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Letting people (or pirates) cap unranked ships would not only help out the starting player from moving up past a basic cutter, but also help out newbie crafters.

Cutters, pickles, privateers and lynxs could provide an alternative way to get new players into PvP without risking too much (provide PvP marks for whoever wins), allows new players to learn how to handle a small fleet without doing a lot of damage, and gives the ability to rip those vessels they take apart could help significantly with a starting in crafting for lower leveled players.

With trading being the only real way (besides piracy) of making any solid amount of money, why not help people actively hunting those small AI fleets or those lone combat missions that doesn't give much out to begin with anyway?

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