Captain Lust Posted July 24, 2017 Posted July 24, 2017 (edited) So everyone of the "winning nation" gets 1 victory mark for the win each week ( once for every win ) or one each day? Even if they didn't participate in the conquest? Edited July 24, 2017 by Captain Lust
AlteSocken Posted July 24, 2017 Posted July 24, 2017 (edited) Well in the patchnotes I found this: The whole nation (captains who logged in during last 14 days) will receive a victory mark if their nation wins the map Victory marks will only be granted to captains with rank post captain and higher Edited July 24, 2017 by AlteSocken
Captain Lust Posted July 24, 2017 Author Posted July 24, 2017 (edited) 2 minutes ago, AlteSocken said: The whole nation (captains who logged in during last 14 days) will receive a victory mark if their nation wins the map Victory marks will only be granted to captains with rank post captain and higher Yeah, thats all i found on it... so can you confirm it is one per win? Edited July 24, 2017 by Captain Lust
AlteSocken Posted July 24, 2017 Posted July 24, 2017 1 minute ago, Captain Lust said: Yeah, thats all i found on it... so can you confirm it is one per win? Since I'm only Lt-Cmdr and not in the winning-nation: no, i can not confirm this.
Captain Lust Posted July 24, 2017 Author Posted July 24, 2017 Just now, Makrian said: "a" victory mark Yeah, and mark is singular and not plural, then again you can never be too sure with patchnotes on NA...
Hethwill, the Red Duke Posted July 24, 2017 Posted July 24, 2017 Nation is plural. Captain is singular. Nation receives marks. Captain receives mark. Hope it clears it up. 1
Sven Silberbart Posted July 24, 2017 Posted July 24, 2017 (edited) Too easy to get Marks by alt accounts. I think 14 day login and "post caption" min. rank is much too low as restriction. (In the following a "real" player means an active player in the nation. Not only PB players) - The real Player is much more active than just one login within 14 days. - The real Player is doing fights and crafting several times in the 14 days range - Most of the real player has the highest rank (in my opinion, there is no problem to set min rank requirement to max player rank) That should be implemented to avoid alt abuse Edited July 24, 2017 by Sven Silberbart 1
AlteSocken Posted July 24, 2017 Posted July 24, 2017 7 minutes ago, Sven Silberbart said: Most of the real player has the highest rank (in my opinion, there is no problem to se min rank requirement to max player rank) Yeah, that's really encouraging, keep alle the noobs (non rear-admirals) out of the game (I guess they are alts anyway). What kind of elitist spirit ist that?
Sven Silberbart Posted July 24, 2017 Posted July 24, 2017 I think the alt problem is the bigger one than an newbe who cant build a Lineship he just can sail undercrewed. That has nothing to be concerned with "elitist spirit"
AlteSocken Posted July 24, 2017 Posted July 24, 2017 So you say, since I'm not a real player, I should also not run around in HeavyRattler or Niagara. Maybe I'm better off on the PvE server.
Sven Silberbart Posted July 24, 2017 Posted July 24, 2017 dont take it personally. If you have a better answer to a solution for the alt problem. Please feels free to write.
Hethwill, the Red Duke Posted July 24, 2017 Posted July 24, 2017 - 1000 points hostility combined achieved during the 7 days / 1 victory cycle 1
AlteSocken Posted July 24, 2017 Posted July 24, 2017 I think from your point of view the currently presented solution (VM from post-captain rank) must be a good solution. I guess this is a rank from where it seriously makes sense to be involved into RvR. And anyone who grinds his alt up to this rank is finally and effectively contributing to an active server and deserves the VM's imho. I personally do not like it. It gives me a reason more to stay away from RvR activity, since I have no direct benefits from it. And I don't mind if any alts farm something or not.
Hethwill, the Red Duke Posted July 24, 2017 Posted July 24, 2017 1 minute ago, Wraith said: Grind grind grind. Why do we need yet more reason to grind PvE? Why do we keep layering on yet more game mechanics to deal with alts that basically hinder normal players more than they hurt players with alts? PvP gives hostility points, or am I missing something ?
Fargo Posted July 24, 2017 Posted July 24, 2017 (edited) I think measuring player PvP+RvR activity would be the only fair solution. You could do it with a simple reputation system: The more BR you sink in PvP, the more reputation you gain. Joining a PB gains extra reputation. In the end your nation gains marks depending on active players (online last 14 days, or those with reputation), and each palyer recieves marks depending on his reputation. Not exploitable with alts, and fair for all ranks. The only problem is a general problem with marks. They have to be bound to your character, like reputation would be. Marks are ment to give you access to special items, not to increase your income by 1000%. Even if youre super rich, if you dont fight for your nation at all, you wouldnt be allowed to sail 1st rates and special ships. Yes youre forced to do some kind of PvP, but its a PvP game and how you do it is totally up to you. Edited July 24, 2017 by Fargo 1
Hethwill, the Red Duke Posted July 24, 2017 Posted July 24, 2017 Or just sink not-your-alt but actually enemy ships in their regions ? Let's simply forget all the players that do not use alts, right ? I was totally cool with the Conquest Marks to the Lords. We had to gain points to enter PBs, hence half way done there. Now if they were awarded once per week instead of once per day and having the Map winner get the extra Conquest Marks on top, would it be nice ? What a donut of doom...goes round and round.
Sven Silberbart Posted July 24, 2017 Posted July 24, 2017 The ALT problem in many situations could be fixed by dont allow trading between players in different nations. Including this Victory Mark problem. But i can hear all the ALT acc users start screaming. In the current state of the game: I can earn Vic Marks by having an alt in my enemies nation. Doesnt matter if my main nation wins or the enemy, i will get the vic-mark. That is something wich needs to be addressed in my opinion. I would like to see a solution where crafter also earns Vic-Marks, because they could be very important for a nation. A solution based on pvp only activities dont consider this. Maybe Fargos idea with the character bound system is a solution. But that disallowed me to combine my marks with the marks of my player group. But that would be something i can accept. 1
Hethwill, the Red Duke Posted July 24, 2017 Posted July 24, 2017 Yes. The risk while PvE'ing hostility doesn't compare one thin hair to rising it through PvP, that is correct.
Hethwill, the Red Duke Posted July 24, 2017 Posted July 24, 2017 In my opinion, at Conquest level, there needs to be a clear distinction between player/clan and Nation. And it has to be on the root. From achievements versus active population in given nation split across the 14 days. A small populated nation, with a high degree of achievements, should, naturally be much more well regarded as a Nation, by the NPC European Powers than a ant farm. But I digress. The why marks exist and what do they try to "simulate" is not correctly reflecting the player actions in favour of the Nation. Instead they are totally at a individual level. Victory in Conquest could, for example, boost production and trade goods for X amount of time in the national capital. Or other more... generic National rewards, and not individual. 2
Slamz Posted July 24, 2017 Posted July 24, 2017 1 hour ago, Wraith said: Grind grind grind. Why do we need yet more reason to grind PvE? Why do we keep layering on yet more game mechanics to deal with alts that basically hinder normal players more than they hurt players with alts? If you don't want to grind for contention then you don't want Victory Marks. Also, PvE contention grinds are really just PvP hotspots, if you aren't doing it in some region literally nobody cares about.
Slamz Posted July 24, 2017 Posted July 24, 2017 (edited) 1 hour ago, Wraith said: I can literally count on one hand the number of PVP encounters I've had associated with triggering port battles since they've implemented hostility last year. Go find the Pirate's favorite port and try flipping that and come back and tell me if PvE generated PvP for you or not. Edited July 24, 2017 by Slamz 2
Captain Lust Posted July 25, 2017 Author Posted July 25, 2017 Well seems like the Swedes need me. Won't say no to free marks... 17 hours ago, Sven Silberbart said: dont take it personally. If you have a better answer to a solution for the alt problem. Please feels free to write. B****, please. They just want to encourage alts, otherwise only the people who actually parcitcipated in the conquest / PB would get the marks...
Sir Texas Sir Posted July 25, 2017 Posted July 25, 2017 13 hours ago, Slamz said: Go find the Pirate's favorite port and try flipping that and come back and tell me if PvE generated PvP for you or not. PvE and agro only gets you PvP if the nation wants to fight back and not just give up. Empty ports aren't going to get you PvP. Folks wonder why we hit certain areas and not just take every thing. Well we know that if you hit a spot it's going to piss them off and get them out to fight or your going to have a lot of traders to hunt as they get caught. Than there is the nations that fight by, "Well if we don't come out or fight the Pirates they will get bored and go away." That isn't how you win wars. Than they wait for us to get bored and go play other games and roll us while no one is on and call it a great victory. It's why they suck at PvP as most of them only know how the win empty port battles or by shear numbers. I'm still waiting for them to flip one or our ports and do a proper defense and I'm not talking about trying to do two ports at once or three to split our numbers. I'm talking about one port and bringing a proper fleet and fighting it out in port 25 vs 25.
Skully Posted July 26, 2017 Posted July 26, 2017 On 7/25/2017 at 10:22 AM, Sir Texas Sir said: I'm still waiting for them to flip one or our ports and do a proper defense and I'm not talking about trying to do two ports at once or three to split our numbers. I'm talking about one port and bringing a proper fleet and fighting it out in port 25 vs 25.
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