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Posted
1 hour ago, King of Crowns said:

/snip   just when you thought the world had gotten a little better. 

Ironic, most of the forum could say the same about your petty little posts.  Now why don't you two just bang each other already and get it out of your systems.

 

  • Like 6
Posted (edited)

Turneffe screeninig fight

B7652F92DA442181DC99616F3FB922D8F7888DE6

Tosch survived to tell the stories....

5E253B7C37EF74695E3E2F00C55F04CCE80BDF8C

oh wait he didnt survive

 

 

Edited by Beeekonda
  • Like 1
Posted (edited)

Green Cay PB, 27th April. Very funny fight, despite the fact two of our guys crashed in the middle of the action.


PB_Green_Cay_2020-04-27.png

Edited by Comrade FrosT
  • Like 4
Posted

Spain: fails to count the BR
KoC: "Who are you?"
Spain: "I'm you but stronger"

Governor's Harbour, 1st May

PB_Govenors_Harbour_2020-05-01.png

  • Like 9
Posted (edited)
On ‎5‎/‎1‎/‎2020 at 8:26 PM, Comrade FrosT said:

Spain: fails to count the BR
KoC: "Who are you?"
Spain: "I'm you but stronger"

Governor's Harbour, 1st May

PB_Govenors_Harbour_2020-05-01.png

No matter who fought this battle, but I wonder what type of ...improvement after 4 years of NA developpment when seeing that kind of spam shallow battle setting.

Dev's, was your project initially including these fancy battles ? could there be a light layer of coding to allow more historical realism in PB's ?

Like each port/PB having a maxi number of ships per classes and per types.

Today a full spam first rates PB is fun but it allows also spam setting of other ships like above.

cheers

Edited by Celtiberofrog
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