Slamz Posted June 9, 2017 Posted June 9, 2017 I would like to request a feature for "guild docks", perhaps as part of the guild warehouse. It's just a place we can stick ships which anyone with warehouse permissions can pull out. EVE has this and it's very useful, especially for tighter knit guilds like mine. Basically, knowing we use Renomees a lot, I would like to be able to build up a few spares in the warehouse so that anyone who needs one can pull one out. Also handy for a guild shipbuilder to build a ship and leave it in the warehouse so the intended owner can grab it out later. 13
zolfo Posted June 10, 2017 Posted June 10, 2017 yes! this is badly needed (to strong a word? maybe) its so hard for the clan shipbuilders to get ships to the one who requested it and this (with possibility to expand it) would be very helpful 1
Slamz Posted June 13, 2017 Author Posted June 13, 2017 Another possibility: Ship buy orders. Now that there's no RNG in ship making, I don't see a problem with being able to create a buy order for a "Live Oak / White Oak Indefatigable". This would allow people to create a buy order for a ship they just want someone, somewhere, to make, but it could also be used by clans -- I create that buy order for 1 gold because my clan shipbuilder is going to make it and this is just another way to get it to me. 2
Slamz Posted June 16, 2017 Author Posted June 16, 2017 Just another thought on why we could actually use "guild ship storage" -- ship sharing: I make a couple of Indiaman. It makes no sense for them to sit in my dock while I'm at work but it's hard to get them into the correct hands every day. I wish I could dock them into the guild warehouse so that other guildies [with warehouse permissions] can take the ship, use it and then redock it for the next guy. Would also be nice for grinding lineships. We would just have a few common ones we store in the guild warehouse and share. This would be a big quality of life improvement for guilds. 1
Anne Wildcat Posted June 16, 2017 Posted June 16, 2017 What could also work is deeds for ships. You craft a ship deed, not a ship, and until you redeem it, it doesn't take up dock space, just warehouse space. Just a suggestion.
Arsilon Posted June 16, 2017 Posted June 16, 2017 You could change the recipe so that the final recipe for ship is Deed + Permit which does not require a Shipyard to build as well. This would eliminate griefing over marks requirements and permits being handed to a nefarious person as well as a bonus.
Slamz Posted July 8, 2017 Author Posted July 8, 2017 (edited) Thinking about this some more: To keep people from making 1-man guilds and getting a bunch of free dock space I'd be perfectly content if this was a really expensive option. Like if guild warehouse comes with 0 dock slots but dock slots can be added for like 500,000 gold each, that would be acceptable. Or maybe you get 1 free slot for every 5 people in the guild (starting at 5, so 1-4 man guilds do not get a guild dock space). Honestly we just want like 3-5 guild slots to store new ships for guildmates and to make it easy to have shared Indiaman. Edited July 8, 2017 by Slamz 2
Enemy Posted July 8, 2017 Posted July 8, 2017 totally agree. came here for the same suggestion. it would also be great to have a log for the clan-warehouse to see who placed and withdraw things. My idea was to to build the dock in severall stages up to a maximum of 10 slots with a limitation for classes from 2 ships per class. acces to the dock can be given seperately by officers and clan-creator for a limitet time. so if a player wants to level a ship he gets acces for X-days for class 5 as example. after the access-time is over the ship will be automatically transfered back to the dock after server restart to prevent that ships are parked on alt.accounts or when players are inactive.
Tenet Posted July 8, 2017 Posted July 8, 2017 Slamz, I like your idea, and the modification. I think the problem is that Dock space has been nerfed with Durability change. We should have more Dock space altogether.
CaptVonGunn Posted July 9, 2017 Posted July 9, 2017 I always thought a Clan Shipyard. Clan officers can add people to the approved list. Those people can then build ships at the shipyard with resources from clan warehouse. It would have maybe 5 dock space and expand like the player ones. The original cost would be high though 5 or 10 times player yard.. Any clan member could also use it for personal builds but not access the CWH resources or dock space...
Captain Lust Posted July 9, 2017 Posted July 9, 2017 This is actually a good idea. Buying the Clan docks should be very expensive tho and upgrading it even more so... anything to take gold out of the pseudo economy is a good thing.
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