Cabral Posted June 11, 2017 Posted June 11, 2017 Maybe the masts thickness is right, bu t the cannons aiming it's too much accurate. It's like sniping. 1
la Touche-Treville Posted July 19, 2017 Posted July 19, 2017 Want to rant a bit on the 15kts for all current state of the game. Having 4th rates and even 3rd rates going as fast as light frigates (Surprise/Renommee/etc..) really unbalances the game. Ideal solution would be to introduce variable wind force and have ship speeds maxed based on this + type of ship. Now no use dreaming that variable wind speeds will be introduced nay time soon so an acceptable alternative IMHO would be to have speed caps for 4 through 1 rates that are less than 15kts. i.e. A Constitution could be capped at 14 kts, a Bellona at 13,5 kts, Bucc/Pavel at 13 kts and so on... At least it gives light frigates a chance to have some role in catching bigger ships. 3
Hodo Posted July 19, 2017 Posted July 19, 2017 The simplest solution will be remove the 15kn max speed limit and cap all ships to no more than 10-15% over their listed value. 3
AeRoTR Posted January 3, 2018 Posted January 3, 2018 It is so sad, nothing, no improvement has been done on the subject. Sniper cannons and speed mods, still kill the game, turning the PVP into speed race which is the only way to survive.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now