Twig Posted June 28, 2017 Posted June 28, 2017 (edited) Dear Devs, we know that Pirates love to abuse their uniqe abilitys. Sadly I have to report the new following abuse. We spottet only minutes ago 2 pirates with ships in fleet. The pirates were: 1x Privateer with 1x Indefatigable and 1x Traders Brig ins fleet 1x Basic Cutter with 1x Mercury and 1x Traders Brig in fleet The moment we got near them and had them in the middle of our fleet (3 surp 1 indef) they attacked each other to generate a outlaw battle. As soon as the battle startet, they sailed as close as possible to the wind and just sailed next to each other. Thanks to the unfinished ourlaw battle mechanic their fleet ships were safe cause they were not in the battle. You can also read the chat, that they told us that they fire against each other but are just bad shooters.... So they know they were abusing the system and thus made fun over it. This belongs punished. Please take away their ships which they used (and the fleet) as well as the money they earned by that travel away from those players. And change this system! As you can see the players are named: Roger Churchill and Chief Blue. Best Regards, Twig Edited June 28, 2017 by Twig 3
Salty Sails Posted June 28, 2017 Posted June 28, 2017 Benutzt doch einfach eure Piraten Alts und zieht sie in Outlawbattle und springt dann hinterher... anstatt hier bei jedem Furz ingame gleich Tribunal zu fordern oder Ähnliches! Einfach nur noch lächerlich...
Twig Posted June 28, 2017 Author Posted June 28, 2017 31 minutes ago, Sepp Stuart said: Benutzt doch einfach eure Piraten Alts und zieht sie in Outlawbattle und springt dann hinterher... anstatt hier bei jedem Furz ingame gleich Tribunal zu fordern oder Ähnliches! Einfach nur noch lächerlich... Welche alts bitte? das ist bug abusing im härtestenn fall und sowas darf nicht erlaubt sein! Die sind zu zweit gefahren und haben sich extra schiffe genommen, die alle vorteile bieten: 1 Privateer einfach abzuhauen dank outlaw kein battle 2 Indef - selbst wenn ein angriff auf sie erfolgt ist, können sie durch die indef 1 abschrecken und 2 sich verteidigen sollte der outlaw battle nicht zustande kommen 3 trader einfach um alles zu transportieren. - Andere laufen gefahr alles zu verlieren wenn sie schmuggeln oder handeln. Das hier ist unlauter vorteil einer Nation im Ganzen! Sowas MUSS bestraft werden und darf nicht erlaubt sein. Entweder man macht das richtig oder man macht es gar nicht! @Devs
Salty Sails Posted June 28, 2017 Posted June 28, 2017 Dann fordere Tribunal für die Entwickler und nicht für Spieler!
Roger Churchill Posted June 28, 2017 Posted June 28, 2017 I have been look at the other tribunal that was raised and the Admins never said this was not allowed at any point just that it was a mechanic issue not a tribunal one.
Twig Posted June 28, 2017 Author Posted June 28, 2017 If something happens once shame on you - if something happens twice cause it is known than something has to change and than it is definatily an abouse. I will let the devs decide if they want to give the pirates a possibility to keep everything save instead of what they wanted: to make it more risky. This is not what the game is about and thus needs to change as soon as possible (NOW). Or else everyone will sail under the black flag and nations will not exist anymore.
Bountyhunter Posted June 28, 2017 Posted June 28, 2017 1 hour ago, Twig said: If something happens once shame on you - if something happens twice cause it is known than something has to change and than it is definatily an abouse. I will let the devs decide if they want to give the pirates a possibility to keep everything save instead of what they wanted: to make it more risky. This is not what the game is about and thus needs to change as soon as possible (NOW). Or else everyone will sail under the black flag and nations will not exist anymore. Its a trade off mate ! we can also actually be attacked by pirates making most thing a little bit more risky, Grass isnt always greener 3
admin Posted June 29, 2017 Posted June 29, 2017 thats is getting fixed soon either fleets will be pulled into the outlaw battle and will act as player ally or only traders will be pulled into the outlaw battle (to remove the ability to hide them away from battles) 11
Powderhorn Posted June 29, 2017 Posted June 29, 2017 Gotta be fleets as player ally. Otherwise, blueprints or labor contracts will be put in the AI Warship and be safe. 2
Sir Texas Sir Posted June 29, 2017 Posted June 29, 2017 1 hour ago, admin said: thats is getting fixed soon either fleets will be pulled into the outlaw battle and will act as player ally or only traders will be pulled into the outlaw battle (to remove the ability to hide them away from battles) Make it so only the tradres can be pulled in. That keeps from from using Fleets when they attack some one. Since these are suppose to be 1 vs 1 FFA's for the most part.
Obliterati Posted June 29, 2017 Posted June 29, 2017 All ships should be pulled in. Otherwise they'll fill non-hauling pve ships with low weight high value items. Cartegena tar for example. AI helpers are basically pointless anyway. Though it will give more value to the fleet perks. Which is good in my opinion.
Twig Posted June 29, 2017 Author Posted June 29, 2017 (edited) 13 hours ago, admin said: thats is getting fixed soon either fleets will be pulled into the outlaw battle and will act as player ally or only traders will be pulled into the outlaw battle (to remove the ability to hide them away from battles) in the case above - the indefatigable was our main target and not the traders. If only the traders will be pulled into battle, they will just put the valuable stuff on their fighting ships and do the same. This is not a way. Edit: This is still a missuing of a already known abuse of the mechanic and even more they did it the way they did it with full intention - this shoudnt be not answered and punished! They even made fun of it. Edited June 29, 2017 by Twig
Skully Posted June 30, 2017 Posted June 30, 2017 Are we doing a tribunal here or a discussion. If it is a tribunal, I apologize for the intrusion. Pirates from the same clan should not be able to attack one-another. It's just a small thing easily bypassed, but it's easy implementable and takes care of some of these cases. 3
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