepido said: My POV about the ship´s beauty. All models are nicely done. No doubts on that. While I still think the blue of the Hermione looks a bit childish (too bright) overall it is ok. However... the Wasa paint scheme looks awful, really awful. That white makes him looks like a dead whale and the grey in the upper deck looks terrible. I really thought I was sailing an old and trash merchant ship, not a warship in active duty. I advice to drastically change all the paint scheme and colours. I agree. This is the scheme I like: 3
BoomBox Posted August 17, 2017 Posted August 17, 2017 (edited) 4 minutes ago, Aegir said: AMD drivers 17.4.4 also crashes the game (and even the AMD Radeon toolbar...). Did anyone get it to work with 17.2.1? Sadly 17.2.2 completely wrecked the usage of some multi-display setups (including my own) by removing critical features, so wont touch that one again. AMD driver 16.12.2 runing fine here , win 7 Edited August 17, 2017 by BoomBox
Prater Posted August 17, 2017 Posted August 17, 2017 1 minute ago, Intrepido said: This is a winner. It just looks gorgeous in that pic. What they were going for is this:
GreedyGriffin Posted August 17, 2017 Posted August 17, 2017 (edited) 1 hour ago, admin said: so - while we are working on AMD fixes and other bugs what is your feedback on Prince Neuftshfllshrlll Wasa Le Hermione performance beauty combat feeling usefulness? I really thought the Wasa would be a Swedish ship of the line after seeing the name in game, but I was wrong. Sailing with her is awsome! But the color of it looks discusting! The guns on front is a bit overkill, but it is what it is. If you add speeduprades to it you could use her for hunting down other ships instead of using it in big battles. The prince is a look a like of the Niagara. Looking forward to sail with her. The Hermione is a decent ship as well. Almost a belle poule 2.0. Color is a bit bright (red on top and the blue) The performance is also good! Better fps during the battles. Is it usefull? I think it is but players would rather have the best ships in portbattles. When I compair the Aggie with the Wasa, everyone would go with the Wasa, no matter how she looks haha. Its stronger, better guns and 50 more crew. It would still be interesting when seeing both ships in portbattles. Keep up the good work. Really hope to see Dutch battle ships in the game (Yes I am a Dutch player ) Edited August 17, 2017 by Mr.Blair
Chuliki Posted August 17, 2017 Posted August 17, 2017 Just now, Wraith said: Wow that's one horrifically ugly paint on an otherwise very nice looking ship. Please offer other paint schemes. happened to me too, I reported it
brighteye23s Posted August 17, 2017 Posted August 17, 2017 I do not have the choice for the testbed server under properties in my Steam Naval action page. How do I get the Testebed server option in my Steam account for NAVAL Action properties?
Siegfried Posted August 17, 2017 Posted August 17, 2017 (edited) When I am with the camera in the ship, it turns crazy when enemy guns hit me. All paints of ships lack reflections and other effects. Edited August 17, 2017 by Siegfried
Archaos Posted August 17, 2017 Posted August 17, 2017 2 hours ago, admin said: so - while we are working on AMD fixes and other bugs what is your feedback on Prince Neuftshfllshrlll Wasa Le Hermione performance beauty combat feeling usefulness? I did try a battle in the Le Hermione and tried to take on a Wasa that spawned close to me and opened fire straight away. I was looking at trying to stern camp him and it started out quite well, with me getting a good broadside through his stern, but then his mate appeared in another Wasa and it was one sided after that. I would have liked to have seen how far I could have got 1v1 as I seemed to be able to out-turn him quite well. I think she will be a good option to use instead of a Surprise, but only 2 stern chasers may make running not as easy.
Jan Bellaq Posted August 17, 2017 Posted August 17, 2017 (edited) Wasa - really nice ship, but its too powerful for a 4rd rate. It should be nerfed in guns and maybe armor, and it should steer like a wooden barn (that's why it sunk). Now it will be king of PB. You could give as Agas, to try to mach them, but when i made Wasa Live oak-White Oak, i went thru Reno and Surp in mission loosing maybe 10% of armor. Edited August 17, 2017 by thaom
z4ys Posted August 17, 2017 Posted August 17, 2017 (edited) Mast thickness of the prince is 0 (at least in ship tooltip) Edited August 17, 2017 by z4ys
Guest Posted August 17, 2017 Posted August 17, 2017 (edited) Well, it's all a bit confusing as to what it's supposed to look like, if it's modelled to be the Wasa but the paintjob is from its sister-ship Kronprins Karl Gustav . Half a dozen other quite similar sister ships were built at the same time of what would seem like equal merit to be depicted, so hopefully there will be options and the current white one will be a paint but not the default paint. Or maybe they modelled that one fully and just took the Wasa name for the sake of ease? Or perhaps just because it's the best source of a complete paintjob rather than just a profile. Couldn't find the actual ship thread if there is one. The paintjob of the sistership Försiktigheten looks like a great option instead in my opinion. Edited August 17, 2017 by Guest
Guest Posted August 17, 2017 Posted August 17, 2017 1 hour ago, thaom said: Wasa - really nice ship, but its too powerful for a 4rd rate. It should be nerfed in guns and maybe armor, and it should steer like a wooden barn (that's why it sunk). Now it will be king of PB. You could give as Agas, to try to mach them, but when i made Wasa Live oak-White Oak, i went thru Reno and Surp in mission loosing maybe 10% of armor. Wrong ship. This is the 1778 Wasa, it isn't the one that instantly sunk. I agree that the in-game Wasa is a bit overpowered, but I think the guns and over all maneuverability are spot on and shouldn't be adjusted. The side structure could be lowered to keep it from becoming the "king", maybe down to 5700 or something similar? It is currently 6500 and the Agamemnon is 6030.
Sir Texas Sir Posted August 18, 2017 Posted August 18, 2017 1 hour ago, thaom said: Wasa - really nice ship, but its too powerful for a 4rd rate. It should be nerfed in guns and maybe armor, and it should steer like a wooden barn (that's why it sunk). Now it will be king of PB. You could give as Agas, to try to mach them, but when i made Wasa Live oak-White Oak, i went thru Reno and Surp in mission loosing maybe 10% of armor. I actually thought she was going to be a third rate with that gun lay out. Being something between the 3rd rate and Bellona, but with a little less crew for guys that are still not wanting to use all there crew on one ship when at the 650 crew rank. I was thinking the same she will turn into the new heavy king of Port battles. I think she should be with the Bellona as the Frigate hunter in OW fights not the king of Port Battles. I only made a Teak Teak one (did this with all the ships to test a base line). 1 hour ago, Archaos said: I think she will be a good option to use instead of a Surprise, but only 2 stern chasers may make running not as easy. They honestly need to remove the super accuracy with all those stern guns. Even with 4 guns I seen a surprise hold off half a dozen chaser cause he can hit with every shot and destroy sails while the chasers have bad accuracy and can miss most of there shots at range. Than you add in a ship like Wasa with 6 Bow and 4 sterns. That thing will be a mean support ship for sure in a fight to keep something in or out of a fight if it can catch up to them. @admin @Ink It's honestly time to remove the super accuracy the stern guns have and give them the same accuracy as all the other guns have on a ship. With the mods I had set up on my ships this morning I had insane accuracy and angles for using both guns that the sterns I could pretty much put on my targets mast every shot at a distance.
BallsOfSteel Posted August 18, 2017 Posted August 18, 2017 (edited) Verified Cache a couple of times getting this tried a couple of install and uninstall Nvidia 1060 vard and installed the visual c ++ 2017 as well. Edited August 18, 2017 by BallsOfSteel added content
Prater Posted August 18, 2017 Posted August 18, 2017 (edited) 2 hours ago, Sir Texas Sir said: I actually thought she was going to be a third rate with that gun lay out. Being something between the 3rd rate and Bellona, but with a little less crew for guys that are still not wanting to use all there crew on one ship when at the 650 crew rank. I was thinking the same she will turn into the new heavy king of Port battles. I think she should be with the Bellona as the Frigate hunter in OW fights not the king of Port Battles. I only made a Teak Teak one (did this with all the ships to test a base line). They honestly need to remove the super accuracy with all those stern guns. Even with 4 guns I seen a surprise hold off half a dozen chaser cause he can hit with every shot and destroy sails while the chasers have bad accuracy and can miss most of there shots at range. Than you add in a ship like Wasa with 6 Bow and 4 sterns. That thing will be a mean support ship for sure in a fight to keep something in or out of a fight if it can catch up to them. @admin @Ink It's honestly time to remove the super accuracy the stern guns have and give them the same accuracy as all the other guns have on a ship. With the mods I had set up on my ships this morning I had insane accuracy and angles for using both guns that the sterns I could pretty much put on my targets mast every shot at a distance. The Agamemnon needs to carry 24 lbers on the bottom deck. It never carried 32lbers. This is why it is OP. Otherwise, the Constitution might as well get 32lbers, and the Indy as well. Edited August 18, 2017 by Prater
Prater Posted August 18, 2017 Posted August 18, 2017 (edited) A few things. The damage decals only show up from certain directions instead of always being visible. When you use up all of double charge, it doesn't switch to ball automatically. You have to switch it manually before your guns will start reloading The Prince should at least be a bit faster than the Lynx downwind, look at how many square sails it has. Battle chat still shows up after battle You can't cancel redeeming a ship (we should be able to hit cancel when selecting wood type). The only option is ok. Someone complained that with the Prince you have to depower to shoot to leeward, this is not true, you can shoot just fine with it. Some of the Trader's don't have loot. Something is definitely off with smoke. It doesn't look right at all when coming from the cannon (see below). If you board enemy then sink the ship, you don't get rewards. Can you give us combat marks? Maybe 1000? Smoke bug - different angle than z4's Edited August 18, 2017 by Prater
Captain Lust Posted August 18, 2017 Posted August 18, 2017 I sank a NPC ship after boarding but got no rewards for the battle afterwards. Not sure how relevant this is. 1
Sir Texas Sir Posted August 18, 2017 Posted August 18, 2017 3 hours ago, Intrepido said: Ok, I have finally been able to play the testbed without crashes. About the handling of ships. Wasa is quite a bit overpowered at everything (tweaks are needed) and Hermione just as she is can be a good counterpart for several ships in the game like frigate and surprise. Prince is also a quite welcome addition to the roster of shallow water ships and with his stern and bow chasers is going to be enjoyed a lot by trader hunters. Im eager to see more ships and encourage the NA team to keep up the good work. Glad to hear you got on, sucks for the AMD guys right now but that is part of testing. I think Wasa would be better keeped as is and moved to 3rd rate. So that way it can be kinda like a jumping point between the 4th and 3rd rates for folks. That will keep it a king of OW heavy hitting but not control port battles to much. It needs a BR bump up to above the or equal to the Wapen. I would make it 3rd rate or keep it 4th, but make the BR 350 and limit all 4th rate port battles to 75 to 300 BR so that it can be used in only SOL port battles if some one wanted to bring something other than the big boys. 2 hours ago, Prater said: Both the Agamemnon and the Wasa need to carry 24 lbers on the bottom deck. They never carried 32lbers. This is why they are OP. Otherwise, the Constitution might as well get 32lbers, and the Indy as well. Do you even play the game? The Aggy had never had 32's it carries 24 and 18 lbrs just like other ships of it's class except the Ingermanland that has 32's, but it's an old glass cannon so it's guns are balanced. I would like your source of where the Wasa only carried one or the other? I found two sources. https://threedecks.org/index.php?display_type=show_ship&id=10979 But this sounds more like what the in game ship is based after. https://sv.wikipedia.org/wiki/Kronprins_Gustaf_Adolf_(linjeskepp)
Prater Posted August 18, 2017 Posted August 18, 2017 (edited) 2 minutes ago, Sir Texas Sir said: Glad to hear you got on, sucks for the AMD guys right now but that is part of testing. I think Wasa would be better keeped as is and moved to 3rd rate. So that way it can be kinda like a jumping point between the 4th and 3rd rates for folks. That will keep it a king of OW heavy hitting but not control port battles to much. It needs a BR bump up to above the or equal to the Wapen. I would make it 3rd rate or keep it 4th, but make the BR 350 and limit all 4th rate port battles to 75 to 300 BR so that it can be used in only SOL port battles if some one wanted to bring something other than the big boys. Do you even play the game? The Aggy had never had 32's it carries 24 and 18 lbrs just like other ships of it's class except the Ingermanland that has 32's, but it's an old glass cannon so it's guns are balanced. I would like your source of where the Wasa only carried one or the other? I found two sources. https://threedecks.org/index.php?display_type=show_ship&id=10979 But this sounds more like what the in game ship is based after. https://sv.wikipedia.org/wiki/Kronprins_Gustaf_Adolf_(linjeskepp) According to the wiki the Aggy carries 32 lbers. The Wasa never carried 32lbers, its sister ship carried 36lbers, that is why I edited my post. Edited August 18, 2017 by Prater
Sir Texas Sir Posted August 18, 2017 Posted August 18, 2017 Just now, Prater said: According to the wiki the Aggy carries 32 lbers. http://www.navalactionwiki.com/index.php?title=Agamemnon9 Really? looks very much like that says 24's to me. Which means your going off out of game source and not in game experience. It very much carries 24's though.
Prater Posted August 18, 2017 Posted August 18, 2017 6 minutes ago, Sir Texas Sir said: http://www.navalactionwiki.com/index.php?title=Agamemnon9 Really? looks very much like that says 24's to me. Which means your going off out of game source and not in game experience. It very much carries 24's though. Well, I must have been drunk when I read it the other day, I read 32s. When people were saying the Aggy was overpowered, I reviewed the gun loadout, and I misread 32s, crucify me. I haven't sailed an Aggy in 8 months, and thought perhaps they had changed it. Want to take the topic off topic more with your outlandish statements? Do you play the game?
The Spud Posted August 18, 2017 Posted August 18, 2017 10 hours ago, Liquicity said: Would like to report a bug - TheSpud's rigging seemed a little buggy, even though he had 97% sails. I've seen this bug happen rarely before though. Oh, you said it ingame, indeed I would not be moving with those sails. They looked perfectly fine on my end obviously.
The Spud Posted August 18, 2017 Posted August 18, 2017 My experience so far is realy good, I usualy don't have FPS problems in battles (always round 60), but I do believe performance was up and some others commented this too. I would like to test it in a big engagement (25vs25) to see what FPS we can keep in those battles as these usualy give spectacular lags when lots of smoke is involved. Only issue I have had so far, only on the Hermoine, is that when switching to broadside view (like switching from left broadside view to the right) my camera all of a sudden jumps to top view viewing directly down on my ship. It happened in the heat of battle, so I had to switch realy fast, but I never had this happen before. I had it three times in one battle. I didn't F11 it sadly as my battle was interupted with a client crash. The crash report was sent automaticaly on rebooting. At which point my ship was allready dead. One last proposal I would like to make that is not Unity related: Make the use of the Surgeon a one time option. Or at least decrease its effects drasticaly after the first go. I think after someone is severely wounded for the second time in a battle, they won't be getting up anymore or be capable to effectively contribute to the battle. I believe now its 30% or so, maybe second time 10% cause some of the guys might only be wounded for the first time. But no third time. I just hate raking someone and then having to start all over, and then even have to do it a second or third time. 2
z4ys Posted August 18, 2017 Posted August 18, 2017 I could play NA only on middle settings(and water + shadow at low Max fps 30) so my laptop don't overheat. Now I can play at ultra and Max 30 fps and my laptop keeps cool. Unity 5 port is a really good improvement for me. 1
Guest Posted August 18, 2017 Posted August 18, 2017 (edited) 1 hour ago, Sir Texas Sir said: I would like your source of where the Wasa only carried one or the other? I found two sources. https://threedecks.org/index.php?display_type=show_ship&id=10979 But this sounds more like what the in game ship is based after. https://sv.wikipedia.org/wiki/Kronprins_Gustaf_Adolf_(linjeskepp) 1 hour ago, Prater said: The Wasa never carried 32lbers, its sister ship carried 36lbers, that is why I edited my post. http://www.sjohistoriskasamfundet.se/fn/fn45-lag.pdf Page 55 lists all of the ships in question, basically Wasa was the original design and 10 very similar ships followed soon thereafter, at the moment it's still unclear which one is actually being modelled, would be great if the devs could chime in on what they've opted for. Perhaps the 32/18 pound setup in-game is modelled after the listed 36/24 loadout () and the poundage adjusted because of a local measurement variance. And it wasn't really a one-off case for a flagship or such, 5 of the ships used that loadout, but not the Wasa itself. From a sheer gameplay perspective, I'd much rather see it as a 24/18 contender to the 4th rate throne, or have other aspects adjusted if it keeps its heavy armament. Edited August 18, 2017 by Guest
Recommended Posts