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Posted (edited)

Set the cap of the number of Conquest Marks you can posses to 100.  This will eliminate individual hoarding (up to 100 marks) and promote the selling of marks to those who have none or get very few or promote the craft of ships or the availability of permits and blueprints on the open market via people spending their marks rather then storing them for the 'what-if' future.

1.  Marks and port battles stay relevant.  No need to design and test yet another system.

2.  The number of marks in a Nation's economy reflects their conquering power.

3.  Small nations can obtain marks from large nations.....if they have the coin.

4.  Player based Mark economy

        - Source of marks doesn't change, ways to get marks outside of PB doesn't change.  Availability of Marks via alternate ways is promoted.

Edited by Digital Wind
  • Like 2

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