breachpod Posted July 26, 2017 Posted July 26, 2017 I understand why the allowing of capturing of AIs hade to end, but. learning how to capture is still crucial. So I think you should have a new kind of war effort missions to capture ships with the reword being gold pay out fore the ships, more XP and more or better loot. If in the battle the target ship gets sunk the mission is a fail.
Hethwill, the Red Duke Posted July 26, 2017 Posted July 26, 2017 For sure. Ships captured from AI should be flat store types. Oak, Crew Space. 1 perma slot, 3 knowledge slots max. This is to ensure Crafters economy protection
Liq Posted July 26, 2017 Posted July 26, 2017 Apparently capping AI ships up to 4th rates will come back this week, according to Naval Action on Twitter 3
Chuliki Posted July 26, 2017 Posted July 26, 2017 1 minute ago, Liquicity said: Apparently capping AI ships up to 4th rates will come back this week, according to Naval Action on Twitter Back at it again, hell yeah!
Hawkwood Posted July 26, 2017 Posted July 26, 2017 1 step forward, 2 steps back... Totally disagree with this. 2
gorven Posted July 26, 2017 Posted July 26, 2017 What a bad idea there goes the lower rated ship market for the crafters
Hethwill, the Red Duke Posted July 26, 2017 Posted July 26, 2017 28 minutes ago, gorven said: What a bad idea there goes the lower rated ship market for the crafters If the AI ships are ALL oak/crew space then maybe not. No idea. I would though limit access to trade ships.
mikawa Posted July 26, 2017 Posted July 26, 2017 35 minutes ago, gorven said: What a bad idea there goes the lower rated ship market for the crafters I guess it's already down. I see many people sailing in AI crafted ships, because they are cheaper. Better a cheaper ship and the possibility to fight as week longs waiting to afford a player crafted ship. 1
Hodo Posted July 26, 2017 Posted July 26, 2017 2 hours ago, Cortez said: 1 step forward, 2 steps back... Totally disagree with this. Hell if the developers of this game waffle any more they would be about as good as the US Congress on getting things done.
breachpod Posted July 26, 2017 Author Posted July 26, 2017 I think a war effort capture mission is still a good idea.
Skully Posted July 26, 2017 Posted July 26, 2017 11 hours ago, breachpod said: I understand why the allowing of capturing of AIs hade to end, but. learning how to capture is still crucial. To learn how to capture an AI ship ... go out and do it.
breachpod Posted July 26, 2017 Author Posted July 26, 2017 I have! I was talking about for new players. And I was talking about adding more missions for not only teaching but fore better payout and another way fore them to level up.
Skully Posted July 27, 2017 Posted July 27, 2017 8 hours ago, breachpod said: I have! I was talking about for new players. And I was talking about adding more missions for not only teaching but fore better payout and another way fore them to level up. Capturing AI ships is purely an exercise to experience the mechanics, it does not give you much in terms of skill. If you want to capture(/farm) for loot, go for traders.
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