Iroquois Confederacy Posted June 20, 2017 Posted June 20, 2017 So, I saw a post from admin saying some ships had to be reduced due to Unity 4.something limitations, and we should see them again when they port to Unity 5. Questions: 1. Any idea when this port might be accomplished? 2. Will we see any other cool stuff with the new and improved engine? 7
Iroquois Confederacy Posted June 20, 2017 Author Posted June 20, 2017 This was the quote in question: 1 hour ago, admin said: We had to remove several ships. even those that were not supposed to even be premium ships due to unity engine limitations. Gunboat was one of them. They will be back once we port the game to unity 5 (as unity 4.6 does not allow us to add any ships at all anymore). In form of admiralty ships, or reward ships or quest line awards. 2
VirtuallyIdiotic Posted June 20, 2017 Posted June 20, 2017 Thank you for creating a topic on this matter. I have hardly delved deep into the forums these past few months so little information such as this tends to miss my sight. 1
Sir Texas Sir Posted June 20, 2017 Posted June 20, 2017 Yah was going to ask if there was any ETA on the upgrade of engine but figured I prob wouldn't like the answer. Just want to see some of the small ships back that they keeped out.
Hodo Posted June 20, 2017 Posted June 20, 2017 18 minutes ago, Sir Texas Sir said: Yah was going to ask if there was any ETA on the upgrade of engine but figured I prob wouldn't like the answer. Just want to see some of the small ships back that they keeped out. I know the last game I played that had an engine upgrade, that was a HOT mess and took months to sort out. While I give the Admin a lot of flak, he is a fair bit more competent than that dev team.
Daguse Posted June 21, 2017 Posted June 21, 2017 (edited) 4 hours ago, Hodo said: I know the last game I played that had an engine upgrade, that was a HOT mess and took months to sort out. While I give the Admin a lot of flak, he is a fair bit more competent than that dev team. Don't talk about Kerbal that way. Hundreds of thousands of Kerbal have made the ultimate sacrifice in the name of that upgrade.... And poor engineering. Some light reading. https://unity3d.com/unity/whats-new/unity-5.0 Edited June 21, 2017 by Daguse 2
Hodo Posted June 21, 2017 Posted June 21, 2017 12 hours ago, Daguse said: Don't talk about Kerbal that way. Hundreds of thousands of Kerbal have made the ultimate sacrifice in the name of that upgrade.... And poor engineering. Some light reading. https://unity3d.com/unity/whats-new/unity-5.0 Oddly enough I wasnt talking about Kerbal Space Program, those guys at SQUAD are amazing. I was talking about Star Vault with Mortal Online.
Lordicious Posted June 21, 2017 Posted June 21, 2017 (edited) If they do port then we will see the whole new lvl of NA. -The Physically-based Standard Shader to make your materials look consistent in any lighting environment, cross platform. -Real-time Global Illumination, built on Geomerics Enlighten technology. -The Audio Mixer, to massively improve audio in your game. -HDR Reflection Probes to enhance visual fidelity. -PhysX 3.3 to bring massive performance improvements to 3D physics. -Major updates to the animation system. -WebGL preview. Better looking models + World Much better lights and shadows Realistic audio HDR shadows and colors Better FPS and optimization Improved animations and more... Question is can they find professionals to do the work? Edited June 21, 2017 by Lordicious 1
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