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Posted (edited)

I think i know how pray should work.  In order to attempt to keep the revenge gankers at bay i think that when a defender or victorious attacker leaves battle and has his 2 minutes invisibility he should get the pray option that would effect any enemy ship in his " attack circle " would suddenly act as if it hit a sand bar and be reduced to zero speed. This works when you " pray " so its nt spammable. 

This could give not only revenge gankers a difficult time in retagging guys but would let that poor trade ship that got away also not get retagged.

Turn this off for pirate vs pirate or a certain pirate who fancies himself a little lord will just exploit it. This could help losers of port battles escape too.

Thoughts? Ways to exploit? Could it work ?

Edited by Mrdoomed
  • Like 3
Posted
7 hours ago, Mrdoomed said:

I think i know how pray should work

[Mrdoomed]

It already does work. You press it and look for thirty seconds despondently at it...

Catholic am sure you are not....

but yes a good idea fella. Nice Post

Posted

Has ANYONE even figured out what the hell pray even does in the first place? Or is it just a complete waste of coding? Cause if thats the case, it should be removed as it serves literally no purpose at all.

Posted
26 minutes ago, monk33y said:

Until I read this I'd totally forgotten we even had a pray button....

That is because the in game version function like the real world one...Not at all

  • Like 1
Posted
On ‎6‎/‎8‎/‎2017 at 7:49 PM, CaptVonGunn said:

That is because the in game version function like the real world one...Not at all

If I only had a nickel for every time I read this joke on chat....... :P

  • 3 weeks later...
Posted (edited)

I think the pray button should only have an impact on those who are on Gods side and the impact should be a reduced battle damage impact for say one minute. 

How you tell who's side God is on is another matter. Definitely not the Pirates, but being British,,,,,,,   

Edited by Short John Silver
  • Like 1

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